- The goal
- Phase 1: Project organisation
- Phase 1.1: Different world representations [design issue]
- Phase 1.2: Detail maps [design issue]
- Phase 1.3: What to do with unknown areas [design issue]
- Phase 1.4: Points of interest [design issue]
- Phase 2: in-game representations
- Phase 2.1: Citadel Island
- Phase 2.2: White Leaf Desert
- Phase 2.3: Principal Island
- Phase 2.4: Proxima Island
- Phase 2.5: Rebellion Island
- Phase 2.6: Hamalayi Mountains
- Phase 2.7: Brundle Island
- Phase 2.8: Tippet Island
- Phase 2.9: Fortress Island
- Phase 2.10: Well of Sendell
- Phase 3: Schematic overview of Twinsun
- Hows this project going?