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  1. The goal
  2. Phase 1: Project organisation
  3. Phase 1.1: Different world representations [design issue]
  4. Phase 1.2: Detail maps [design issue]
  5. Phase 1.3: What to do with unknown areas [design issue]
  6. Phase 1.4: Points of interest [design issue]
  7. Phase 2: in-game representations
  8. Phase 2.1: Citadel Island
  9. Phase 2.2: White Leaf Desert
  10. Phase 2.3: Principal Island
  11. Phase 2.4: Proxima Island
  12. Phase 2.5: Rebellion Island
  13. Phase 2.6: Hamalayi Mountains
  14. Phase 2.7: Brundle Island
  15. Phase 2.8: Tippet Island
  16. Phase 2.9: Fortress Island
  17. Phase 2.10: Well of Sendell
  18. Phase 3: Schematic overview of Twinsun
  19. Hows this project going?