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LbaNet Multiplayer version of LBA1

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  #626  
Old 2011-03-16, 11:23
Polaris's Avatar
Polaris Polaris is offline
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My inventory still isn't working...
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  #627  
Old 2011-03-16, 14:59
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Rincevent_123 Rincevent_123 is offline
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There seem to be still issues with the database. I am still investigating that a the moment, so it can be that you loose items until I find and solve the issue.
In this case just write me a pm with was you add roughly and I can add it back for you.
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  #628  
Old 2011-03-16, 18:17
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Darkflame Darkflame is offline
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Stunning update.
The new shadows look superb, the engine seems to run better (even smooth when I'm rendering at the same time ), and I love my new red horse

Its funny, I bought the red tunic too so I now blend perfectly into the horse like some bezire hybred creature :P

Only real issue at the moment is the lighting is indeed off brightness wise. Weirdly though, not always too dark - the postbox outside your house is really over bright for some reason.
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  #629  
Old 2011-03-17, 14:57
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Rincevent_123 Rincevent_123 is offline
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Thanks for the feedback.
Yes the Lba1 models are a bit too dark. This is due to the fact that I switched from precalculated softshadow and lights to dynamic shadow and lights.
I think there should be a way to make them lighter but I did not have time to check that yet.

The mailbox is an external model this is why it is much lighter than them. Also because the material used is shinning metal.



Btw the database issue seems to be fixed now, so there should not be any more issue with inventory.
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  #630  
Old 2011-03-21, 23:40
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Rincevent_123 Rincevent_123 is offline
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I have played a bit with the lba1 models materials and I think I came to a more satisifying result.
Look at the attached image, on the right is how it was before, the left shows how it is now.
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  #631  
Old 2011-03-21, 23:49
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Excellent work!
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  #632  
Old 2011-03-22, 15:39
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Looks nice
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  #633  
Old 2011-03-22, 20:04
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We ran into a problem in which DarkOnistar was invisible to me after I killed him, apparently while he was swichting suits.

Here's my half of the screenshot, DarkOnistar should submit his own:
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  #634  
Old 2011-03-22, 20:09
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I'd provide a screenshot, but it came out as a black window when I pasted it in paint. I managed to screenprint the desktop instead.

- I can confirm I was standing next to Zoe in that screenshot.
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  #635  
Old 2011-03-22, 20:21
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My LBA1Expanded character is in trouble. I'm dead and can't move any more. Other worlds work fine.
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  #636  
Old 2011-03-22, 21:45
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Rincevent_123 Rincevent_123 is offline
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I am aware of an invisibility bug that can happen some time.
I did not find a fix up to now but its on my todo list.

As for screenshot, the easiest way is simply to press F10 in the game. TI will create a png file with the screenshot in the game directory.
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  #637  
Old 2011-03-23, 16:18
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Mazaka151 Mazaka151 is offline
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The picture explains my bug report, you do that by holding the mouse and dragging it down the chat, like when trying to copy paste the chat text
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  #638  
Old 2011-04-29, 23:05
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Hi guys,

I am sorry to announce a small delay with the next release of Lbanet.

I hope you guys won't take it too hard but I am currently quite busy with some other things ;-)
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  #639  
Old 2011-04-29, 23:51
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Awww.
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  #640  
Old 2011-04-30, 00:11
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Awww indeed.

Now shove a keyboard next to it you have a new code monkey :P
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  #641  
Old 2011-04-30, 12:49
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Indeed !

And what is her/his name ?
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  #642  
Old 2011-04-30, 22:56
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Rincevent_123 Rincevent_123 is offline
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Her name is Amelie and she is a little girl.
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  #643  
Old 2011-04-30, 23:30
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Lovely name (and film)
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  #644  
Old 2011-05-01, 02:11
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Quote:
Originally Posted by Kobold
Awww.
Quote:
Originally Posted by Darkflame
Awww indeed.
Awww how cute (the name and the picture)
I'm really wishing you the best Rince.
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  #645  
Old 2011-05-01, 10:32
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Very cute, and great name
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  #646  
Old 2011-05-01, 15:35
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Félicitations !!!
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  #647  
Old 2011-05-02, 09:32
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Thank you all!
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  #648  
Old 2011-05-03, 19:35
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Congrats!! I hope you will be able to get some sleep
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  #649  
Old 2011-05-06, 22:03
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Oh man congrats!!! Really!
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  #650  
Old 2011-05-06, 22:50
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Hello
 
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Congratulations!
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#include "stdafx.h"
#include <iostream>
 
using namespace std;
 
int main()
{
  cout<<"Regards,\nDino-Fly\n";
 cin.get();
}
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