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  #1  
Old 2005-09-11, 00:07
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xesf xesf is offline
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LBA2 Exterior Viewer v0.1

This is probably one of the tools most expected in the LBA World.
I was talking to Yaz0r and he send me his LBA2extViewer and he give me permission to release it here.
So you can start venerate Yaz0r for the GREAT HELP in the LBA Modification World.

Note: The program is leaking memory and the program could crash if you switch from the various maps.



Download: LBA2extViewer.zip [7,36 MB]
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TwinEngine v0.2.0 win32 beta released - open source re-implementation of the LBA 1 original engine.
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  #2  
Old 2005-09-11, 00:31
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Battler Battler is offline
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- alexfont: THIS IS GREAT!!!! Finally we have this thing!

Now I can continue with my parallel LBA game on LBA 1 engine project, as I can now convert the LBA 2 desert island to isometric almost 1:1... well of course with the changes I need for my game.
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  #3  
Old 2005-09-11, 10:55
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ChaosFish ChaosFish is offline
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OMG OMG!!! Amazing.

Did you modify the source or is it the original Yaz0r's work?
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  #4  
Old 2005-09-11, 13:19
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ohh man, thats bloody awsome.....freakin sweet.
I sent yaz0r an email, reguarding if i could work on 1 of his projects anf havent got a reply back. lucky you
Just wondering if you have the source 4 it....cause i would love 2 work on it

Last edited by Bender; 2005-09-11 at 13:26.
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  #5  
Old 2005-09-11, 13:46
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ChaosFish, its the original by Yaz0r. It have some bugs but he don't have time to fix and improve it.

Bender, I talk to him personally, not by email
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TwinEngine v0.2.0 win32 beta released - open source re-implementation of the LBA 1 original engine.
[Discuss]|[Download]|[Changes]|[SourceCode]|[Issues]

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  #6  
Old 2005-09-28, 22:03
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  #7  
Old 2007-01-07, 12:49
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I know this is an old thread, but I think I have a valid question.
The export to Maya, it comes up saying "Export impossible, this is not a maya build."
Any chance of a workaround or an update?
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  #8  
Old 2007-01-07, 12:55
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cool... does this version also work with a multi monitor setup?

Feature request:
- ability to make panorama shots
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  #9  
Old 2007-01-07, 13:03
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Quote:
Originally Posted by El_Muerte View Post
cool... does this version also work with a multi monitor setup?

Feature request:
- ability to make panorama shots
Huh?
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  #10  
Old 2007-01-07, 14:21
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Quote:
Originally Posted by El_Muerte View Post
cool... does this version also work with a multi monitor setup?

Feature request:
- ability to make panorama shots
Yes, I think. If you want I can test later night.

Quote:
I know this is an old thread, but I think I have a valid question.
The export to Maya, it comes up saying "Export impossible, this is not a maya build."
Any chance of a workaround or an update?
Maybe not, Yaz0r release it without this option with his own in intentions I think. He already got some problems with other projects he have by making such export options.
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TwinEngine v0.2.0 win32 beta released - open source re-implementation of the LBA 1 original engine.
[Discuss]|[Download]|[Changes]|[SourceCode]|[Issues]

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  #11  
Old 2007-01-08, 00:00
SebZ SebZ is offline
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Well is there any other way to import the islands into Maya?
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  #12  
Old 2007-01-08, 00:11
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I've Citadel map if you want . Only the terrain.
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TwinEngine v0.2.0 win32 beta released - open source re-implementation of the LBA 1 original engine.
[Discuss]|[Download]|[Changes]|[SourceCode]|[Issues]

The Sacred Carrot website
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  #13  
Old 2007-01-08, 00:44
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Yeah? Thanks! That'll help me with LBRA!
Thanks again.
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  #14  
Old 2007-01-08, 01:01
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Sent!
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[Discuss]|[Download]|[Changes]|[SourceCode]|[Issues]

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