the Magicball Network Forums

the Magicball Network Forums (
-   General (
-   -   Some interesting things I've found (

Inotamira 2018-03-23 11:32

Some interesting things I've found
So I've been hex editing, decompiling, and otherwise mucking about in the games main executable for multiple reasons. One thing I found that I don't really see posted anywhere, is two cheats in the list and one that always seems to be miss spelled.

The first cheat, is simply "FULL", and I have no idea what it's doing, if anything, but what it seems like it's SUPPOSED to do, is give you everything. It might be disabled in the final game, if it is, I haven't found the switch to turn it on yet, but it will print the message "found everything!" in game.

The second cheat is "SPEED" and curiously this one does work, and it shows the frame rate the game is running at and clearly states that this is it's intended job.

The third cheat, the one that always seems misspelled, is "PINGUIN", which everyone seems to spell correctly as "Penguin". It gives you a full stock nitro-mecha Penguins, actually I think more than full as if I recall right, the usual cut off is at 9, this gives you 11.

As to why I'm mucking about in the games code, well if anyone bothers to ask I'll explain, but other than that, if I find anything else that's interesting I will let you guys know.

XXStranger 2018-03-23 18:38

I'm interested in FULL. It would be interesting to play the game having all the Objects from the beginning. To see how the game breaks.

Inotamira 2018-03-24 01:36

Okay, after MUCH frustration, and I'm still not sure I have it right for the sound track order on the disc, but I have a new method that I feel does the game a lot of justice.

The first thing I got setup, is DOSBOX-X, and the reason for this is, is scaling options so it's in a lovely 16:9 aspect. Then, the new option that DBX offers, is scan lines, I CANNOT stress just how heavily this games artwork relied on old CRT monitors to look right, examples below.

I am currently working with the maker of indirect sound to get everything working so it just runs natively on modern windows desktops with a combination of that, and dgVoodoo, but this isn't perfect yet as there are still audio issues being worked out.

AndrewH 2020-07-13 16:54

I know I'm most likely flogging an old dead horse here, but whoa. How did you go with setting up LBA2 widescreen? Any luck with dgVoodoo? I can get the game to run fine with it, sound and all. I can't adjust any of the graphical enhancements though. No effect.

All times are GMT +2. The time now is 07:36.

Powered by vBulletin®
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.
Copyright ©2000 - 2019, the Magicball Network