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-   -   [LBA Prequel] Prequel Job Opening - Experienced C/C++ Programmer Needed! (https://forum.magicball.net/showthread.php?t=13666)

Armageddon 2008-07-05 08:58

any1 thought of using darkbasic...

http://darkbasic.thegamecreators.com/

this also caught my eye...

http://www.top3d.net/3d-models/characters/

and this too...

http://www.eso.org/~chummel/oyster/manual/node155.html

my friend told me the last one i think it should have something to do with computers.

SebZ 2008-07-05 10:59

Yes we have, and we've decided to use the LBA1 engine but with a few tweaks.
I think that's all I'm allowed to say. I could be wrong. :p

Quetch 2008-07-05 12:56

lol the lone warrior, I told them the same ... now let's wait and see :p

Double-J 2008-07-06 01:24

We are, and always have been, building our game based upon the original LBA engine.

Zerath^ 2008-07-06 01:52

calm down :D anyway youre doing a great job with this! keep it up!

Armageddon 2008-07-06 04:27

cant wait till 2011 then lba will be at its best.

Quetch 2008-07-10 18:41

what makes u say that ???

Armageddon 2008-07-14 05:13

here:

http://www.aip.org/dbis/stories/2006/15153.html

Lightwing 2008-12-20 00:20

Quote:

Originally Posted by Quetch (Post 354589)
1) in life, there comes a time when you have to be smart enough to let go of something, even though you've put so much effort in it ... letting go of it will give you the chance of creating something bigger, worthier, thus your previous work will not be in vain, but it will live through the new one

2) you don't have to make an engine in C/C++ ... my God, I never said that ... all I wanted to say is use an already built engine, like Torque, Ogre, Blitz, etc. (there are thousands out there) and start making a game in no time (I say this cause I know what u guys are capable of :))

3) perfecting the tools .... hmm .. so what ??? even if you'd have the original ones, you still will be WAY limited ... think of it this way: the absolute state of perfection of this project can be nothing more than a game like the original LBA ... still, there are very very few chances that you will ever achieve that, so you will probably end up spending years with a game far worse than the original LBA which is now ... well .... 14 years old ...... so u should start focusing on something new, cause you'd make wonders with your skills ;)

I want to make an apology to Quetch. I thought that he was just trying to bring down the project. Looking back on it now, I realize that he was actually trying to help us.

Quetch 2008-12-20 01:01

hey lol no problem :) I'm just glad people finally understood what I wanted to say back then ... and it kinda feels nice to see somebody actually remembers my words :o I'm actually honored if I can say so, Lightwing !!! thank you, and as I've said it before, I very much appreciate what u're doing ;) cheers mate


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