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Search: Posts Made By: Cade
Forum: The site and forum 2012-06-06, 16:05
Replies: 26
Views: 58,379
Posted By Cade
I used to pass by often years ago, then I started...

I used to pass by often years ago, then I started again last year for nostalgic value, perhaps every other week. I sort of wish I had posted more, relative to my join date and today's date.
Forum: LBA Modifications - General 2012-03-13, 05:14
Replies: 19
Views: 1,796
Posted By Cade
No one knows what microsoft's future plans are,...

No one knows what microsoft's future plans are, but it's alive right now.

You could write a game like LBA in Java, but it has serious issues for modern game development (i.e. memory management).
Forum: LBA Modifications - General 2012-03-10, 04:44
Replies: 19
Views: 1,796
Posted By Cade
.NET isn't as slow as people think, it's got a...

.NET isn't as slow as people think, it's got a good JIT compiler. Here's a link that shows someone testing its execution speed versus native assembly:...
Forum: Off topic 2011-12-26, 01:37
Replies: 155
Views: 10,124
Posted By Cade
Well, in addition to simply looking at things, he...

Well, in addition to simply looking at things, he leans towards them too. :lol:

Some highlights of his life: http://www.buzzfeed.com/daves4/20-ridiculous-things-you-never-knew-about-kim-jong
Forum: Off topic 2011-12-26, 01:32
Replies: 3,393
Views: 224,321
Posted By Cade
Dexter's season finale was pretty awesome, but I...

Dexter's season finale was pretty awesome, but I would have liked [[spoiler removed]]
Hmm... there's a Doctor Who Christmas special too.
Forum: Off topic 2011-11-25, 18:41
Replies: 3,267
Views: 258,458
Posted By Cade
I'm currently playing Deus Ex: Human Revolution....

I'm currently playing Deus Ex: Human Revolution. The ambiance in the city hubs is very nice, but I haven't played very far in yet. Combat mechanics are much better than Deus Ex 1 and 2, particularly...
Forum: Fan Art 2011-11-19, 04:03
Replies: 30
Views: 2,466
Posted By Cade
Those are some pretty good drawings, good work!

Those are some pretty good drawings, good work!
Forum: Fan Art 2011-11-19, 00:51
Replies: 30
Views: 2,466
Posted By Cade
Nice drawing, it's better than what I could do....

Nice drawing, it's better than what I could do. But when I was in school, we actually worked in class. :D
Forum: General 2011-11-15, 20:13
Replies: 36
Views: 5,298
Posted By Cade
If it took all of them six months to create one...

If it took all of them six months to create one video, then they must have spent the whole development cycle working on just the videos and not the game. :lol:
Forum: General 2011-11-15, 14:56
Replies: 36
Views: 5,298
Posted By Cade
Yes, but back then, art was much simpler to...

Yes, but back then, art was much simpler to create. Plus, many of the assets are reusable.
Forum: General 2011-11-15, 04:00
Replies: 36
Views: 5,298
Posted By Cade
Everything is surprisingly simpler with a...

Everything is surprisingly simpler with a scripting system. I don't imagine it took too much effort on their part to implement it.
Forum: General 2011-11-13, 22:55
Replies: 120
Views: 10,557
Posted By Cade
I missed some years in the middle, but... :tup:

I missed some years in the middle, but... :tup:
Forum: General 2011-11-13, 20:50
Replies: 120
Views: 10,557
Posted By Cade
I don't know, are we? I finished LBA 1...

I don't know, are we?

I finished LBA 1 perhaps three times, LBA 2 between 5 and 10. Twice some years, not at all other years, since 1999 or so.
Forum: General 2011-11-13, 19:26
Replies: 120
Views: 10,557
Posted By Cade
You've played LBA 1 and 2 20 times? :eek:

You've played LBA 1 and 2 20 times? :eek:
Forum: Member Announcements 2011-11-12, 23:51
Replies: 8
Views: 840
Posted By Cade
I guess he would have said so.

I guess he would have said so.
Forum: General 2011-11-11, 22:23
Replies: 120
Views: 10,557
Posted By Cade
I listen to LBA 2's soundtrack every-so-often,...

I listen to LBA 2's soundtrack every-so-often, usually when I'm depressed (often).
Forum: General 2011-11-11, 19:24
Replies: 120
Views: 10,557
Posted By Cade
I'm so die-hard that I filled it out and tried to...

I'm so die-hard that I filled it out and tried to find out how die-hard I am before realizing that it's a static page and won't give any results. :lol:
Forum: General 2011-11-05, 15:26
Replies: 29
Views: 6,678
Posted By Cade
Wow, very nicely done. Great work! :)

Wow, very nicely done. Great work! :)
Forum: General 2011-10-28, 02:11
Replies: 77
Views: 12,941
Posted By Cade
I tried that when I tried to modify LBA 2 to work...

I tried that when I tried to modify LBA 2 to work with higher resolutions, neither worked. It wasn't hard to make Prequengine do widescreen though.

Edit: I mean native rendering to widescreen, not...
Forum: LBA Modifications - General 2011-10-25, 22:11
Replies: 53
Views: 9,967
Posted By Cade
Thanks. :)

Thanks. :)
Forum: News 2011-10-25, 03:18
Replies: 138
Views: 93,051
Posted By Cade
It is impossible to miss the launch of LBA 1/2...

It is impossible to miss the launch of LBA 1/2 because it's always ongoing. :)
Forum: Off topic 2011-10-24, 16:47
Replies: 11
Views: 1,085
Posted By Cade
Check the sent mail folder, then go to options...

Check the sent mail folder, then go to options and look if its forwarding your incoming email to another email address.
Forum: LBA Modifications - General 2011-10-20, 20:02
Replies: 53
Views: 9,967
Posted By Cade
It does better upsampling (press 1, 2 and 3 to...

It does better upsampling (press 1, 2 and 3 to change modes):

http://img196.imageshack.us/img196/2220/msgnew.png
Versus
http://img641.imageshack.us/img641/6530/msgold.png

And lets you play in...
Forum: First aid 2011-10-20, 17:00
Replies: 15
Views: 5,063
Posted By Cade
Those modes determine how DOSBox can access the...

Those modes determine how DOSBox can access the CD. mci and ioctl provide deeper access to hardware (such as CDs) than normal windows commands, such as being able to find audio tracks on a CD with...
Forum: LBA Modifications - General 2011-10-19, 22:55
Replies: 53
Views: 9,967
Posted By Cade
Here's the source to my modified ddhack that uses...

Here's the source to my modified ddhack that uses D3D10 and supports (only) LBA2, in case anyone wants it:
http://www.mediafire.com/?knta1j974ryml47
It requires DirectX SDK (June 2010 or newer) and...
Forum: Off topic 2011-10-18, 20:33
Replies: 4,031
Views: 276,584
Posted By Cade
I'm old(er) and grumpy. :D

I'm old(er) and grumpy. :D
Forum: LBA Modifications - General 2011-10-13, 21:26
Replies: 18
Views: 2,892
Posted By Cade
I'd like to see LBA use OpenGL as a renderer...

I'd like to see LBA use OpenGL as a renderer instead of the direct software rendering that prequengine uses. Then it'd be much easier to do this sort of thing.
Forum: First aid 2011-10-13, 21:00
Replies: 18
Views: 7,237
Posted By Cade
Yes to the first, no to the second. :(

Yes to the first, no to the second. :(
Forum: LBA Modifications - General 2011-10-13, 20:59
Replies: 18
Views: 2,892
Posted By Cade
The link was just to show what displacement...

The link was just to show what displacement mapping looks like.

If the tiles are aligned at the edges, then peaks and valleys would align properly at the edges. It's not a cheat, it's a properly...
Forum: LBA Modifications - General 2011-10-13, 20:15
Replies: 18
Views: 2,892
Posted By Cade
You don't need voxels for that, you could use...

You don't need voxels for that, you could use displacement mapping: http://en.wikipedia.org/wiki/File:Displacement.jpg
Forum: LBA Modifications - General 2011-10-13, 16:14
Replies: 18
Views: 2,892
Posted By Cade
What would be the advantage of voxelizing the...

What would be the advantage of voxelizing the rooms with no objects? The floors and walls of the rooms are perfect polygons if you just map their textures to 3D geometry. I voxelized the map and used...
Forum: LBA Modifications - General 2011-10-13, 15:34
Replies: 18
Views: 2,892
Posted By Cade
Well, after I had a point-cloud of voxels, I used...

Well, after I had a point-cloud of voxels, I used the marching cubes algorithm to turn them into a triangle mesh. They are useful as an intermediate step, but not as what you should render on a GPU.
Forum: LBA Modifications - General 2011-10-13, 15:18
Replies: 18
Views: 2,892
Posted By Cade
There's no problem with regular bricks if you...

There's no problem with regular bricks if you flip it around its symmetry, the way I did it is alright. Only the objects can't be converted properly.
Forum: LBA Modifications - General 2011-10-13, 03:48
Replies: 18
Views: 2,892
Posted By Cade
As Darkflame said, it would be impractical...

As Darkflame said, it would be impractical because no information is known about the back sides. Plus, when you have something like a chair that's isometrically mapped to a stack of cubes, it's...
Forum: Off topic 2011-10-12, 23:06
Replies: 4,031
Views: 276,584
Posted By Cade
Man, you guys have/had good schools. :)

Man, you guys have/had good schools. :)
Forum: Off topic 2011-10-12, 03:25
Replies: 4,031
Views: 276,584
Posted By Cade
I'm a bit surprised that no one has said it yet,...

I'm a bit surprised that no one has said it yet, but... today, I bought LBA 1 off GOG. :D
Forum: General 2011-10-10, 05:18
Replies: 29
Views: 4,834
Posted By Cade
Woohoo, finally. I wonder if it's the original...

Woohoo, finally. I wonder if it's the original LBA, or if there are any changes to make it work better with modern systems (i.e. sold with LbaWin).
Forum: First aid 2011-10-06, 22:02
Replies: 18
Views: 7,237
Posted By Cade
Okay, to correct myself... I just tried changing...

Okay, to correct myself... I just tried changing the volume in DosBox and for some reason, the volume slider seems to do nothing anymore. Sound is always at full volume for me. And, I noticed that...
Forum: First aid 2011-10-03, 23:10
Replies: 18
Views: 7,237
Posted By Cade
I've never used LbaWin, but the volume options in...

I've never used LbaWin, but the volume options in LBA running in DosBox worked for me.
Forum: First aid 2011-10-03, 15:26
Replies: 18
Views: 7,237
Posted By Cade
If you followed the guide, then it probably isn't...

If you followed the guide, then it probably isn't a problem with DosBox.

You could try Left/right/balance while listening to music in a media player, that's how I figured it out. :)
Forum: First aid 2011-10-02, 22:55
Replies: 18
Views: 7,237
Posted By Cade
Just to clarify, when you say "both platforms",...

Just to clarify, when you say "both platforms", do you mean that the voices have a low volume in both DosBox with original LBA and in LbaWin?

Try playing music from your just left speaker, then...
Forum: Member Announcements 2011-09-30, 20:16
Replies: 9
Views: 870
Posted By Cade
Hmm... perhaps it's different if you have 0 posts...

Hmm... perhaps it's different if you have 0 posts then, or a different part of the same message, I don't remember it clearly anymore.
Forum: Member Announcements 2011-09-30, 16:09
Replies: 9
Views: 870
Posted By Cade
Welcome! That message only pops up if you...

Welcome!

That message only pops up if you haven't made a post in a while (like for me).
Forum: Off topic 2011-09-28, 05:27
Replies: 384
Views: 48,302
Posted By Cade
It was quite short, but I suppose there's only so...

It was quite short, but I suppose there's only so much the doctor could have done without advancing the plot. Honestly, you've now made me interested in watching the second film when it is released....
Forum: Off topic 2011-09-28, 02:49
Replies: 384
Views: 48,302
Posted By Cade
Hmm... I just read the plot for The Human...

Hmm... I just read the plot for The Human Centipede (First Sequence), quite the storyline... :eek:
Forum: Off topic 2011-09-27, 22:55
Replies: 11
Views: 1,331
Posted By Cade
The flood in the US was fairly tame as far as...

The flood in the US was fairly tame as far as natural disasters go, but there was more damage to houses, buildings and services:...
Forum: Off topic 2011-09-07, 22:23
Replies: 18
Views: 1,626
Posted By Cade
Revenge of the Phantom Menace ;)

Revenge of the Phantom Menace ;)
Forum: LBA Modifications - General 2011-08-30, 14:36
Replies: 53
Views: 9,967
Posted By Cade
Well, I'd probably be able to test it better if I...

Well, I'd probably be able to test it better if I had multiple PCs to test with. :) I'm running Windows 7 64-bit, if it makes any difference.
Forum: LBA Modifications - General 2011-08-30, 14:07
Replies: 53
Views: 9,967
Posted By Cade
Sorry, besides those conditions, I don't know...

Sorry, besides those conditions, I don't know what would be making it run slowly. :(

Does anyone else have this problem?
Forum: LBA Modifications - General 2011-08-30, 03:35
Replies: 53
Views: 9,967
Posted By Cade
I don't know why it runs slowly for you, it's...

I don't know why it runs slowly for you, it's just a simple texture update + shader. Try pressing the keys 1, 2 and 3 to switch filtering modes and see if there's a difference. Check that LBA 2's exe...
Forum: LBA Modifications - General 2011-08-29, 19:18
Replies: 53
Views: 9,967
Posted By Cade
Yes, I suppose... since the dll you are missing...

Yes, I suppose... since the dll you are missing is from June 2010 and DX11 was released before that (DX 11 also has updates). There shouldn't be a conflict between anything that LBA 2 uses and DX 10.
Forum: LBA Modifications - General 2011-08-28, 20:23
Replies: 53
Views: 9,967
Posted By Cade
Oh, alright. Windows 7 works fine for me with LBA...

Oh, alright. Windows 7 works fine for me with LBA 2. :)

Also, I don't need Funnyfrog's patch because my custom ddraw fixes the pitch issue, so I've never had the steering bug.
Forum: Off topic 2011-08-28, 02:22
Replies: 5
Views: 1,695
Posted By Cade
I'm sorry to say that unless a staggering amount...

I'm sorry to say that unless a staggering amount of people push for it, petitions generally don't pan out for something with this much importance. Also, the financial multiplier for the people on top...
Forum: LBA Modifications - General 2011-08-28, 02:19
Replies: 53
Views: 9,967
Posted By Cade
Your DirectX 10 installation needs an update. I...

Your DirectX 10 installation needs an update. I think this is the latest:
http://www.microsoft.com/download/en/details.aspx?id=8109


I meant that colours in LbaWin mess up for me in Windows 7,...
Forum: LBA Modifications - General 2011-08-27, 13:12
Replies: 53
Views: 9,967
Posted By Cade
I guess it worked properly. You're welcome. :) ...

I guess it worked properly. You're welcome. :)

Edit: Maybe I'll try this for LbaWin also, sometime. The colours mess up in Windows 7 in fullscreen, and it's too small in a window which I can't...
Forum: LBA Modifications - General 2011-08-26, 14:31
Replies: 53
Views: 9,967
Posted By Cade
Here you go:...

Here you go: http://www.mediafire.com/?ch9uwszg7mvxekk
I don't take any responsibility for whether it works or not on all systems and won't mess up your LBA, but it works on mine and hasn't caused...
Forum: LBA Modifications - General 2011-08-25, 23:25
Replies: 53
Views: 9,967
Posted By Cade
@Quechus13: The only benefit of what I did is...

@Quechus13: The only benefit of what I did is upscaling (like an emulator) and allowing windowed mode, there's no other benefit... same resolution, blurriness, etc.

@Battler: Yes, changing the...
Forum: First aid 2011-08-18, 02:20
Replies: 17
Views: 2,769
Posted By Cade
IIRC, a .cue will have information about multiple...

IIRC, a .cue will have information about multiple tracks in a .iso file, which a .nrg file has inside itself. So LBA stores its music on a different track on the CD, but if you simply mount/unzip the...
Forum: Off topic 2011-08-13, 22:12
Replies: 4
Views: 748
Posted By Cade
Well, it would be easier to do thanks to a a...

Well, it would be easier to do thanks to a a shorter development cycle and get more funding by selling episodes sooner than the final thing. On the other hand, adventures would need to be...
Forum: News 2011-08-06, 12:47
Replies: 11
Views: 8,835
Posted By Cade
That dude behind the counter is probably a...

That dude behind the counter is probably a different Quetch.
Forum: General 2011-08-06, 12:46
Replies: 37
Views: 8,899
Posted By Cade
Maybe they'll become popular again, like Fallout...

Maybe they'll become popular again, like Fallout 1 & 2. And maybe, popular enough for other people to figure out what we're talking about sometimes. :D
Forum: Off topic 2011-07-19, 05:40
Replies: 3,267
Views: 258,458
Posted By Cade
I'm currently playing Deus Ex 1, and eagerly...

I'm currently playing Deus Ex 1, and eagerly anticipating Deus Ex: Human Revolution.
Forum: Off topic 2011-07-12, 18:38
Replies: 16
Views: 1,340
Posted By Cade
It didn't happen to me personally, but one common...

It didn't happen to me personally, but one common prank among phone phreakers was to trick exchanges into recognizing peoples' phones as pay phones. Mostly with people they disliked. :lol:
Forum: General 2011-07-09, 05:28
Replies: 13
Views: 1,385
Posted By Cade
Hmm... perhaps the Quest for Glory series?

Hmm... perhaps the Quest for Glory series?
Forum: Off topic 2011-07-08, 05:02
Replies: 14
Views: 1,128
Posted By Cade
'Ello 'ello, wot's all this then? :lol: ...

'Ello 'ello, wot's all this then? :lol:

Being busy does not mean being busy 24/7. I can say from personal experience that living that way is quite hellish and unhealthy.
Forum: General 2011-07-08, 04:57
Replies: 13
Views: 1,385
Posted By Cade
TLJ is purely point and click, but its sequel...

TLJ is purely point and click, but its sequel Dreamfall is a bit more action oriented. It's got puzzles, a decent plot and some well-written characters.

Deus Ex 1 was a nice action/adventure...
Forum: Off topic 2011-07-06, 02:19
Replies: 16
Views: 1,340
Posted By Cade
Well, it's better than having the phone exchange...

Well, it's better than having the phone exchange think that your phone is a pay phone... "Please insert a quarter" :D
Forum: Off topic 2011-07-04, 23:27
Replies: 16
Views: 1,340
Posted By Cade
Number stations probably broadcast one-time pad...

Number stations probably broadcast one-time pad indices for their "audience". It's a pretty clever way of sending a message since you don't know who's receiving it. I doubt their purpose has ever...
Forum: Member Announcements 2011-07-01, 02:06
Replies: 9
Views: 825
Posted By Cade
Pretty much the same story as me. :)

Pretty much the same story as me. :)
Forum: Off topic 2011-06-06, 03:21
Replies: 3,393
Views: 224,321
Posted By Cade
^ Agreed. :D The previous few episodes...

^ Agreed. :D

The previous few episodes weren't nearly as good. I can't wait to see what they come up with next.
Forum: General 2011-05-28, 22:04
Replies: 10
Views: 1,363
Posted By Cade
Wow, yet another little detail that I've never...

Wow, yet another little detail that I've never encountered in my playthroughs. It's impressive how well the devs managed to fit everything in one game.
Forum: The site and forum 2011-05-24, 04:37
Replies: 131
Views: 27,621
Posted By Cade
I don't know if it's just me, but I feel like the...

I don't know if it's just me, but I feel like the forum's been more active in the past few days than in the past few weeks.

Although you think going back is a good idea, now that most of us are...
Forum: Off topic 2011-05-21, 21:33
Replies: 24
Views: 1,432
Posted By Cade
Still alive... :lol: although my head is spinning...

Still alive... :lol: although my head is spinning faster than the ground is. I bet it won't be long till the next doomsday prophecy.
Forum: General 2011-05-03, 14:53
Replies: 15
Views: 2,487
Posted By Cade
In save game files, money is stored as a two-byte...

In save game files, money is stored as a two-byte unsigned integer. The largest value it can hold is 65536, so I guess that is the maximum number of Kashes and Zlitos. I don't think the game will...
Forum: LBA Prequel 2011-04-29, 12:50
Replies: 8
Views: 2,954
Posted By Cade
Nice work. I could easily confuse that for one of...

Nice work. I could easily confuse that for one of LBA's original maps.
Forum: Off topic 2011-04-25, 05:47
Replies: 3,267
Views: 258,458
Posted By Cade
Bioshock had a nice art style, but the whole game...

Bioshock had a nice art style, but the whole game felt like one long corridor. The trailer for Infinite looks way cooler, though I hope that the storyline will be more engaging.

I usually play...
Forum: LBA Modifications - General 2011-04-21, 00:19
Replies: 53
Views: 9,967
Posted By Cade
Thanks guys, but there's the tricky part: Even...

Thanks guys, but there's the tricky part: Even with an external scene viewer, I can't improve graphics in-game. Though yes, having valid source code would make things much easier. I have passed LBA 2...
Forum: LBA Modifications - General 2011-04-18, 15:47
Replies: 53
Views: 9,967
Posted By Cade
Thanks. I usually use OllyDbg and IDA to take...

Thanks. I usually use OllyDbg and IDA to take things apart. I set breakpoints on OS calls, like open file and such, which are called by LBA's internal read file functions, then I work backwards from...
Forum: LBA Modifications - General 2011-04-17, 14:07
Replies: 53
Views: 9,967
Posted By Cade
It's +0x277 bytes after the end of the image...

It's +0x277 bytes after the end of the image data. The default value of 0 means that the camera will follow Twinsen. Set it to the index of the character in the current map chunk to make the camera...
Forum: LBA Modifications - General 2011-04-17, 02:42
Replies: 53
Views: 9,967
Posted By Cade
This is what happens when you're bored of working...

This is what happens when you're bored of working and have nothing better to do than to modify the camera follow random characters instead of Twinsen. :D

http://i.imgur.com/VxY5f.jpg...
Forum: Off topic 2011-04-12, 23:17
Replies: 3,267
Views: 258,458
Posted By Cade
I've played it for a while, but I can't honestly...

I've played it for a while, but I can't honestly say that it entertained me after an hour.
Forum: Off topic 2011-04-11, 20:49
Replies: 3,267
Views: 258,458
Posted By Cade
I can't imagine that you've finished all of those...

I can't imagine that you've finished all of those in a day.
Forum: Off topic 2011-04-10, 01:42
Replies: 3,267
Views: 258,458
Posted By Cade
I played Neverwinter Nights back when it came...

I played Neverwinter Nights back when it came out... I thought it looked shiny, but it just didn't appeal to me as much Knights of the Old Republic and other similar games.

Then again, I'm...
Forum: Fan Games 2011-04-10, 01:42
Replies: 31
Views: 8,273
Posted By Cade
That's a pretty impressive start to a map. :)

That's a pretty impressive start to a map. :)
Forum: The site and forum 2011-04-08, 01:06
Replies: 131
Views: 27,621
Posted By Cade
Some of those results lead to forum threads which...

Some of those results lead to forum threads which also include other not-so-popular games that ought to be popular. Interesting indeed.
Forum: Off topic 2011-04-08, 01:03
Replies: 3,267
Views: 258,458
Posted By Cade
I've finally got around to playing the new Sam &...

I've finally got around to playing the new Sam & Max episodes... currently playing Episode 1, Season 1. It looks like a great game.
Forum: Off topic 2011-04-08, 01:02
Replies: 4
Views: 770
Posted By Cade
That's great, I've always wanted to visit Berlin....

That's great, I've always wanted to visit Berlin. Home is where home is, you don't realize that you'll miss it until you leave.
Forum: The site and forum 2011-04-06, 23:12
Replies: 131
Views: 27,621
Posted By Cade
LBA is/was fairly popular, but most people have...

LBA is/was fairly popular, but most people have moved on. I would say that everyone originally came here for LBA, but they stayed after making friends. There are some other golden oldies too, like...
Forum: The site and forum 2011-04-06, 05:33
Replies: 131
Views: 27,621
Posted By Cade
After a couple of years, I find myself here once...

After a couple of years, I find myself here once more, revisiting the fondest memories of my youth. I regret that I wasn't around to participate much more often. Now that most people who played LBA...
Forum: LBA Modifications - General 2011-03-23, 01:17
Replies: 53
Views: 9,967
Posted By Cade
Thanks guys, but the assembly behind the renderer...

Thanks guys, but the assembly behind the renderer appears to be extremely convoluted, too messy to reverse engineer. This would be difficult even with the original source, here I have to guess what...
Forum: LBA Modifications - General 2011-03-21, 03:53
Replies: 53
Views: 9,967
Posted By Cade
Let's see if I can reverse engineer LBA 2 into...

Let's see if I can reverse engineer LBA 2 into running at a higher resolution... it's a mess in assembly.

800x600, first run without a crash :D
http://i.imgur.com/g5uj3.jpg
Forum: First aid 2011-02-26, 16:53
Replies: 2
Views: 5,848
Posted By Cade
Look in your graphics card's driver control panel...

Look in your graphics card's driver control panel to change the scaling mode, or wait until I finish testing my renderer (i.e. finish playing through LBA2 again). :)

http://i.imgur.com/4Pgr0.png...
Forum: LBA Modifications - General 2011-02-20, 23:37
Replies: 53
Views: 9,967
Posted By Cade
True, but it irritates me because my layout of...

True, but it irritates me because my layout of other windows gets changed when it switches resolution, and the default upscaling of my monitor isn't as good as filtering it in a shader. :)
Forum: LBA Modifications - General 2011-02-19, 21:21
Replies: 53
Views: 9,967
Posted By Cade
I'm done with what I wanted for now, I can play...

I'm done with what I wanted for now, I can play LBA2 in a window without changing display mode, and its ddraw calls are fully emulated in D3D10 now. :)

http://i.imgur.com/4Pgr0.png...
Forum: LBA Modifications - General 2011-02-14, 01:04
Replies: 53
Views: 9,967
Posted By Cade
I modified ddwrapper (from ddhack,...

I modified ddwrapper (from ddhack, http://sol.gfxile.net/ddhack/ ) to support D3D10 enough to render LBA 2 without dependency on directdraw. I don't have much free time, so I won't try to...
Forum: LBA Modifications - General 2011-02-11, 03:10
Replies: 53
Views: 9,967
Posted By Cade
Yes and no. :) Bilinear filtering won't work...

Yes and no. :)

Bilinear filtering won't work with palettes at all, so it gets converted before upscaling.

Scale2x is a binary operation, it just checks if colours exactly match, so I upscale...
Forum: LBA Modifications - General 2011-02-11, 01:11
Replies: 53
Views: 9,967
Posted By Cade
I had a lot better luck with Deus Ex, enough for...

I had a lot better luck with Deus Ex, enough for even "fake" bump-mapping from lights. Here, the only information I have is a lot less. :(

The only commands I modify are:
DDraw::SetDisplayMode to...
Forum: LBA Modifications - General 2011-02-10, 23:47
Replies: 53
Views: 9,967
Posted By Cade
http://img826.imageshack.us/img826/1765/gamenew.th...

http://img826.imageshack.us/img826/1765/gamenew.th.png (http://img826.imageshack.us/i/gamenew.png/)
http://img585.imageshack.us/img585/1485/gameold.th.png...
Forum: LBA Modifications - General 2011-02-09, 16:11
Replies: 53
Views: 9,967
Posted By Cade
A little update, looks like LBA 2 is fixed to use...

A little update, looks like LBA 2 is fixed to use software rendering internally. I'm continuing on with a directdraw proxy DLL because LBA 2 uses it to copy its rendering to the screen, maybe I can...
Forum: LBA Modifications - General 2011-02-02, 02:06
Replies: 53
Views: 9,967
Posted By Cade
LBA 1 & 2 engines

Hello chaps,

After a long time and a colourful few years, I think I'd like to try LBA again. I have two questions,

1) I didn't find this, so excuse me if it's obvious, is there any engine...
Forum: Fan Games 2006-05-06, 15:23
Replies: 17
Views: 2,470
Posted By Cade
Check PM.

Check PM.
Forum: Fan Games 2006-05-06, 11:55
Replies: 17
Views: 2,470
Posted By Cade
Oh well... I just ported most of my terrain code...

Oh well... I just ported most of my terrain code from the terrain rendering demo above. In VB6.

So, basically, you want a heightmap converted to a mesh format.
I'm going to take a stab at the...
Forum: Fan Games 2006-05-06, 00:10
Replies: 17
Views: 2,470
Posted By Cade
UVW coordinates, Do you want to do texture...

UVW coordinates,
Do you want to do texture splatting?

Edit:
30 mins later,
I can open a .bmp, .jpg, .tga or any DirectX-supported X8R8G8B8 format, and output its vertices (3D terrain), split...
Forum: Fan Games 2006-05-05, 16:30
Replies: 17
Views: 2,470
Posted By Cade
So then... I'll make a program that does, 1....

So then...
I'll make a program that does,
1. Load a heightmap
2. Split it up (top-down quadtree), one partition per node
Example, 256x256 heightmap, split into 16 nodes
3. For each partition,...
Forum: Fan Games 2006-05-05, 14:02
Replies: 17
Views: 2,470
Posted By Cade
So, from what I can understand, you want to make...

So, from what I can understand, you want to make a terrain in 3ds max, and my program divides it into sections (octree style), then saves it, applying a LOD to each node?

Btw, just out of...
Forum: Fan Games 2006-05-05, 11:43
Replies: 17
Views: 2,470
Posted By Cade
First, I would need a rough idea of how you plan...

First, I would need a rough idea of how you plan to load & render the partitions/nodes of this terrain. Also, if you do not mind, I would rather use my own ASCII plaintext format for outputting...
Forum: Fan Games 2006-05-05, 01:21
Replies: 17
Views: 2,470
Posted By Cade
The 7th shot, was designed in the style of...

The 7th shot, was designed in the style of Darwinia.
It is not, however, Darwinia. Two things I did not mimic, was the grid as the base for the sky, and the specular gloss on the land. If you think...
Forum: Fan Games 2006-05-04, 15:53
Replies: 17
Views: 2,470
Posted By Cade
I do not know C-script, I find it easier and less...

I do not know C-script, I find it easier and less limiting to have written my own game engine than use another existing engine.

Simple shaders, tell me what you need and I'll try and make them....
Forum: Fan Games 2006-05-04, 13:56
Replies: 17
Views: 2,470
Posted By Cade
Who wants any programming help with their project

Yeah, like the title says... if anyone wants help with 3D game programming, especially DirectX rendering or Physics, I'm around.

I know that probably sounds dumb, but see screenshots of my recent...
Forum: Off topic 2003-11-18, 14:32
Replies: 50
Views: 3,634
Posted By Cade
Potassium

Potassium
Forum: Fan Creations - General 2003-11-03, 14:07
Replies: 15
Views: 2,249
Posted By Cade
In every .hqr,some stuff works,some doesnt,you...

In every .hqr,some stuff works,some doesnt,you have to extract and try it all
Forum: General 2003-11-02, 05:29
Replies: 13
Views: 1,570
Posted By Cade
Still doesnt work:mad:

Still doesnt work:mad:
Forum: General 2003-11-02, 04:18
Replies: 13
Views: 1,570
Posted By Cade
Offtopic - Heres the save game,know where I can...

Offtopic - Heres the save game,know where I can get the no-cd patch? I remember seeing it somewhere but forgot where.:(

Ontopic - The trainer doesnt work!

Unzip and put in the save folder
Forum: General 2003-11-02, 04:13
Replies: 252
Views: 15,274
Posted By Cade
Then he noticed an esmer hiding behind the crates...

Then he noticed an esmer hiding behind the crates open fire on him.Accelerating,twinsen ran over his dog,did a 180 power slide and used his car's machine gun to kill the esmer.Driving away from the...
Forum: Fan Creations - General 2003-11-02, 04:02
Replies: 98
Views: 7,764
Posted By Cade
Ive tried,cant find any pics:?

Ive tried,cant find any pics:?
Forum: News 2003-11-01, 16:34
Replies: 86
Views: 13,700
Posted By Cade
p4 1.7 ghz, ti 4200 agp 8x,works fine

p4 1.7 ghz, ti 4200 agp 8x,works fine
Forum: Fan Creations - General 2003-11-01, 16:29
Replies: 98
Views: 7,764
Posted By Cade
alexfront - Can you please email me or upload...

alexfront - Can you please email me or upload some of the indoor scenes?My email is s_u_cider @ hotmail.com (take out the spaces)
Forum: Fan Creations - General 2003-11-01, 16:29
Replies: 15
Views: 2,249
Posted By Cade
Yep,I have.All the pics look like colored static...

Yep,I have.All the pics look like colored static and yes,in most files,the text also gives me errors!But sometimes it works fine!
Forum: General 2003-11-01, 16:26
Replies: 13
Views: 1,570
Posted By Cade
Im not really bothered about finishing the game...

Im not really bothered about finishing the game with a trainer,done it 3 times already...please attach the trainer,I really want to try all items and do stuff like start a gun fight on citadel island...
Forum: Fan Creations - General 2003-11-01, 16:04
Replies: 15
Views: 2,249
Posted By Cade
I also get a swirl of colors but the text works...

I also get a swirl of colors but the text works and I cant figure out how to open the sprites/models
Forum: General 2003-11-01, 11:12
Replies: 13
Views: 1,570
Posted By Cade
Trainer

Is there any trainer for lba 2?I know there are cheat codes ,but is there a trainer for any items that works on windows xp and lba has funnyfrog's nvidia patch applied?
Forum: Fan Creations - General 2003-11-01, 09:53
Replies: 98
Views: 7,764
Posted By Cade
Alexfront - how did you get that pic?

Alexfront - how did you get that pic?
Forum: Fan Creations - General 2003-11-01, 06:48
Replies: 15
Views: 2,249
Posted By Cade
lbadecomp works for me,just dont know what to...

lbadecomp works for me,just dont know what to extract!How I know it works if I dont know what to extract?Open random files and extract all:D
Forum: Fan Creations - General 2003-11-01, 04:13
Replies: 15
Views: 2,249
Posted By Cade
Lba 1 Sprites

Does anyone know where I can find the sprites from lba 1,as bitmaps?
For example,a bitmap witb frame by frame animation of twinsen in sporty mode?
Forum: LbaX 2003-10-31, 08:55
Replies: 164
Views: 67,035
Posted By Cade
temporaryuser - Thx for the hosting service,Ill...

temporaryuser - Thx for the hosting service,Ill contact you if I need it.

I can program in vb and can make some stuff,such as copy protection(seriously,I was bored),auto-updating or a check for...
Forum: Fan Creations - General 2003-10-29, 13:45
Replies: 25
Views: 6,818
Posted By Cade
Upload it!It could be really useful!

Upload it!It could be really useful!
Forum: Fan Creations - General 2003-10-24, 13:18
Replies: 389
Views: 39,907
Posted By Cade
mad_aeon or anyone else who is intrested... ...

mad_aeon or anyone else who is intrested...

I know this is my first post and all but ive made a working compression program.Right now it has about 60 methods of compression and you could use it to...
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