Go Back   the Magicball Network > Forums > Search Forums

Welcome to the Magicball Network.

You are currently viewing our site as a guest which gives you limited access to view most discussions and access our other features. By joining our free community you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content and access many other special features. Registration is fast, simple and absolutely free so please, join our community today!

If you have any problems with the registration process or your account login, please contact contact us.

Showing results 1 to 6 of 6
Search took 0.00 seconds.
Search: Posts Made By: Firephoenix
Forum: Little Big Racing Adventure 2003-01-24, 22:30
Replies: 22
Views: 5,466
Posted By Firephoenix
Hum you should use a more common file format for...

Hum you should use a more common file format for your engine (3ds or a format yo create), I'm sure Maya has enough export possibilities to reach dxf, vrml or 3ds format :cool
Forum: Little Big Racing Adventure 2003-01-23, 22:57
Replies: 22
Views: 5,466
Posted By Firephoenix
Kaderoboy - well when you have meshmoothed your...

Kaderoboy - well when you have meshmoothed your mesh to obtain a very smooth one (that's about a such mesh Axx must get in his top level editing), you can then still edit the mesh at a lower level by...
Forum: Little Big Racing Adventure 2003-01-23, 15:26
Replies: 22
Views: 5,466
Posted By Firephoenix
Max already has lots of editing levels -...

Max already has lots of editing levels - vertex/edge/border/face/polygon/element :p

But about the detail level, that's eexactly what meshsmooth does : you can go from one detail level to another...
Forum: Little Big Racing Adventure 2003-01-20, 22:03
Replies: 22
Views: 5,466
Posted By Firephoenix
Axx - several uvw mapping channels ? Well, it...

Axx - several uvw mapping channels ? Well, it must bee the kind of thing that gives headaches ;)

Well uvw mappings are very hard to export, if you arent able to create your own prog, good luck.......
Forum: Little Big Racing Adventure 2003-01-15, 18:09
Replies: 22
Views: 5,466
Posted By Firephoenix
Devking - well I'm experienced in 3D convertion,...

Devking - well I'm experienced in 3D convertion, but the exports almost always lost textures and can easily create important model corruptions, so the file formats must be well chosen.

You'll use...
Forum: Little Big Racing Adventure 2003-01-14, 22:58
Replies: 22
Views: 5,466
Posted By Firephoenix
If we give you 3ds, max, dxf or wrl files, can...

If we give you 3ds, max, dxf or wrl files, can you convert them to ms3d files ?

Hum I'm gonna make some model packs for the different MBN game projects asap...

-----------

BTW - what...
Showing results 1 to 6 of 6

 
Forum Jump

All times are GMT +2. The time now is 07:32.


News Feed
Powered by vBulletin®
Copyright ©2000 - 2023, Jelsoft Enterprises Ltd.
Copyright ©2000 - 2022, the Magicball Network