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Search: Posts Made By: DeVKiNG
Forum: Little Big Racing Adventure 2003-01-24, 19:18
Replies: 22
Views: 5,301
Posted By DeVKiNG
please no max vs maya fight, cuz both programs...

please no max vs maya fight, cuz both programs have advantages, and both disadvantages, the problem is: i can't seem to find a lot about maya-file structures, export programs and stuff... :(

So...
Forum: Little Big Racing Adventure 2003-01-15, 21:40
Replies: 22
Views: 5,301
Posted By DeVKiNG
nope, i'll develop my own engine, and in the...

nope, i'll develop my own engine, and in the past, i haven't got any problems with ms3d, so I can't see why we shouldn't use that, but i could also implent multiple format support
Forum: Little Big Racing Adventure 2003-01-15, 18:34
Replies: 22
Views: 5,301
Posted By DeVKiNG
thank you very much, you can convert almost any...

thank you very much, you can convert almost any format to any format ;) but i'd prefered ms3d or 3ds, cuz they're very common(also .max)

@FP: Making our own engine in OGL/C++ (win version first,...
Forum: Little Big Racing Adventure 2003-01-14, 21:27
Replies: 22
Views: 5,301
Posted By DeVKiNG
too early, and don't need the models right away,...

too early, and don't need the models right away, so be a little pacient ;)
Forum: Little Big Racing Adventure 2003-01-13, 21:18
Replies: 22
Views: 5,301
Posted By DeVKiNG
Exclamation all modelers, read this!!!

now i'm busy making lists with all objects that should be modelled for the game, with screenshot, info and the max. amount of polygons it should exist of, so for the first one-two weeks there won't...
Showing results 1 to 5 of 5

 
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