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Search: Posts Made By: Zink
Forum: TwinEngine 2013-08-11, 16:08
Replies: 62
Views: 19,931
Posted By Zink
It works! Hahaha :D

It works! Hahaha :D
Forum: TwinEngine 2013-08-07, 21:15
Replies: 62
Views: 19,931
Posted By Zink
A small question: what is the easiest option to...

A small question: what is the easiest option to compile the ResidualVM on Windows? I tried using cygwin, but I got this: "ERROR: Cygwin building is not supported by ScummVM anymore. Consider using...
Forum: TwinEngine 2013-07-29, 20:54
Replies: 62
Views: 19,931
Posted By Zink
Alexfont is right here. LBArchitect's script...

Alexfont is right here. LBArchitect's script decoding implementation would be counter-optimal for the engine. I think the best is the Twin-e approach (a switch structure for all opcodes), because, up...
Forum: TwinEngine 2013-07-28, 15:13
Replies: 62
Views: 19,931
Posted By Zink
Done, for the sake of perfectionism! :)

Done, for the sake of perfectionism! :)
Forum: TwinEngine 2013-07-28, 10:25
Replies: 62
Views: 19,931
Posted By Zink
It could be reasonable to make such option, but...

It could be reasonable to make such option, but it turned out that this gglitch* occurs only in one place in all the scripts. I just made all the LBA2 scripts compile successfully, and, except for...
Forum: TwinEngine 2013-07-26, 11:20
Replies: 62
Views: 19,931
Posted By Zink
If it was named GOTO in the original commands...

If it was named GOTO in the original commands list, I would name it so too. There is only one BREAK command and it is used in both cases. Naming it differently depending on target command would cause...
Forum: TwinEngine 2013-07-25, 20:56
Replies: 62
Views: 19,931
Posted By Zink
I highly doubt that it's a compiler bug. In that...

I highly doubt that it's a compiler bug. In that case it would be the same for all scripts, and the shift is not one byte, but three - exactly the size of the BREAK command (one byte command and 2...
Forum: TwinEngine 2013-07-25, 20:13
Replies: 62
Views: 19,931
Posted By Zink
I have seriously enough of these scripts :). I...

I have seriously enough of these scripts :). I managed to catch and handle every single scripts weirdness and quirk (and there are a lot of them) up to the scene 47. And then BAM! The scene 48...
Forum: TwinEngine 2013-07-22, 19:40
Replies: 62
Views: 19,931
Posted By Zink
We don't have to worry about compression. There...

We don't have to worry about compression. There are some open algorithms (including my own) that we can use, even if they are not super-fast or most effective.

I am working on the LBA2 script...
Forum: TwinEngine 2013-07-20, 09:40
Replies: 62
Views: 19,931
Posted By Zink
As an introduction it should be said that we...

As an introduction it should be said that we (Alexfont and I) have been planning writing a new engine for some time already, and we had some consents done, that need to be revised now.

The thing...
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