Forum: Dear moderators
2014-11-24, 23:21
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Replies: 6
Views: 8,230
E-mail obfuscation or removal request
Hi all!
I have an issue with my e-mail being used as registration to Alibaba.com and there are lots of people sending inquiries about products that are listed in the account made with my e-mail. So...
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Forum: Little Script Adventure
2014-08-18, 20:21
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Replies: 3,951
Views: 372,911
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Forum: Little Script Adventure
2013-09-07, 10:20
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Replies: 3,951
Views: 372,911
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Forum: Little Script Adventure
2013-01-01, 14:28
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Replies: 3,951
Views: 372,911
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Forum: Little Script Adventure
2012-09-09, 14:18
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Replies: 3,951
Views: 372,911
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Forum: Little Script Adventure
2012-09-08, 23:51
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Replies: 3,951
Views: 372,911
I envy you :/ . The cypriots have shitty net...
I envy you :/ . The cypriots have shitty net (lightly said). I have no patience to get back to my country, where I had ~50Mbits connection, just as you`re going to have now.
It`s not me, nor...
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Forum: Fan Art
2012-08-13, 03:30
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Replies: 105
Views: 14,864
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Forum: Off topic
2012-08-07, 21:33
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Replies: 1,857
Views: 172,179
Don`t be overexcited, the religion is like a...
Don`t be overexcited, the religion is like a virus - eventually it`ll go there too. I`m always fascinated by the fact how the people tend to invent gods from the stuff they don`t quite understand...
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Forum: Little Script Adventure
2012-08-05, 19:00
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Replies: 3,951
Views: 372,911
The new revision does not compile:
||===...
The new revision does not compile:
||=== editor, Release ===|
3D Projects\LSA\GAME\src\GUIs\editor.cxx||In member function 'void GUI::cb_Export_i(Fl_Menu_*, void*)':|
3D...
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Forum: Little Script Adventure
2012-08-04, 23:21
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Replies: 3,951
Views: 372,911
Okay, this time I left the editor to load the...
Okay, this time I left the editor to load the outside map fully, but the endless loop of the moving platform didn`t stop, even when the map loaded. I was able to hear Twinsen`s footsteps in the...
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Forum: Little Script Adventure
2012-08-04, 22:51
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Replies: 3,951
Views: 372,911
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Forum: Little Script Adventure
2012-08-04, 21:08
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Replies: 3,951
Views: 372,911
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Forum: Little Script Adventure
2012-07-31, 19:48
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Replies: 3,951
Views: 372,911
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Forum: Little Script Adventure
2012-07-31, 02:47
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Replies: 3,951
Views: 372,911
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Forum: Off topic
2012-07-30, 22:06
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Replies: 20
Views: 2,632
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Forum: Little Script Adventure
2012-07-30, 22:04
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Replies: 3,951
Views: 372,911
The wait() stuff should really be removed from...
The wait() stuff should really be removed from the platforms. The horizontal platform now plays the sounds and moves as it should be, but without the wait() . The waiting desyncronizes everything....
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Forum: Little Script Adventure
2012-07-30, 16:54
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Replies: 48
Views: 7,351
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Forum: Little Script Adventure
2012-07-30, 00:08
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Replies: 3,951
Views: 372,911
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Forum: Little Script Adventure
2012-07-29, 16:02
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Replies: 3,951
Views: 372,911
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Forum: Little Script Adventure
2012-07-29, 03:14
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Replies: 3,951
Views: 372,911
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Forum: Little Script Adventure
2012-07-28, 23:52
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Replies: 3,951
Views: 372,911
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Forum: Little Script Adventure
2012-07-28, 16:50
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Replies: 3,951
Views: 372,911
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Forum: Little Script Adventure
2012-07-27, 20:10
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Replies: 3,951
Views: 372,911
I know what your worries are, that`s why I...
I know what your worries are, that`s why I proposed to use this only for the platforms and the waypoints at first. The reason for this is because:
1) it won`t need that much work to do, because...
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Forum: Little Script Adventure
2012-07-27, 18:59
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Replies: 3,951
Views: 372,911
What I`m proposing is not a caprice or just a...
What I`m proposing is not a caprice or just a fancy toy. Many game companies make such tools to increase their workflow speed. As David noticed himself this is a graphical way to show the LUA...
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Forum: Little Script Adventure
2012-07-27, 16:36
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Replies: 3,951
Views: 372,911
Okay, currently, we`re dealing with the...
Okay, currently, we`re dealing with the platform`s behavior. What I`m talking about is to make the platforms do everything, in dependence of their position, in other words - using the waypoints,...
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