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Showing results 1 to 12 of 12
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Search: Posts Made By: xesf
Forum: Syndicated news 2008-06-27, 23:55
Replies: 84
Views: 12,530
Posted By xesf
Well Twinsen you won't move around the screen,...

Well Twinsen you won't move around the screen, but Hégéssipe, yes.

Its really bad for you to say we don't use our time wisely and you are the only one who knows how to use it.
Forum: Syndicated news 2008-06-27, 00:13
Replies: 84
Views: 12,530
Posted By xesf
Well, I think we already show some effort to not...

Well, I think we already show some effort to not let this project went that way. Its indeed true, we always have good things in life to do but most of the times this isn't the problem. Anyway, I must...
Forum: Syndicated news 2008-06-26, 18:58
Replies: 84
Views: 12,530
Posted By xesf
Its not a matter of that, but a matter of...

Its not a matter of that, but a matter of rewriting the LBA 3D model format.
Forum: Syndicated news 2008-06-26, 18:42
Replies: 84
Views: 12,530
Posted By xesf
Will be difficult to have such feature.

Will be difficult to have such feature.
Forum: Syndicated news 2008-06-26, 18:32
Replies: 84
Views: 12,530
Posted By xesf
OK guys lets calm down. We know we dont have...

OK guys lets calm down.

We know we dont have too many visible work, but we have a lot of non-visible one. I hope this summer we can do something more playable. We should manage this when a new...
Forum: Syndicated news 2008-06-26, 16:19
Replies: 84
Views: 12,530
Posted By xesf
Engine like Conitec Game Studio en BlitzBasic...

Engine like Conitec Game Studio en BlitzBasic would require too a lot of effort to understand how it works and how we can design such engine there. Also we can gain in some aspetcs using this but...
Forum: Syndicated news 2008-06-25, 22:36
Replies: 84
Views: 12,530
Posted By xesf
... which is a great help for this engine. ...

... which is a great help for this engine.

I was actually to improve twin-e, but I thought will be better to use its code rewrote.
Forum: Syndicated news 2008-06-25, 22:15
Replies: 84
Views: 12,530
Posted By xesf
First of all we want to make a game using LBA1...

First of all we want to make a game using LBA1 engine, that's for sure. You can called it a mod, if you think its the perfect name for it. Even the project has grows a lot from what we expect...
Forum: Syndicated news 2008-06-24, 14:27
Replies: 84
Views: 12,530
Posted By xesf
Well, we actually aren't reinventing the wheel....

Well, we actually aren't reinventing the wheel. We are trying to produce an engine well known to us. I know starting a new engine from scratch instead of using LBA engine is great but it also have...
Forum: Syndicated news 2008-05-21, 16:54
Replies: 84
Views: 12,530
Posted By xesf
Exactly, we are trying to improve the LBA engine...

Exactly, we are trying to improve the LBA engine the way we can take some benifits of it. We all know it will take some time, but it could be worst it. It will also be available for all the other...
Forum: Syndicated news 2008-05-20, 23:17
Replies: 84
Views: 12,530
Posted By xesf
Yeah, indeed, but we are a bit far from that...

Yeah, indeed, but we are a bit far from that point yet. Anyway, its good to have help by pointing all those stuffs aren't well in TwinEngine.
Forum: Syndicated news 2008-05-20, 18:11
Replies: 84
Views: 12,530
Posted By xesf
Well, it depends of what "from scratch" means to...

Well, it depends of what "from scratch" means to everyone.
As from scratch I mean, starting a new engine without using the code directly given by TwinEngine, but start from zero looking at original...
Showing results 1 to 12 of 12

 
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