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Search: Posts Made By: Zink
Forum: General 2020-12-23, 12:19
Replies: 17
Views: 4,964
Posted By Zink
Nice compilation. In my personal collection,...

Nice compilation. In my personal collection, apart from Cptn Alrix, I also have these:

1. https://www.scottbuckley.com.au/2016/02/twinsen-of-twinsun-little-big-adventure-remix/

2....
Forum: LBA Modifications - General 2020-11-27, 16:47
Replies: 2
Views: 997
Posted By Zink
Technically the projects were open-source from...

Technically the projects were open-source from the start. I always released the current source with every new version. But it wasn't "gited" before.

I compile it with an old free Delphi version. I...
Forum: LBA Modifications - General 2020-11-24, 20:45
Replies: 2
Views: 997
Posted By Zink
LBArchitect progress

Hi, recently I've been working on LBArchitect, and I made some important changes (but don't set your hopes too high).

First I have changed the version numbering. No more beta! The program is...
Forum: General 2019-08-13, 13:43
Replies: 10
Views: 4,724
Posted By Zink
I'm giving away my GOG keys

Hi, I have supported the LBA Symphonic Suite on Kickstarter, and I just got an email with the keys to download LBA 1 and 2 form GOG. I don't need them, because I already have the games form multiple...
Forum: General 2017-09-10, 18:33
Replies: 9
Views: 2,853
Posted By Zink
I think this is because the scene of reunion with...

I think this is because the scene of reunion with Zeelichians is made as a regular Scene, so the engine still works in full, and checks for Twinsen's life amount. To make the game ignore Twinsen's...
Forum: General 2017-05-02, 10:02
Replies: 2
Views: 1,358
Posted By Zink
For HQR look here:...

For HQR look here: http://lbafileinfo.kazekr.net/index.php?title=High_quality_resource

I don't know about save files, but there are some guys that do, and maybe they will answer.
Forum: General 2017-04-21, 19:20
Replies: 6
Views: 2,253
Posted By Zink
No, it's the teacher. I don't know why it didn't...

No, it's the teacher. I don't know why it didn't work for you. I have seen the scene several times after talking to the teacher.
Forum: General 2017-02-02, 08:47
Replies: 6
Views: 2,253
Posted By Zink
There is another hidden cutscene, played when you...

There is another hidden cutscene, played when you take a wrong path in the temple of Bu cart maze.
Forum: News 2016-12-09, 11:17
Replies: 15
Views: 28,463
Posted By Zink
I have talked with Frederick a few times by...

I have talked with Frederick a few times by e-mail, and what I can say is that he often takes a very long time to respond, or doesn't respond at all. I think he's just got too many messages to...
Forum: General 2016-10-19, 19:22
Replies: 17
Views: 5,362
Posted By Zink
Look like it's more complicated than simple...

Look like it's more complicated than simple adding a command.

The scenes where the buggy may enter contain a special actor with an empty car model (appearing conditionally), and special script...
Forum: General 2016-10-19, 12:09
Replies: 17
Views: 5,362
Posted By Zink
I think it might be as easy as adding INIT_BUGGY...

I think it might be as easy as adding INIT_BUGGY command at the beginning if the Twinsen's script for each scene. Also the latest version of Architect should be able to open outside scenes in...
Forum: First aid 2016-06-27, 08:36
Replies: 21
Views: 3,935
Posted By Zink
Actually, my script powers are available to...

Actually, my script powers are available to everyone, through the "Downloads" section of my site :D
Forum: First aid 2016-06-26, 09:57
Replies: 21
Views: 3,935
Posted By Zink
I meant: only if the task of taking the pot to...

I meant: only if the task of taking the pot to its owner has not been given yet. So it won't appear twice.
And perhaps there are other conditions (apart from the LeBorgne's treasure task), but they...
Forum: First aid 2016-06-22, 09:11
Replies: 21
Views: 3,935
Posted By Zink
Out of curiosity I have just checked in the...

Out of curiosity I have just checked in the scripts: the Sphero will be spawned if Twinsen walks in discrete mode on the pathway section between the trash can and the lamp post. Of course only if the...
Forum: General 2016-05-24, 08:20
Replies: 17
Views: 2,177
Posted By Zink
I'm not sure, I have a programming knowledge, so...

I'm not sure, I have a programming knowledge, so I can't check myself :).
But I think it should be easy enough to understand for anyone.
There is no help for LBA2 scripts, but large part of it is...
Forum: LBA Modifications - General 2016-05-22, 12:20
Replies: 52
Views: 8,652
Posted By Zink
So you start the game being already dead (if...

So you start the game being already dead (if every aspect) :D
Forum: General 2016-05-22, 12:13
Replies: 17
Views: 2,177
Posted By Zink
There is a way. Just edit the scripts :)

There is a way. Just edit the scripts :)
Forum: General 2016-05-13, 11:18
Replies: 16
Views: 1,693
Posted By Zink
Oh, too bad, I won't be able to participate at...

Oh, too bad, I won't be able to participate at that time. I hope it will be recorded somehow.
Forum: SpeedRunning 2016-05-05, 21:19
Replies: 30
Views: 5,009
Posted By Zink
I'm sure such information should be in the main...

I'm sure such information should be in the main section of the forum, not in the Speedrunning. That should get it more attention. I know you will be watching speedrunning, but if you talked about LBA...
Forum: General 2016-05-05, 21:10
Replies: 9
Views: 1,387
Posted By Zink
I remember someone asking the same question...

I remember someone asking the same question several years ago, and someone else (yaz0r perhaps) said that it stands for "diamond", but I really don't know how. He didn't give any more explanation.
Forum: General 2016-04-18, 19:18
Replies: 17
Views: 2,177
Posted By Zink
Not a savegame. The scene script. LBArchitect can...

Not a savegame. The scene script. LBArchitect can edit LBA2 scenes - including isometric ones, although not visually.
Forum: General 2016-04-18, 09:51
Replies: 11
Views: 1,960
Posted By Zink
Perhaps it is the jump save bug, only done really...

Perhaps it is the jump save bug, only done really fast, or with removed frames showing the menus.
Forum: General 2016-04-18, 09:44
Replies: 17
Views: 3,079
Posted By Zink
This one looks more like "A giant Twinsen just...

This one looks more like "A giant Twinsen just landed on the pad! He's gonna eat us all!
Forum: General 2016-04-18, 09:41
Replies: 17
Views: 2,177
Posted By Zink
You could always edit the script to grant you the...

You could always edit the script to grant you the suit on the beginning of the lading scene.
Forum: LBA Modifications - General 2016-04-18, 09:27
Replies: 52
Views: 8,652
Posted By Zink
These two are actually the easiest types to make....

These two are actually the easiest types to make. For a trash can: place a Bonus Zone around the trash can (so that the player is inside the Zone when facing the can), and set the Zone's bonus type...
Forum: LBA Modifications - General 2016-04-16, 09:56
Replies: 52
Views: 8,652
Posted By Zink
Clovers in what form? Hidden like in the original...

Clovers in what form? Hidden like in the original game, so that you have to do "action" in front of a trash can or something, and clover pops out? Or visible clovers laying on the ground, that can be...
Forum: LBA Prequel 2016-04-15, 19:07
Replies: 22
Views: 18,518
Posted By Zink
Oh, right. I forgot about that. But you regain...

Oh, right. I forgot about that. But you regain control once the credits are over. (The blockage is just to prevent the player messing with the sequence, because it's a bit hacky).



I quite...
Forum: LBA Prequel 2016-04-14, 10:33
Replies: 22
Views: 18,518
Posted By Zink
Why would you expect ending credits after talking...

Why would you expect ending credits after talking to the bartender? No one ever mentioned such thing.

The secret credits are not the ending - you don't lose control there too. The demo is not a...
Forum: LBA Prequel 2016-04-13, 08:18
Replies: 22
Views: 18,518
Posted By Zink
Does 100% mean all possible items and ending of...

Does 100% mean all possible items and ending of the game? Then it's simple: losing the blue ball is a requisite to come to the game's ending, so it's not possible to retain it, so it should not be...
Forum: General 2016-04-12, 08:22
Replies: 10
Views: 1,533
Posted By Zink
That's probably because this version is enchanted...

That's probably because this version is enchanted with Sendell's power (that's not compatible with your computer) :D
Forum: LBA Prequel 2016-04-12, 08:15
Replies: 22
Views: 18,518
Posted By Zink
Does LBA2 speedrun require having pearl of...

Does LBA2 speedrun require having pearl of incandescence in your inventory at the end of the game? No! Because losing it is part of the story. Losing the blue ball is part of the Prequel's story.
...
Forum: LBA Prequel 2016-04-08, 09:17
Replies: 22
Views: 18,518
Posted By Zink
gravel22, I think you should first try and find...

gravel22, I think you should first try and find the points for yourself, before you start making the speedrun. I think that would be more... honest :D

As for the ending credits, I don't think it's...
Forum: LBA Prequel 2016-04-04, 19:30
Replies: 95
Views: 50,791
Posted By Zink
You may be right... though not on planning the...

You may be right... though not on planning the lighthouse after you have left. I just checked and there is nothing in the script about the Lighthouse. I think I have included it in the demo just for...
Forum: LBA Prequel 2016-04-02, 18:00
Replies: 95
Views: 50,791
Posted By Zink
But... the lighthouse was planned in the Prequel...

But... the lighthouse was planned in the Prequel from the very beginning. The demo has been released 3 years ago. A great time you chose to complain :)
Forum: LBA Prequel 2016-04-02, 10:05
Replies: 95
Views: 50,791
Posted By Zink
I can give you the code, if you would like to...

I can give you the code, if you would like to continue it. Or anyone actually. But we had a team once, and at some point it turned out everyone is busy with their lives, and cannot spend time for it....
Forum: LBA Modifications - General 2016-04-01, 20:34
Replies: 20
Views: 3,077
Posted By Zink
Alright. As for me, you have permission for all...

Alright. As for me, you have permission for all my LBA programs' source code to make DLL versions of the routines you will find worth it. All of it has been written by me (unless explicitly stated in...
Forum: LBA Prequel 2016-04-01, 10:05
Replies: 95
Views: 50,791
Posted By Zink
I promise. If I ever have free 10 years, I will...

I promise. If I ever have free 10 years, I will do it :)
Forum: Fan Music 2016-03-31, 22:25
Replies: 8
Views: 1,397
Posted By Zink
Thanks! Actually, it's not the first one. It's...

Thanks! Actually, it's not the first one. It's second, and you really don't want to hear the first one :D.
Forum: LBA Prequel 2016-03-31, 21:06
Replies: 95
Views: 50,791
Posted By Zink
Here you go: installer: ...

Here you go:

installer:
https://dl.dropboxusercontent.com/u/6325939/PrequelDemo_1.0_setup.exe

and zip:
https://dl.dropboxusercontent.com/u/6325939/PrequelDemo_1.0.zip

You can share these...
Forum: LBA Modifications - General 2016-03-31, 21:01
Replies: 20
Views: 3,077
Posted By Zink
I do like the idea of a DLL (or several DLLs)...

I do like the idea of a DLL (or several DLLs) with modding routines, but even having the routines written, there is still much work needed to make them universal enough for a DLL. I don't have time...
Forum: Fan Music 2016-03-31, 20:15
Replies: 8
Views: 1,397
Posted By Zink
Since everyone is posting their LBA music...

...so will I :D

http://kaziq.net/inne/Jesien.mp3

This tune was not designed with LBA in mind, but now as I listen to it, it has a certain LBA-ish feel. What do you think?

It is an effect of...
Forum: Fan Music 2015-08-10, 20:34
Replies: 15
Views: 3,481
Posted By Zink
Just saw it, and.... I'm just... wow! Can't...

Just saw it, and.... I'm just... wow! Can't really say more. Just WOW!
Forum: First aid 2015-04-28, 08:16
Replies: 5
Views: 2,483
Posted By Zink
I think I know how it works. It just does the...

I think I know how it works.
It just does the same as passing to another Scene - it saves the current progress. But not as another save system, that can be restored, but in the same save system. It...
Forum: First aid 2015-04-24, 19:59
Replies: 5
Views: 2,483
Posted By Zink
Thanks for the suggestion. I tried it, but that...

Thanks for the suggestion. I tried it, but that didn't work too. When I die, regardless of number of clovers I have, I still start at the entry point of the scene. And I tried with a different scene...
Forum: First aid 2015-04-23, 18:56
Replies: 5
Views: 2,483
Posted By Zink
Zone Save in the Android version

It feels strange creating the topic in the First Aid section, but oh well...

I played LBA on Android for some time, until I came to the Temple of Bu, when I gave up, because it was ridiculously...
Forum: General 2015-04-22, 08:15
Replies: 13
Views: 3,450
Posted By Zink
It would sound different, especially the MIDI...

It would sound different, especially the MIDI music, because that depended on the particular sound card you had installed. The different sound cards at those times were having wide range of hardware...
Forum: LBA Modifications - General 2014-11-10, 16:39
Replies: 7
Views: 2,821
Posted By Zink
Right. Don't know why, but I assumed ytewrwqf...

Right. Don't know why, but I assumed ytewrwqf asked about LBA 1 only.
Forum: LBA Modifications - General 2014-11-07, 08:32
Replies: 7
Views: 2,821
Posted By Zink
I'm not sure, but I think you got it all messed...

I'm not sure, but I think you got it all messed up.

1. The VOX dorectory in gog version contains only one file initially (or no file at all), and the other files get transferred form the CD on...
Forum: LBA Modifications - General 2014-11-06, 20:37
Replies: 123
Views: 14,364
Posted By Zink
Yes, that could be useful. But I don't know if I...

Yes, that could be useful. But I don't know if I will be able to make that feature, as I'm busy with other things.
Forum: LBA Modifications - General 2014-11-06, 19:53
Replies: 123
Views: 14,364
Posted By Zink
I get it now, thanks. This is not a bug actually....

I get it now, thanks. This is not a bug actually. The multiple replace feature is intended to replace multiple entries with multiple files, not multiple entries with a single file. If you select...
Forum: LBA Modifications - General 2014-11-05, 18:42
Replies: 123
Views: 14,364
Posted By Zink
Could you specify exactly what steps you perform...

Could you specify exactly what steps you perform and at which point it not works? I'm not able to understand what you mean from the above description.
Forum: LBA Modifications - General 2014-10-12, 19:34
Replies: 20
Views: 2,808
Posted By Zink
My heart grows when I read such arguments that...

My heart grows when I read such arguments that lead to reconciliation :)
Forum: LBA Modifications - General 2014-10-05, 11:25
Replies: 12
Views: 2,478
Posted By Zink
Sorry for the delay, I haven't checked this...

Sorry for the delay, I haven't checked this section for quite a while :)

Battler, yes, you can modify my source and release it (just change the name to avoid confuse, and include me as the...
Forum: Off topic 2014-08-10, 10:14
Replies: 24
Views: 1,511
Posted By Zink
Thanks for all suggestions. I have sent her...

Thanks for all suggestions. I have sent her something with text message, and she didn't answer, so I will probably talk to her in a few days and see what she thinks.
Forum: Off topic 2014-08-07, 15:08
Replies: 24
Views: 1,511
Posted By Zink
I already said that in the answer for Kasia :D ...

I already said that in the answer for Kasia :D
The company will be making custom clothes.
Forum: General 2014-08-07, 09:37
Replies: 148
Views: 18,265
Posted By Zink
Just quoting it so that noone will overlook the...

Just quoting it so that noone will overlook the most excellent comment on the game so far :)
Forum: Off topic 2014-08-07, 09:32
Replies: 24
Views: 1,511
Posted By Zink
Thanks Polaris. So "en or" means "of gold"? Would...

Thanks Polaris. So "en or" means "of gold"? Would that sound better if we add a noun to indicate what is made of gold, like "manteau en or? (that's just an example, I will have to ask her, what she...
Forum: Off topic 2014-08-06, 09:32
Replies: 17
Views: 1,774
Posted By Zink
Ah, (almost) free energy. My dad tried to do that...

Ah, (almost) free energy. My dad tried to do that in various non-standard ways for years (he tried to invent perpetual motion machine). Thought about solar panels, but those are too expensive...
Forum: Off topic 2014-08-06, 09:13
Replies: 24
Views: 1,511
Posted By Zink
Small question to native French speakers

My friend wants to set up a company and name it "en or", which is supposed to mean "golden" in French. We don't have any local friends that know French enough, so I thought I would ask here. Can you...
Forum: General 2014-07-10, 08:01
Replies: 42
Views: 4,922
Posted By Zink
"May the Sendells protect your descendants!" ...

"May the Sendells protect your descendants!"

"I'm gonna take you out, and I don't mean for a pizza!"
Forum: LBA Modifications - General 2014-06-19, 11:55
Replies: 7
Views: 1,373
Posted By Zink
And if you would like to build the image from...

And if you would like to build the image from scratch, you will have to hex-edit it to contain a special string in one of the description fields (no iso-viewer I tried could display or modify that...
Forum: General 2014-06-02, 20:24
Replies: 13
Views: 2,136
Posted By Zink
Nope, no reply yet. But the last time it had...

Nope, no reply yet. But the last time it had taken him about two months to reply, so... :)
Forum: General 2014-05-30, 09:57
Replies: 13
Views: 2,136
Posted By Zink
Okay, I asked Fred directly. Maybe he will reply...

Okay, I asked Fred directly. Maybe he will reply (he often does not), and I will post here.
Forum: General 2014-05-29, 20:47
Replies: 13
Views: 2,136
Posted By Zink
Fred said couple of times that they were writing...

Fred said couple of times that they were writing the remake with it (so that they can make the two versions - Android and iOS) at the same time easily). I suppose they just moved the development to...
Forum: General 2014-05-29, 08:47
Replies: 13
Views: 2,136
Posted By Zink
This one (http://www.monkey-x.com/), as far as I...

This one (http://www.monkey-x.com/), as far as I know.
Forum: The site and forum 2014-05-26, 19:09
Replies: 17
Views: 3,744
Posted By Zink
I was wondering, you know?

I was wondering, you know?
Forum: The site and forum 2014-05-26, 08:26
Replies: 17
Views: 3,744
Posted By Zink
I believe the addition of "edited by" is being...

I believe the addition of "edited by" is being decided based on the time since posted and whether someone replied (and I think it works quite well at the moment).

Thanks Jesse.
Forum: General 2014-05-22, 08:15
Replies: 69
Views: 8,911
Posted By Zink
You are right, I forgot about that. But it...

You are right, I forgot about that.
But it would be reasonable that any app running in background without a notification should run in the manner so that it does not consume the battery. If it needs...
Forum: The site and forum 2014-05-22, 08:11
Replies: 17
Views: 3,744
Posted By Zink
Umm, but you could have just click "X" in the...

Umm, but you could have just click "X" in the message box to return to the editor, and then copy the text. Worked for me at least.

Also, if you use Firefox, there is the great addon, that saves...
Forum: The site and forum 2014-05-21, 08:24
Replies: 17
Views: 3,744
Posted By Zink
The post editing time limit

I just while ago wanted to edit (add to) my post from two days earlier, and have got the message "The administrator has specified that you can only edit messages for 1440 minutes after you have...
Forum: General 2014-05-21, 08:16
Replies: 69
Views: 8,911
Posted By Zink
Update: I seems that when I press "Back" button...

Update: I seems that when I press "Back" button in the main menu, the game will ask for exiting and exit properly. But when I press "Home", it will exit without asking, but will run in the background...
Forum: General 2014-05-19, 08:31
Replies: 69
Views: 8,911
Posted By Zink
Another problem: on my device (Motorola Razr...

Another problem: on my device (Motorola Razr Maxx) after exiting to the main menu, and then to the desktop the game keeps running in background and draining battery. But I am using ART, so that also...
Forum: General 2014-05-13, 11:07
Replies: 69
Views: 8,911
Posted By Zink
On Android you can find the savegames in the...

On Android you can find the savegames in the /sdcard*/Android/data/com.dotemu.lba/data directory.

* - sdcard0 or sdcard1 depending on the device.

Also my problems with choppy sound and music...
Forum: General 2014-04-08, 08:14
Replies: 69
Views: 8,911
Posted By Zink
So there are two persons with similar problem...

So there are two persons with similar problem (and both from Poland - this must be meaning something :D). I tried but could not find any system requirements for the game (apart from the Android...
Forum: General 2014-04-07, 21:36
Replies: 69
Views: 8,911
Posted By Zink
The choppy sound occurs most of the time when...

The choppy sound occurs most of the time when there is more than one sound source (like music playing in the background), and sporadically otherwise. Also occurs most of the time in the game menu....
Forum: General 2014-04-07, 11:23
Replies: 69
Views: 8,911
Posted By Zink
I got that too. Often Twinsen doesn't do "action"...

I got that too. Often Twinsen doesn't do "action" when he walks up to an object, but keeps walking for a while. And sometimes he does not do the "action" at all, and I have to approach the flower pot...
Forum: General 2014-04-02, 08:14
Replies: 15
Views: 2,089
Posted By Zink
And reading backwards it had "sex" in it...

And reading backwards it had "sex" in it :D
Forum: News 2014-03-20, 12:45
Replies: 21
Views: 19,509
Posted By Zink
They said "maybe you should...". Though I don't...

They said "maybe you should...". Though I don't think Fred would troll us :).
Forum: General 2014-03-17, 14:34
Replies: 80
Views: 9,507
Posted By Zink
But recompilation would only give them more work...

But recompilation would only give them more work and no advantage (most likely).
Forum: General 2014-03-17, 09:39
Replies: 80
Views: 9,507
Posted By Zink
So how do you think "their" version differs from...

So how do you think "their" version differs from the PC version? Completely different data formats? That would not make sense. They can be packaged differently, but the essential data should be...
Forum: General 2014-03-17, 08:22
Replies: 80
Views: 9,507
Posted By Zink
Well, personally I can't decide what I can't wait...

Well, personally I can't decide what I can't wait for more: to play it, or to see if it still uses hqr files, and if so, how they differ from those of the PC version.
:D
Forum: General 2014-03-15, 09:53
Replies: 80
Views: 9,507
Posted By Zink
I am going to buy it for my cellphone, and then...

I am going to buy it for my cellphone, and then schedule buying a tablet just to play it comfortably :).
Forum: News 2014-03-14, 17:18
Replies: 126
Views: 44,218
Posted By Zink
I would be a lot better if they had cut the...

I would be a lot better if they had cut the fragments that were originally played as MIDI from the CD tracks. It would have got a lot better quality.
Forum: News 2014-03-13, 11:24
Replies: 126
Views: 44,218
Posted By Zink
I am seriously considering buying a tablet just...

I am seriously considering buying a tablet just for this game :). (I have an android phone, but the screen is quite small for LBA).
Forum: News 2014-03-07, 08:10
Replies: 126
Views: 44,218
Posted By Zink
Frederick wrote to me that it "should be released...

Frederick wrote to me that it "should be released on April". I hope it won't get delayed again.
Forum: LBA Modifications - General 2014-02-17, 20:42
Replies: 27
Views: 12,369
Posted By Zink
I never played TC nor AITD, so I can't tell for...

I never played TC nor AITD, so I can't tell for sure, but if the resource.hqr is the only hqr file in TC directory, it is possible that all is kept inside it, in the way that each entry contains one...
Forum: LBA Modifications - General 2014-02-14, 08:16
Replies: 27
Views: 12,369
Posted By Zink
Thanks, I will certainly do that.

Thanks, I will certainly do that.
Forum: LBA Modifications - General 2014-02-13, 08:21
Replies: 27
Views: 12,369
Posted By Zink
I don't know any. I actually didn't mean to...

I don't know any. I actually didn't mean to include the outside scene editing for this release, but the format turned out to be the same as of the isometric ones, so it didn't require any additional...
Forum: LBA Modifications - General 2014-02-11, 22:22
Replies: 27
Views: 12,369
Posted By Zink
Hi! It's great someone is actually doing...

Hi! It's great someone is actually doing something with the program :)

The only available LS1 format is a bug. I just omitted the place when I was fixing the file dialogs. Alternatively you can...
Forum: News 2014-01-22, 10:04
Replies: 126
Views: 44,218
Posted By Zink
In the video linked in this post near the end...

In the video linked in this post near the end Frederick says that the LBA for tablets release is to be expected in early 2014. So it should be pretty soon.
Forum: General 2014-01-11, 13:49
Replies: 15
Views: 2,206
Posted By Zink
Oh, I know already. It's my silly mistake :) ...

Oh, I know already. It's my silly mistake :)

The 100% chance of winning the key is forced if you have played 20 times OR won 4 times (only one condition must be fulfilled, not both). This should...
Forum: General 2014-01-05, 22:18
Replies: 15
Views: 2,206
Posted By Zink
That's interesting. I will check it if I have...

That's interesting. I will check it if I have some time.
Forum: General 2014-01-04, 20:35
Replies: 15
Views: 2,206
Posted By Zink
Winning 4 times in a row gives you the key, but...

Winning 4 times in a row gives you the key, but only after playing at least 20 times, so that's a waste of time imho. The lowest number of times you have to play to get the key is 3: (first two must...
Forum: General 2014-01-04, 13:38
Replies: 15
Views: 2,206
Posted By Zink
I just looked into the scripts. They are rather...

I just looked into the scripts. They are rather complicated, so I'm not sure if I understand correctly, but this is what I have found:

1. The chance the key will appear in any single slot is 1/26,...
Forum: LBA Modifications - General 2013-12-27, 11:20
Replies: 27
Views: 12,369
Posted By Zink
That's not set in stone. It may turn out I will...

That's not set in stone. It may turn out I will have some time. I just can't be sure now how much or if any.


Good point. I will think about it for the next release :P
Forum: LBA Modifications - General 2013-12-25, 21:32
Replies: 27
Views: 12,369
Posted By Zink
LBArchitect with the LBA2 Scene editing!

Hi all,

I managed to release the LBArchitect beta 9, that includes the LBA2 Scene and Script editing. And a sad news is that this may be the last version that will be released. I don't know if I...
Forum: General 2013-11-15, 20:34
Replies: 11
Views: 1,744
Posted By Zink
I feel for you, Armageddon. It's a terrible loss....

I feel for you, Armageddon. It's a terrible loss.

The project marcos is talking about is called ResidualVM, and this is the thread for it: 17156.

Not a direct modification project, but I 'am'...
Forum: General 2013-10-02, 08:08
Replies: 20
Views: 2,568
Posted By Zink
I would say it's produced by a Magic Ball. :D

I would say it's produced by a Magic Ball. :D
Forum: LBA Prequel 2013-09-12, 08:27
Replies: 95
Views: 50,791
Posted By Zink
I don't have a mac to try, but I think the manual...

I don't have a mac to try, but I think the manual installation version (Zipped archive) should work just fine, if you can run the original LBA. The Prequel demo does not introduce anything that could...
Forum: General 2013-08-31, 10:48
Replies: 8
Views: 1,392
Posted By Zink
I got a remark that the Seal may be the Sendell's...

I got a remark that the Seal may be the Sendell's Seal :D
Forum: General 2013-08-26, 17:05
Replies: 2
Views: 1,144
Posted By Zink
Yes, the Ring of Lightning power rises with its...

Yes, the Ring of Lightning power rises with its level. It kills only the enemies that your magicball can hurt at the same level. If was set to max at the start, you could kill the red guard at the...
Forum: TwinEngine 2013-08-11, 17:08
Replies: 62
Views: 17,877
Posted By Zink
It works! Hahaha :D

It works! Hahaha :D
Forum: TwinEngine 2013-08-07, 22:15
Replies: 62
Views: 17,877
Posted By Zink
A small question: what is the easiest option to...

A small question: what is the easiest option to compile the ResidualVM on Windows? I tried using cygwin, but I got this: "ERROR: Cygwin building is not supported by ScummVM anymore. Consider using...
Forum: LBA Maps 2013-08-05, 08:55
Replies: 61
Views: 30,836
Posted By Zink
Hmm, I don't know that.

Hmm, I don't know that.
Forum: LBA Maps 2013-08-04, 19:49
Replies: 61
Views: 30,836
Posted By Zink
The thumbs.db is (just) for Windows. Thumbnails...

The thumbs.db is (just) for Windows. Thumbnails embedded in JPEGs are used by photo cameras to show the photo on the screen quicker.
Forum: LBA Maps 2013-08-02, 08:09
Replies: 61
Views: 30,836
Posted By Zink
JPEG format may contain a thumbnail that is just...

JPEG format may contain a thumbnail that is just another image, that should be generated out of the contained image, but in fact it can be something completely different. Maybe they have edited the...
Forum: General 2013-07-30, 08:12
Replies: 96
Views: 11,689
Posted By Zink
There should be a 1000000 € option. Maybe we...

There should be a 1000000 € option. Maybe we could find an investor this way :)
Forum: TwinEngine 2013-07-29, 21:54
Replies: 62
Views: 17,877
Posted By Zink
Alexfont is right here. LBArchitect's script...

Alexfont is right here. LBArchitect's script decoding implementation would be counter-optimal for the engine. I think the best is the Twin-e approach (a switch structure for all opcodes), because, up...
Forum: TwinEngine 2013-07-28, 16:13
Replies: 62
Views: 17,877
Posted By Zink
Done, for the sake of perfectionism! :)

Done, for the sake of perfectionism! :)
Forum: TwinEngine 2013-07-28, 11:25
Replies: 62
Views: 17,877
Posted By Zink
It could be reasonable to make such option, but...

It could be reasonable to make such option, but it turned out that this gglitch* occurs only in one place in all the scripts. I just made all the LBA2 scripts compile successfully, and, except for...
Forum: TwinEngine 2013-07-26, 12:20
Replies: 62
Views: 17,877
Posted By Zink
If it was named GOTO in the original commands...

If it was named GOTO in the original commands list, I would name it so too. There is only one BREAK command and it is used in both cases. Naming it differently depending on target command would cause...
Forum: TwinEngine 2013-07-25, 21:56
Replies: 62
Views: 17,877
Posted By Zink
I highly doubt that it's a compiler bug. In that...

I highly doubt that it's a compiler bug. In that case it would be the same for all scripts, and the shift is not one byte, but three - exactly the size of the BREAK command (one byte command and 2...
Forum: TwinEngine 2013-07-25, 21:13
Replies: 62
Views: 17,877
Posted By Zink
I have seriously enough of these scripts :). I...

I have seriously enough of these scripts :). I managed to catch and handle every single scripts weirdness and quirk (and there are a lot of them) up to the scene 47. And then BAM! The scene 48...
Forum: TwinEngine 2013-07-22, 20:40
Replies: 62
Views: 17,877
Posted By Zink
We don't have to worry about compression. There...

We don't have to worry about compression. There are some open algorithms (including my own) that we can use, even if they are not super-fast or most effective.

I am working on the LBA2 script...
Forum: General 2013-07-20, 19:53
Replies: 83
Views: 7,020
Posted By Zink
The first guy (on the stage) says: Welcome...

The first guy (on the stage) says:
Welcome back. I'm Rober Łapiński, the Pixel Heaven administrator. Thank you for your persistence, it's a bit cooler here, fortunately. I would like to invite......
Forum: TwinEngine 2013-07-20, 10:40
Replies: 62
Views: 17,877
Posted By Zink
As an introduction it should be said that we...

As an introduction it should be said that we (Alexfont and I) have been planning writing a new engine for some time already, and we had some consents done, that need to be revised now.

The thing...
Forum: General 2013-07-19, 08:55
Replies: 62
Views: 7,512
Posted By Zink
Ah, that explains everything. I don't have Didier...

Ah, that explains everything. I don't have Didier as a 'friend', and I will not (because I 'friend' only people I know personally). Too bad it isn't available to everyone.

But... does that mean...
Forum: General 2013-07-17, 12:34
Replies: 62
Views: 7,512
Posted By Zink
Each one is better than the previous one. Can't...

Each one is better than the previous one. Can't wait to see more.

The Facebook link doesn't work, and searching for Jakob Tuchten returns 0 results. Can you link his public profile (if he has one)?
Forum: General 2013-07-11, 08:59
Replies: 29
Views: 2,608
Posted By Zink
FunFrock's son would be interesting. Twinsen's...

FunFrock's son would be interesting. Twinsen's son must rescue the world from FunFrock's son :D
Forum: General 2013-07-07, 20:48
Replies: 83
Views: 7,020
Posted By Zink
We were talking in English :)

We were talking in English :)
Forum: LBA Prequel 2013-07-05, 20:27
Replies: 95
Views: 50,791
Posted By Zink
Actually, all you have to do is download (buy)...

Actually, all you have to do is download (buy) the LBA from GOG and it will have DOSBox included. LBAWin also works on Win7, but not with all CD emulators.
Forum: General 2013-06-29, 09:10
Replies: 18
Views: 1,525
Posted By Zink
Funny, but just last night I had a dream about...

Funny, but just last night I had a dream about another meeting with Frederick :)

But it was a nightmare actually, because we were to record an interview, and I forgot all the questions!
Forum: General 2013-06-27, 13:32
Replies: 83
Views: 7,020
Posted By Zink
Sorry, we haven't asked these questions. Maybe if...

Sorry, we haven't asked these questions. Maybe if you posted them in the other thread before we met him...

But I think I can give you the answer for the complete rewrite question: yes, it is a...
Forum: General 2013-06-26, 12:14
Replies: 83
Views: 7,020
Posted By Zink
On the first pic, from the left: Kasia, maliavot,...

On the first pic, from the left: Kasia, maliavot, and KAT's girlfriend (not registered here).
Forum: General 2013-06-26, 10:24
Replies: 83
Views: 7,020
Posted By Zink
Meeting with Fred at PixelHeaven - Q & A and pics!

Some days ago we have met Frédérick in Warsaw, at Pixel Heaven 2013. I must say that my dream came true, that I met Fred in person, have talked, and drunk a juice with him :). He is a really great...
Forum: General 2013-06-23, 18:43
Replies: 1,247
Views: 78,298
Posted By Zink
Sendell's Sign.

Sendell's Sign.
Forum: General 2013-06-21, 20:46
Replies: 161
Views: 10,551
Posted By Zink
Might be some news before the end of the year :)

Might be some news before the end of the year :)
Forum: General 2013-06-18, 23:25
Replies: 77
Views: 6,128
Posted By Zink
I got the answer from Frederick! He says that...

I got the answer from Frederick! He says that some of the things I wanted to post were actually jokes, and they shouldn't make it public to avoid creating confusions. He says he should be able to...
Forum: General 2013-06-17, 15:12
Replies: 77
Views: 6,128
Posted By Zink
He didn't say (or I forgot) :) I asked...

He didn't say (or I forgot) :)


I asked for that, because it's my dream to work on LBA3, but he said he was not gathering the team yet (because many things must be set up first, finding an...
Forum: LBA Modifications - General 2013-06-17, 14:21
Replies: 31
Views: 3,286
Posted By Zink
Nope, I would like to know some things too.

Nope, I would like to know some things too.
Forum: General 2013-06-17, 09:12
Replies: 17
Views: 1,885
Posted By Zink
I think it will be possible, but what's the point...

I think it will be possible, but what's the point of that? The only thing that we can see "going on there" is what we put it there. There is no original data for that zone, apart from the holomap...
Forum: LBA Modifications - General 2013-06-17, 08:44
Replies: 31
Views: 3,286
Posted By Zink
Battler, I didn't know your Scene manager could...

Battler, I didn't know your Scene manager could display/edit the scripts.

Okay, I think I know the best solution. For the compilation there will be aliases, so that you will be able to use the...
Forum: General 2013-06-17, 07:30
Replies: 77
Views: 6,128
Posted By Zink
Lupin, yes, we have talked about these things...

Lupin, yes, we have talked about these things (too many details to even remember :)). For example Fred told us why the LBA1 has such horrible saving system. It's because it was first planned to be...
Forum: General 2013-06-16, 23:05
Replies: 77
Views: 6,128
Posted By Zink
The meeting with Fred was GREAT! I am going to...

The meeting with Fred was GREAT! I am going to create a new thread with my experiences and some things we have talked about, but I need Fred to check it first to avoid revealing something he doesn't...
Forum: General 2013-06-16, 17:41
Replies: 67
Views: 51,286
Posted By Zink
Battler's new website is http://islandcx.net, but...

Battler's new website is http://islandcx.net, but it seems to be down too (maybe temporarily, because it worked just like two months ago).
Forum: LBA Modifications - General 2013-06-16, 16:57
Replies: 31
Views: 3,286
Posted By Zink
What still bugs me is why you don't complain...

What still bugs me is why you don't complain about name changes in LBA1 scripts (which can be edited with other programs, making them incompatible), and you complain about changes in LBA2 scripts...
Forum: LBA Modifications - General 2013-06-13, 08:27
Replies: 31
Views: 3,286
Posted By Zink
The original script command list consists of both...

The original script command list consists of both English and French words, and I have already changed some of them for LBA1 scripts to make them more user-friendly (e.g. "bulle" -> balloon,...
Forum: LBA Modifications - General 2013-06-13, 08:12
Replies: 15
Views: 1,864
Posted By Zink
The incorrect extensions are there because some...

The incorrect extensions are there because some (all?) programs still use them. It would cause a lot of confusion if the site mentioned different extensions that the programs use. You are free to...
Forum: LBA Modifications - General 2013-06-11, 08:38
Replies: 31
Views: 3,286
Posted By Zink
No, I have just realized "comportment" is the...

No, I have just realized "comportment" is the proper English form (as Renesans said) :)

Thanks Link, I will look into it some day.
Forum: Member Announcements 2013-06-11, 08:34
Replies: 112
Views: 7,437
Posted By Zink
Happy Birthday Zee! :) [[spoiler removed]]

Happy Birthday Zee! :)

[[spoiler removed]]
Forum: Member Announcements 2013-06-10, 20:20
Replies: 15
Views: 1,332
Posted By Zink
Evil? I'm the one who fights evil (but haven't...

Evil? I'm the one who fights evil (but haven't found any fairy yet).

[[spoiler removed]]


IF you don't know? So you don't know whether you know or not?
[[spoiler removed]]


An excellent...
Forum: LBA Modifications - General 2013-06-10, 20:11
Replies: 31
Views: 3,286
Posted By Zink
3D scenes seem to be in the same format, so I can...

3D scenes seem to be in the same format, so I can open them with an isometric grid background (and this makes me think how to implement 3D exterior backgrounds display).


Thanks, I haven't...
Forum: Member Announcements 2013-06-10, 20:09
Replies: 15
Views: 1,332
Posted By Zink
Thank you all. I actually forgot to look for such...

Thank you all. I actually forgot to look for such thread :D

I love you (all) :)
Forum: LBA Modifications - General 2013-06-10, 09:53
Replies: 31
Views: 3,286
Posted By Zink
Something really nice is coming...

I think it's a good time to announce this.

Recently I have been working on LBA2 support in LBArchitect. With help of alexfont I was able to research the scripts and make decompilation procedures...
Forum: General 2013-06-02, 14:42
Replies: 21
Views: 1,630
Posted By Zink
Disco Mix Club? :D

Disco Mix Club? :D
Forum: General 2013-06-02, 10:15
Replies: 21
Views: 1,630
Posted By Zink
Great find! I always wondered if it actually...

Great find! I always wondered if it actually means something in another language (like Arabic).
Forum: First aid 2013-05-25, 11:35
Replies: 110
Views: 16,195
Posted By Zink
What do you mean?

What do you mean?
Forum: First aid 2013-05-23, 11:32
Replies: 110
Views: 16,195
Posted By Zink
Aww, we still love you anyway :) As J...

Aww, we still love you anyway :)

As J McKalling said, if you want to test if the bug is connected to Joe, just download the bugged Scene.hqr Necdilzor posted...
Forum: First aid 2013-05-22, 17:49
Replies: 110
Views: 16,195
Posted By Zink
Just checked: GOG version of LBA2 seems to be...

Just checked: GOG version of LBA2 seems to be unaffected by the bug.
Forum: First aid 2013-05-22, 15:52
Replies: 110
Views: 16,195
Posted By Zink
But... that is a "digital download" that looks...

But... that is a "digital download" that looks like the GOG version (added script, sketches, dev team photo...). I haven't found any indication that it is an Australian version.
Forum: First aid 2013-05-22, 10:39
Replies: 110
Views: 16,195
Posted By Zink
Seems you have the fixed version then.

Seems you have the fixed version then.
Forum: First aid 2013-05-22, 08:37
Replies: 110
Views: 16,195
Posted By Zink
Yes, but you have to edit it in the wizards scene...

Yes, but you have to edit it in the wizards scene only, not all occurrences.

Anyway, I am not sure if it is the Joe event that causes the bug. Other parts of the scene suggest that they are...
Forum: First aid 2013-05-21, 09:55
Replies: 110
Views: 16,195
Posted By Zink
Nor with hardware or system configuration.

Nor with hardware or system configuration.
Forum: First aid 2013-05-21, 08:56
Replies: 110
Views: 16,195
Posted By Zink
Necdilzor, thanks. I have checked that...

Necdilzor, thanks.

I have checked that place, and the scenes are slightly different there.

The not buggy scene.hqr file (from my own copy of the game) sets the game variable 195 to 1 to record...
Forum: LBA Modifications - General 2013-05-21, 08:01
Replies: 15
Views: 1,864
Posted By Zink
Yes, I got a lot of mess about that issue too......

Yes, I got a lot of mess about that issue too... with my own programs! :D
Forum: General 2013-05-20, 08:28
Replies: 36
Views: 2,535
Posted By Zink
On Island CX, near the control room, if you get...

On Island CX, near the control room, if you get to the top of machine gun stands (to get the small key), and kill the lower soldier with the machine gun, you will get three clovers.
Forum: LBA Modifications - General 2013-05-20, 08:13
Replies: 15
Views: 1,864
Posted By Zink
So I see I will have to make both options, but I...

So I see I will have to make both options, but I think zero will be better for a default value (as Battler said, that's pretty much standard).

Renesans, thanks for the update, I will check that.
Forum: First aid 2013-05-18, 10:11
Replies: 110
Views: 16,195
Posted By Zink
I have never experienced this bug, though I have...

I have never experienced this bug, though I have played LBA2 about 10 times on different computers and systems (and patches).

TheRealBlues, or anyone who has this bug almost every time, can you...
Forum: General 2013-05-15, 08:10
Replies: 14
Views: 1,523
Posted By Zink
Modding - no problem (will be possible some day),...

Modding - no problem (will be possible some day), finding - a HUGE amount of work.
Forum: General 2013-05-14, 15:14
Replies: 14
Views: 1,523
Posted By Zink
Why do you assume that I am not working on this?...

Why do you assume that I am not working on this? :D More info soon (or a bit later, depending on my free time).
Forum: General 2013-05-14, 13:25
Replies: 26
Views: 3,311
Posted By Zink
It's no problem with me, you can disclose it. (I...

It's no problem with me, you can disclose it. (I don't even remember what the name was :)).
Forum: General 2013-05-14, 13:22
Replies: 14
Views: 1,523
Posted By Zink
Actually, I am kind of able to do what you need...

Actually, I am kind of able to do what you need :)

The Esmers have forbidden all maritime service.. There is nobody left to hop from island to island anyway. They are too scared of the Esmers....
Forum: General 2013-05-14, 10:55
Replies: 26
Views: 3,311
Posted By Zink
Lanyar Island. Why? Because it has this name...

Lanyar Island.

Why? Because it has this name in the Prequel (demo) :D
Forum: General 2013-05-13, 11:22
Replies: 14
Views: 1,523
Posted By Zink
Hmm, I think I have seen them in the game, at...

Hmm, I think I have seen them in the game, at least the last one... but I may be remembering them from the time I was translating the dialogues.
Forum: LBA Modifications - General 2013-05-13, 11:09
Replies: 15
Views: 1,864
Posted By Zink
I'm not sure if it's a good idea to mix LBA and...

I'm not sure if it's a good idea to mix LBA and TC in a site dedicated to LBA. But... maybe yes. There are no technical reasons against it anyway, and the data structure is scalable (ready for LBA3...
Forum: LBA Modifications - General 2013-05-13, 09:17
Replies: 15
Views: 1,864
Posted By Zink
LBA File Info received a major refresh

I am happy to announce that LBA File Information website has been refreshed with the MediWiki engine.

It has been moved to a new address:

http://lbafileinfo.kazekr.net (mods please update the...
Forum: LBA Prequel 2013-05-10, 10:16
Replies: 95
Views: 50,791
Posted By Zink
I have no idea what might be the cause. Have you...

I have no idea what might be the cause. Have you tried the other engine? (LBAWin if you are using GOG, and GOG if you are using LBAWin)
Forum: General 2013-04-30, 10:15
Replies: 134
Views: 12,482
Posted By Zink
Volcano Island! ...

Volcano Island!

http://twinsunica.waxo.nl/images/c/ce/Island_below_the_island_of_the_celebration.gif
Forum: Twinsuniverse 2013-01-09, 13:35
Replies: 28
Views: 6,016
Posted By Zink
Okay, I don't need user-defined themes, so I have...

Okay, I don't need user-defined themes, so I have just copied the code with some modifications, and now only I need to make (or copy) css for the themes and create links for the navigator.


...
Forum: Twinsuniverse 2013-01-08, 08:24
Replies: 28
Views: 6,016
Posted By Zink
So now I will just steal your work, mwuhahahaha...

So now I will just steal your work, mwuhahahaha :lol:

The first time I saw the site I was stunned by the idea of a navigator on the main page. Yes, I thought about it before, but I didn't have a...
Forum: Twinsuniverse 2013-01-07, 09:35
Replies: 28
Views: 6,016
Posted By Zink
No, as you said, the automatic categorization is...

No, as you said, the automatic categorization is quite obvious and I already use it (though to a lower extent).

I am mostly talking about infoboxes structure and look, and the site map on the main...
Forum: General 2013-01-07, 09:20
Replies: 81
Views: 8,719
Posted By Zink
It's the same with British left driving and the...

It's the same with British left driving and the rest of Europe.
Forum: Twinsuniverse 2013-01-06, 10:09
Replies: 28
Views: 6,016
Posted By Zink
I don't have any exact date in my mind, but It...

I don't have any exact date in my mind, but It won't be very long. Fishos does not visit MBN any more, so he was not answering my PM for a long time, and I wanted to know his opinion (since the...
Forum: Twinsuniverse 2013-01-05, 13:32
Replies: 28
Views: 6,016
Posted By Zink
Of course not. That's the public one and...

Of course not. That's the public one and definitely non-secret :). I even have this link in my sig.
Forum: Twinsuniverse 2013-01-04, 19:41
Replies: 28
Views: 6,016
Posted By Zink
Yes, I mean the secret new File info page that is...

Yes, I mean the secret new File info page that is meant to be a secret for now.

[[spoiler removed]]

:D
Forum: Twinsuniverse 2013-01-04, 10:33
Replies: 28
Views: 6,016
Posted By Zink
The site looks amazing. I like what you have done...

The site looks amazing. I like what you have done here. I haven't seen much, only like two pages, but it all looks very promising and well-designed. Can I borrow some of your solutions to improve my...
Forum: General 2013-01-04, 08:16
Replies: 81
Views: 8,719
Posted By Zink
Don't forget about the 'batbarf' word, that may...

Don't forget about the 'batbarf' word, that may be swearing as well :D
Forum: General 2013-01-01, 12:08
Replies: 14
Views: 3,332
Posted By Zink
I will write an e-mail to you :)

I will write an e-mail to you :)
Forum: Off topic 2012-12-30, 11:14
Replies: 4
Views: 704
Posted By Zink
Well, not exactly. I just got invited very...

Well, not exactly. I just got invited very unexpectedly and decided to go in a very short time. This is my first trip so far away, and sometimes I wonder how this have actually happened :)
Forum: Off topic 2012-12-29, 10:17
Replies: 4
Views: 704
Posted By Zink
Anyone from Cambridge?

I am in Cambridge for one week by an accident, and I will probably be free to walk around on Monday 31 until about 1pm. Anyone wanna go hang out in a hacienda? :)
Forum: LBA Prequel 2012-12-29, 10:07
Replies: 95
Views: 50,791
Posted By Zink
Yes, the pic has been attached to one of the...

Yes, the pic has been attached to one of the newsletters in the old times. That's why I can share it without asking anone.
Forum: General 2012-12-29, 10:03
Replies: 14
Views: 3,332
Posted By Zink
That's good to hear. Then maybe we could work...

That's good to hear. Then maybe we could work together on turning it into what I have in mind :)
Forum: LBA Prequel 2012-12-25, 10:35
Replies: 95
Views: 50,791
Posted By Zink
Here is the picture:...

Here is the picture: https://dl.dropbox.com/u/6325939/wall.png



Try this way: enter behind the bar (through the golden door), and then return the key directly. Jacques should then go near the...
Forum: LBA Prequel 2012-12-22, 12:11
Replies: 95
Views: 50,791
Posted By Zink
SpaceGuitarist: [[spoiler removed]] -...

SpaceGuitarist:

[[spoiler removed]]

- The lighthouse was superb, nice work. There was only one strange bug, near one of the benches right at the entrance where I fell into nowhere and died, an...
Forum: LBA Prequel 2012-12-18, 13:47
Replies: 95
Views: 50,791
Posted By Zink
Thanks you all for the good words :). And thanks...

Thanks you all for the good words :). And thanks LFP for sharing the news.
Forum: General 2012-12-18, 00:20
Replies: 14
Views: 3,332
Posted By Zink
Oh, if there is such possiblity, then why not....

Oh, if there is such possiblity, then why not. OpenGL ES is also what Pandora uses. I suppose SDL can be used for that.
Forum: General 2012-12-17, 10:53
Replies: 14
Views: 3,332
Posted By Zink
Homeless, I would like to, but I'm afraid that...

Homeless, I would like to, but I'm afraid that for compatibility with Android it would have to be written in Java (that would in turn make it incompatible (or sluggish) with Padora) :)

Polaris,...
Forum: General 2012-12-15, 13:58
Replies: 14
Views: 3,332
Posted By Zink
LBA works on Panora!

Recently I have bought OpenPandora (http://www.openpandora.org/), which is an open ultra portable computer with physical qwerty keyboard and gaming controls. It is based on an OMAP processor (ARM...
Forum: LBA Prequel 2012-12-12, 16:05
Replies: 95
Views: 50,791
Posted By Zink
Of course you can :)

Of course you can :)
Forum: LBA Prequel 2012-12-08, 11:29
Replies: 95
Views: 50,791
Posted By Zink
The details are the value of your maps :)....

The details are the value of your maps :). However, in the near Lighthoouse area I had to remove some details because the game was crashing out of too many different elements used :).


Don't...
Forum: LBA Prequel 2012-12-07, 15:23
Replies: 95
Views: 50,791
Posted By Zink
Your grids have set new standards of quality, and...

Your grids have set new standards of quality, and we had to work very hard to get at least close to that with ours :)
Forum: LBA Prequel 2012-12-07, 09:26
Replies: 95
Views: 50,791
Posted By Zink
Thank you guys for the good words. They really...

Thank you guys for the good words. They really warm my heart :)



No. This is something I don't understand. The game should just pick the first track and play it, but for some reason it doesn't.
Forum: News 2012-12-06, 11:07
Replies: 16
Views: 14,086
Posted By Zink
The Prequel Demo is now released

Hello all LBA and Prequel fans.

The time has come to reveal everything and end everything.
As you know, for the last few years we have been working on the LBA Prequel demo, to show you a glimpse...
Forum: LBA Prequel 2012-12-06, 11:02
Replies: 95
Views: 50,791
Posted By Zink
The Demo is released!

Hello all LBA and Prequel fans.

The time has come to reveal everything and end everything.
As you know, for the last few years we have been working on the LBA Prequel demo, to show you a glimpse...
Forum: LBA Prequel 2012-11-04, 14:17
Replies: 6
Views: 2,746
Posted By Zink
Prequel Demo enters beta-testing phase

Should I say more?

The beta tests are team-only. Sorry guys :).

If everything goes to the plan we should end the tests at the beginning of December (slightly before the World ends) :).
Forum: Twinsuniverse 2012-10-29, 08:29
Replies: 32
Views: 5,279
Posted By Zink
Never heard of it :) Thanks J for your...

Never heard of it :)

Thanks J for your consent. All together we will change the World (even if it's only LBA World) :D
Forum: Twinsuniverse 2012-10-28, 17:32
Replies: 32
Views: 5,279
Posted By Zink
It's like saying the physics and chemistry are...

It's like saying the physics and chemistry are outside of our universe, that is made solely of experience :p. There is no imposed borderline between those two universes, but you can put one wherever...
Forum: Twinsuniverse 2012-10-28, 16:19
Replies: 32
Views: 5,279
Posted By Zink
Well, I'm not English-native, so I may be wrong...

Well, I'm not English-native, so I may be wrong on this, but to me the "-universe" suffix means "everything", not limited to official content, and not limited to content that a regular player needs....
Forum: Twinsuniverse 2012-10-28, 15:22
Replies: 32
Views: 5,279
Posted By Zink
"A lot" is too much to say :). I didn't work with...

"A lot" is too much to say :). I didn't work with it for some time and my knowledge is partially outdated. But if you have specific questions, feel free to ask - I will try to help as much as I can....
Forum: Twinsuniverse 2012-10-28, 14:21
Replies: 32
Views: 5,279
Posted By Zink
I generally like the wiki project. Long ago I...

I generally like the wiki project. Long ago I found out that the wiki engine is almost perfect for all kinds of 'live information bases' - that must be easy to read, browse, maintain and update. Some...
Forum: General 2012-04-16, 20:01
Replies: 60
Views: 22,458
Posted By Zink
It was Flash. I must have misunderstood...

It was Flash.


I must have misunderstood it then.
Forum: General 2012-04-16, 09:15
Replies: 60
Views: 22,458
Posted By Zink
I was one of them, when I clicked "save my...

I was one of them, when I clicked "save my gains", I got an error that I don't remember exactly (something about failure of connecting with the server), and There wasn't a "try again" option, so I...
Forum: General 2012-04-15, 23:13
Replies: 60
Views: 22,458
Posted By Zink
A, to o to chodzi :). Myślałem, że te dodatkowe...

A, to o to chodzi :). Myślałem, że te dodatkowe klucze będą na stałe dopisane do początkowej ilości przy każdej nowej grze. Powinno być to jakoś wyraźniej opisane (albo może to tylko google...
Forum: General 2012-04-15, 15:29
Replies: 60
Views: 22,458
Posted By Zink
Spelling mistake: "New personnal high score!"...

Spelling mistake: "New personnal high score!" should be "personal", with a single "n".

And a problem: I played some games, and got 4 extra keys (for high scores and level ups). However, I always...
Forum: LBA Modifications - General 2012-03-28, 09:42
Replies: 3
Views: 1,219
Posted By Zink
Did you ask alexfont? If you did and he didn't...

Did you ask alexfont? If you did and he didn't answer, you can try looking at source code of his LBA Screen Viewer: http://sacredcarrot.xesf.net/downloads/programs/LBAScreenViewer_src.rar
It has FLA...
Forum: LBA Modifications - General 2012-03-07, 09:15
Replies: 19
Views: 1,827
Posted By Zink
Almost all Windows (windowed) programs written in...

Almost all Windows (windowed) programs written in C (and Delphi and anything) need comctl32.dll to work. Does that make them not native?

Native means: the program consists of instructions for the...
Forum: LBA Modifications - General 2012-02-23, 10:16
Replies: 10
Views: 1,597
Posted By Zink
Hmm, is that the reason? I thought the commands...

Hmm, is that the reason? I thought the commands were known among developers. I have them, but it's only a list of track and life commands/vars with their code values, no description or parameter...
Forum: LBA Modifications - General 2012-02-19, 22:53
Replies: 10
Views: 1,597
Posted By Zink
We have no tool to easily edit LBA 2 scenes....

We have no tool to easily edit LBA 2 scenes. LBArchitect is aiming that in one of future versions, but it is a very distant future (it may never happen as well).

Sorry to break your dreams :)
Forum: General 2012-01-05, 12:03
Replies: 402
Views: 64,038
Posted By Zink
Kasia, have you ever tried to use an editor with...

Kasia, have you ever tried to use an editor with syntax highlighting? It's much easier. I recommend PSPad (free).
Forum: LBA Modifications - General 2011-12-02, 12:32
Replies: 6
Views: 1,391
Posted By Zink
Most of my programs have issues with Win 7. This...

Most of my programs have issues with Win 7. This is because there was no Win 7 at the time they were written. I have plans to make all of them fully compatible, but no time for now :).
Forum: LBA Modifications - General 2011-12-01, 13:50
Replies: 6
Views: 1,391
Posted By Zink
Use another player. I just tried it, and VLC cuts...

Use another player. I just tried it, and VLC cuts about 0.5 ~ 1 second from the end, while Winamp (2.95) plays them correctly.
Forum: General 2011-11-14, 22:30
Replies: 125
Views: 26,299
Posted By Zink
It would be good to have descriptions of what...

It would be good to have descriptions of what each bug does and how to reproduce it. Names don't mean anything if one is not familiar with the bugs.
Forum: General 2011-11-14, 22:19
Replies: 120
Views: 10,585
Posted By Zink
I remember I did this test back then, don't...

I remember I did this test back then, don't remember the result though. Anyway, there should be a question like: "did you ever write a program to modify LBA 1 or 2, or participate in making a mod?" :D
Forum: General 2011-11-08, 16:13
Replies: 37
Views: 15,584
Posted By Zink
HUNDOLOS, ask Battler. He has different (if not...

HUNDOLOS, ask Battler. He has different (if not all) versions of both games, maybe he has got the one with CD music too.
Forum: General 2011-11-04, 12:34
Replies: 33
Views: 15,619
Posted By Zink
My friend once gave it to me saying, that maybe I...

My friend once gave it to me saying, that maybe I would be interested, because I liked games :). He didn't play it himself, but got it from his brother, or another guy (I don't remember), and sold it...
Forum: General 2011-11-02, 14:48
Replies: 43
Views: 8,079
Posted By Zink
My Account -> Add Funds (In a few days), and...

My Account -> Add Funds (In a few days), and there you will find the account number to send the money to, and code to type in as the transfer title. No cards required.
Forum: LBA Modifications - General 2011-10-30, 10:43
Replies: 11
Views: 2,122
Posted By Zink
Have you tried my program (LBA Text Editor 2...

Have you tried my program (LBA Text Editor 2 (http://lba.kazekr.net/d.php?n=LBATextEditor2.zip))? It allows adjusting character set and direction :)
Forum: General 2011-10-28, 19:35
Replies: 37
Views: 15,584
Posted By Zink
LOL, ADPCM is a compression type:...

LOL, ADPCM is a compression type: http://en.wikipedia.org/wiki/ADPCM :)

The prefix letters could mean "Track" and "Jingle".
Forum: General 2011-10-22, 22:00
Replies: 43
Views: 8,079
Posted By Zink
And when the thousand years are expired, Satan...

And when the thousand years are expired, Satan shall be loosed out of his prison,
And shall go out to deceive the nations which are in the four quarters of the earth, Gog and Magog, to gather them...
Forum: General 2011-10-22, 15:47
Replies: 57
Views: 5,910
Posted By Zink
In Polish 'sympathy' translates to 'współczucie',...

In Polish 'sympathy' translates to 'współczucie', which describes a feeling of compassion for someone else's sadness. Funny though, we have also the word 'sympatia', which translates to English as...
Forum: LBA Prequel 2011-10-22, 13:52
Replies: 16
Views: 4,006
Posted By Zink
We have not considered it yet, we will maybe do...

We have not considered it yet, we will maybe do it for the full game. For the demo it is not worth the effort.
Forum: News 2011-10-22, 11:30
Replies: 120
Views: 101,882
Posted By Zink
I've just bought it, but I never used dosbox, so...

I've just bought it, but I never used dosbox, so I have no idea what you are talking about :). If you explain how to reproduce that bug exactly I can check if it exists.

I almost always played the...
Forum: News 2011-10-22, 10:32
Replies: 138
Views: 93,216
Posted By Zink
I would happily do that, but my Polish...

I would happily do that, but my Polish translation (9 years old!) is quite bad, as were my English skills that time :D.

I don't think they would include these anyway. It seems that the game has...
Forum: News 2011-10-18, 14:28
Replies: 138
Views: 93,216
Posted By Zink
In the old thread (of April Fool's joke) I found...

In the old thread (of April Fool's joke) I found two very interesting posts:


Planescape already is on GOG, but System Shock is still not!


Unfortunetely, they did not ask :D.
Forum: General 2011-10-18, 11:43
Replies: 402
Views: 64,038
Posted By Zink
Also you should use single quotes to save parsing...

Also you should use single quotes to save parsing time if you're not using embedded variables or escaped constants.


$var = "some text"; //needs more time to parse than
$var = 'some text';...
Forum: LBA Modifications - General 2011-10-05, 19:29
Replies: 8
Views: 1,403
Posted By Zink
Some island-specific textures are also inside the...

Some island-specific textures are also inside the .ile files (citadel.ile for citadel island). Alexfont's LBA Screen Viewer can open them, but probably not store. You would have to know the file...
Forum: LBA Modifications - General 2011-10-03, 21:47
Replies: 8
Views: 1,403
Posted By Zink
LBA 2 textures are in ress.hqr file (see here:...

LBA 2 textures are in ress.hqr file (see here: http://lba.fishos.cc/fileinfo/index.php?file=2108&menu=hqr2). To open them you need a lim editor, for example LBA Image Creator...
Forum: General 2011-10-03, 09:24
Replies: 1
Views: 1,614
Posted By Zink
Please do not double topics!

Please do not double topics!
Forum: LBA Modifications - General 2011-10-03, 09:17
Replies: 8
Views: 1,403
Posted By Zink
Do you mean LBA 1 or 2?

Do you mean LBA 1 or 2?
Forum: General 2011-09-02, 22:23
Replies: 76
Views: 8,315
Posted By Zink
Lol, 'parasol' is actually a common polish word...

Lol, 'parasol' is actually a common polish word for umbrella. I guess noone playing the game in Poland had troubles with that puzzle :D.

Lawrence: he meant: near the gazogem rafinery, not inside.
Forum: General 2011-09-01, 13:49
Replies: 76
Views: 8,315
Posted By Zink
When I played LBA 2 for the first time I stuck at...

When I played LBA 2 for the first time I stuck at the broken ladder in Tralu cave. I tried to jump on it once or twice, but it didn't work (wrong angle or something, I don't know). So I came to a...
Forum: General 2011-08-26, 20:25
Replies: 76
Views: 8,315
Posted By Zink
You can most likely correct the widescreen issues...

You can most likely correct the widescreen issues for 4:3 games in your graphics card settings. I think most of them (if not all) have that possibility.

Recently I finished playing though both LBA...
Forum: LBA Prequel 2011-08-23, 10:26
Replies: 16
Views: 4,006
Posted By Zink
Good news. I wrote in the first post that the...

Good news. I wrote in the first post that the guys working on some grids for us stopped responding. Well, I hurried too much with that statement. It turned out that they were on vacation and after...
Forum: LBA Prequel 2011-08-19, 09:40
Replies: 16
Views: 4,006
Posted By Zink
Actually, our management system is based on...

Actually, our management system is based on MediaWiki engine, just like TGR's :). Only that I have made some improvements so it is more functional.
Forum: LBA Prequel 2011-08-17, 20:34
Replies: 16
Views: 4,006
Posted By Zink
Progress anyone?

Hi everyone. It's been some time since the last progress report, and I suppose you already started wondering if there will be any. Well, I wanted to keep you in suspense for some time. Nah, I'm...
Forum: LBA Modifications - General 2011-08-03, 09:13
Replies: 58
Views: 7,241
Posted By Zink
ISO is just container for files, like zip, rar...

ISO is just container for files, like zip, rar archives (only that it doesn't use any compression). WinRAR and 7-zip can open it, so you can view and extract the files inside.
Forum: LBA Modifications - General 2011-07-15, 16:57
Replies: 15
Views: 2,666
Posted By Zink
Do you want to replace voices in VOX files, or...

Do you want to replace voices in VOX files, or voices in SMK videos?
If the former, you posted your question in a wrong topic.

Anyway, the voices probably must be the same sampling frequency and...
Forum: LBA Modifications - General 2011-05-16, 20:01
Replies: 7
Views: 1,673
Posted By Zink
Why playing with screen recorders when you can...

Why playing with screen recorders when you can just use RAD Video Tools to convert the file to AVI? Just go into the directory where RAD is installed and run radvideo.exe. It looks like a file open...
Forum: LBA Prequel 2011-04-30, 10:07
Replies: 8
Views: 2,970
Posted By Zink
The picture was a linked attachment from our...

The picture was a linked attachment from our private team subforum, it seems that it is visible only to those that have access to that subforum. Before I tired to upload it again for this thread, but...
Forum: LBA Prequel 2011-04-29, 12:38
Replies: 8
Views: 2,970
Posted By Zink
Some images for the Prequel demo!

Hi guys!

I thought it would be good to show you some of the progress we are making with the Prequel :)

Here are two images. First one is an old concept art by Luke, of the 'Near Pharmacy' area...
Forum: LBA Prequel 2011-04-29, 12:30
Replies: 71
Views: 15,168
Posted By Zink
Good news! Architect beta 8 is now...

Good news!

Architect beta 8 is now available!

The changes since beta 7:

Script editor: Added code completion lists for almost all listable Scene elements, like: Actors, Zones, Points,...
Forum: LBA Modifications - General 2011-04-25, 16:39
Replies: 15
Views: 3,120
Posted By Zink
From what I understand the animation contains...

From what I understand the animation contains information what projectile to fire and at what frame. So if you want to change a projectile for an animation to another one, you will rather have to...
Forum: LBA Modifications - General 2011-04-20, 10:54
Replies: 2
Views: 951
Posted By Zink
They are in directory your LBA is installed in....

They are in directory your LBA is installed in. If they are not there, then something must have been messed up with your installation (in this case you can just copy the files from CD).
Forum: LBA Modifications - General 2011-04-20, 10:52
Replies: 53
Views: 10,057
Posted By Zink
I think one of us (yaz0r) may be in possession of...

I think one of us (yaz0r) may be in possession of LBA2 source code, but as far as I know, he must not share it publicly. He is not visiting this forum any more, but you could ask Alexfont to contact...
Forum: LBA Prequel 2010-11-20, 20:29
Replies: 17
Views: 4,357
Posted By Zink
Welcome back, and congratulations for the...

Welcome back, and congratulations for the success!

I'm not sure if I understood you correctly. You still want to work on the Prequel while having full-time job and private life? :p If so that's...
Forum: LBA Prequel 2010-09-30, 12:39
Replies: 71
Views: 15,168
Posted By Zink
Did DarkOnistar solved your problem? If not, I...

Did DarkOnistar solved your problem? If not, I can talk with you through GTalk: kazink@gmail.com .


File -> Open or create new (Advanced) -> select "New" in the Grid box.


They can, but LBA 2...
Forum: LBA Prequel 2010-09-27, 20:59
Replies: 71
Views: 15,168
Posted By Zink
Now I have something to start with :). I can...

Now I have something to start with :). I can reproduce it, but I'm getting only one "Range check error" message and nothing more (but maybe it depends on context).

I will make the zoom (but I may...
Forum: LBA Prequel 2010-09-27, 11:12
Replies: 71
Views: 15,168
Posted By Zink
Ok, I see your error, and no explanation of how...

Ok, I see your error, and no explanation of how to reproduce it, not even a word on what you did to make it happen. How do you think should I find the reason then? :)

-------> The Bugtracker...
Forum: LBA Prequel 2010-09-26, 14:15
Replies: 71
Views: 15,168
Posted By Zink
No. LBA Prequel is a project to make a...

No. LBA Prequel is a project to make a modification to LBA changing the story (that takes place before LBA 1, that's why "The Prequel"). The modding tools are being created as a side-effect of this -...
Forum: LBA Modifications - General 2010-08-27, 15:54
Replies: 27
Views: 4,020
Posted By Zink
Okay, the base is done. You can log in with your...

Okay, the base is done. You can log in with your account and check it out (for the team there is a new thread in the team forum).

The most important difference between the wiki and a regular wiki...
Forum: LBA Modifications - General 2010-08-23, 20:02
Replies: 27
Views: 4,020
Posted By Zink
Yes, I'm moving the demo-related content from the...

Yes, I'm moving the demo-related content from the Prequel forum and testing new ideas I'm getting. I haven't talked with the rest of the team yet, I want to clarify the concept and structure first,...
Forum: LBA Modifications - General 2010-08-01, 11:45
Replies: 27
Views: 4,020
Posted By Zink
Yes, I especially find the "everything is...

Yes, I especially find the "everything is article" philosophy brilliant.
Forum: LBA Modifications - General 2010-07-31, 12:07
Replies: 27
Views: 4,020
Posted By Zink
No probs, I have learned much out of this...

No probs, I have learned much out of this adventure :).


I plan to make it to provide information on every technical and non-technical aspect of the Prequel. Full-blown, as you call it :). But...
Forum: LBA Modifications - General 2010-07-30, 15:57
Replies: 27
Views: 4,020
Posted By Zink
Yay, it works! The image problem was caused...

Yay, it works!

The image problem was caused by ImageMagick - I disabled use of it and it started to work. I don't know what the problem was, since IM should be installed on my server.
The second...
Forum: LBA Modifications - General 2010-07-29, 22:39
Replies: 27
Views: 4,020
Posted By Zink
I asked guys on IRC: noone was able to help...

I asked guys on IRC: noone was able to help (someone only asked for MW version, and then said he doesn't know anything about Tidy, and that was all).
I also tried to use the special templates, that...
Forum: LBA Modifications - General 2010-07-29, 10:42
Replies: 27
Views: 4,020
Posted By Zink
Yes, even the Ambox/core displays garbled. I have...

Yes, even the Ambox/core displays garbled. I have made some searching and found out the the plugin is probably HTML Tidy. But I have no idea how to install it into the MediaWiki and there doesn't...
Forum: LBA Modifications - General 2010-07-28, 16:16
Replies: 27
Views: 4,020
Posted By Zink
Yes, but that will not be visible outside the...

Yes, but that will not be visible outside the article :).


Ok, but you have everything mixed up. For example game-related categories are sub-categories of the wiki-related categories. Or I am...
Forum: LBA Modifications - General 2010-07-28, 10:34
Replies: 27
Views: 4,020
Posted By Zink
Okay, but I still don't get how that can indicate...

Okay, but I still don't get how that can indicate progress on each item. You can't even easily change an article name to be like 'Port Chirmadoe (50% completed)' -you have to 'move' the page to the...
Forum: LBA Prequel 2010-07-27, 21:16
Replies: 71
Views: 15,168
Posted By Zink
I can find only information about python...

I can find only information about python scripting there, nothing about plugins. But it doesn't matter. I can find it for myself, I just thought you had some direct references already to avoid...
Forum: LBA Modifications - General 2010-07-27, 20:58
Replies: 27
Views: 4,020
Posted By Zink
I'm not sure what you mean, for now I don't even...

I'm not sure what you mean, for now I don't even know how to make a subcategory :).


I want to quickly get all the information that I need at the moment. Let's say we have a Wiki with 10...
Forum: LBA Modifications - General 2010-07-27, 16:07
Replies: 27
Views: 4,020
Posted By Zink
I don't think modification projects need code...

I don't think modification projects need code editing (SVN-like) management. Programs are developed by one person usually and each map/object is too assigned to one person at a time.
Forum: LBA Modifications - General 2010-07-27, 12:38
Replies: 27
Views: 4,020
Posted By Zink
Well, not exactly. I meant that Wiki is designed...

Well, not exactly. I meant that Wiki is designed primarily to present rather static information (that doesn't change frequently), general kind of information. If used for project management much...
Forum: LBA Modifications - General 2010-07-27, 10:46
Replies: 27
Views: 4,020
Posted By Zink
It may be a good idea, but maybe a project...

It may be a good idea, but maybe a project management system would be better? Wiki is by default fully accessible to the public, and that's against the philosophy of a project in development.
Forum: General 2010-07-27, 10:24
Replies: 14
Views: 1,790
Posted By Zink
In my English-Polish dictionary (Collins) the...

In my English-Polish dictionary (Collins) the word 'defunct' has only one meaning, that is 'dead'.

The neighbour's son was rearranging the sewers. Neighbour says that in LBA 2, I think.
Forum: LBA Prequel 2010-07-27, 09:24
Replies: 71
Views: 15,168
Posted By Zink
As far as I remember you wanted to create the...

As far as I remember you wanted to create the comic because you thought the Prequel was dead and you wanted to use its story. Then after I had put you right you withheld the comic project. So nothing...
Forum: LBA Prequel 2010-07-26, 22:12
Replies: 71
Views: 15,168
Posted By Zink
And here it is...

I don't have much to say about the release, since almost everything important has been already described in my previous posts. Since the last one I was mainly fixing bugs. Though I have made two...
Forum: LBA Prequel 2010-07-21, 20:46
Replies: 71
Views: 15,168
Posted By Zink
Anyone noticed?

http://forum.magicball.net/attachment.php?attachmentid=8445&d=1279734309

This means that I have just fixed the last issue for Beta 7 :D.
It is still gonna take a few days till the release because...
Forum: General 2010-07-21, 14:14
Replies: 15
Views: 1,685
Posted By Zink
I overcome this problem by making huge gaps...

I overcome this problem by making huge gaps between playing the both parts again (two years or more). It's not the same feeling as for the first time, but it never will. I remember when I first...
Forum: General 2010-07-01, 11:05
Replies: 19
Views: 1,826
Posted By Zink
It does. Although a very silly one: the CD label...

It does. Although a very silly one: the CD label :D. It must be "LBA2" or "ADELINE" (I don't remember which one, you should check with the original CD).

I suppose Matheus copied all the files...
Forum: LBA Modifications - General 2010-06-28, 18:13
Replies: 307
Views: 31,059
Posted By Zink
Hi Matheus. You can edit the game maps directly...

Hi Matheus. You can edit the game maps directly (they will replace originals so the changes will be visible as soon as you run the game again). For this first setup path to the game directory in the...
Forum: LBA Modifications - General 2010-05-18, 12:53
Replies: 12
Views: 4,509
Posted By Zink
Write a pm to Battler. I'm sure he will send it...

Write a pm to Battler. I'm sure he will send it to you.
Forum: LBA Prequel 2010-05-13, 20:16
Replies: 71
Views: 15,168
Posted By Zink
It works! I just finished testing, and this looks...

It works! I just finished testing, and this looks like there is a pool of maps computed as 256 + FirstFragmentIndex - 1, that can be filled with Grids or Fragments depending on needs (provided that...
Forum: LBA Prequel 2010-05-05, 11:27
Replies: 71
Views: 15,168
Posted By Zink
Not exactly. My discovery has only increased the...

Not exactly. My discovery has only increased the limit of Fragments we can have. Using them as regular maps (by script switching) would be too messy, so it's not a solution. But wait... maybe we...
Forum: LBA Modifications - General 2010-05-05, 11:12
Replies: 12
Views: 1,546
Posted By Zink
Thanks for the info, I took the liberty of adding...

Thanks for the info, I took the liberty of adding it into the file info site, I hope you don't have anything against that :).
Forum: LBA Prequel 2010-04-30, 22:43
Replies: 71
Views: 15,168
Posted By Zink
Thanks for support :). I have not put it in...

Thanks for support :).

I have not put it in my resume yet, because I think most people wouldn't understand (games are usually associated with silly child stuff). Maybe I should do that, and...
Forum: LBA Prequel 2010-04-28, 18:59
Replies: 71
Views: 15,168
Posted By Zink
It's alive!

After a quite long period of development without any message I finally have finished the most important features of Architect that were planned for beta 7 release. Here I will give you a short...
Forum: News 2010-02-09, 13:00
Replies: 31
Views: 11,337
Posted By Zink
I mean that you could make Windows releases to...

I mean that you could make Windows releases to every code release (if that doesn't take much time or effort to compile it for Windows).

I will answer your comment on the crash later, since I'm a...
Forum: News 2010-02-08, 09:04
Replies: 31
Views: 11,337
Posted By Zink
Ok, I have submitted a new bug for it with more...

Ok, I have submitted a new bug for it with more details.

I mean windows (I have linux too, but I'm not very familiar with it yet). The only compiled version is 0.1.0, and I saw you have takled...
Forum: News 2010-02-07, 18:05
Replies: 31
Views: 11,337
Posted By Zink
I'm impressed it works so well, good work :). I...

I'm impressed it works so well, good work :). I have tried it and it crashed in the prison at the room with a guard in the middle (the one who says "good day fellow nurse"). I can give you more...
Forum: LBA Modifications - General 2010-01-24, 23:19
Replies: 15
Views: 2,321
Posted By Zink
Yes, I barely remember that, but I thought also...

Yes, I barely remember that, but I thought also someone asked for releasing that feature earlier and I did it.

morshem, how could it (what exactly is 'it'?) come out blank?
Forum: LBA Modifications - General 2010-01-21, 09:12
Replies: 15
Views: 2,321
Posted By Zink
I don't think I understand your question.

I don't think I understand your question.
Forum: LBA Modifications - General 2010-01-20, 19:47
Replies: 15
Views: 2,321
Posted By Zink
Version with xml support has been uploaded to my...

Version with xml support has been uploaded to my site (download link is also in my signature), I hope there won't be any more problems :).
Forum: LBA Modifications - General 2010-01-20, 10:09
Replies: 15
Views: 2,321
Posted By Zink
Hmm, you're right. For some reason (unknown to...

Hmm, you're right. For some reason (unknown to me) I have not uploaded the version with xml support to the site. I will fix that when I get back from work today (~7 hours from now).
Forum: LBA Modifications - General 2010-01-19, 22:46
Replies: 15
Views: 2,321
Posted By Zink
Once you have lbt, open one of them in LBA Text...

Once you have lbt, open one of them in LBA Text Editor 2, then choose "Save as" and select xml format.
Forum: LBA Modifications - General 2010-01-18, 18:11
Replies: 15
Views: 2,321
Posted By Zink
I'm not sure if there is any program that can...

I'm not sure if there is any program that can export to a txt file, but with my http://lba.kazekr.net/d.php?n=LBATextEditor2.zip you can export all texts (one island at a time) to an xml file, which...
Forum: LBA Modifications - General 2009-12-23, 09:23
Replies: 6
Views: 1,701
Posted By Zink
There is an easier way. OBrasilo (he recently...

There is an easier way. OBrasilo (he recently changed nickname to Battler) was/is working on a program that can do the conversion between library versions automatically. I'm not sure what stage it is...
Forum: LBA Prequel 2009-11-21, 21:34
Replies: 71
Views: 15,168
Posted By Zink
Some people have problems accessing my site. I...

Some people have problems accessing my site. I don't know where the problem is (my hosting server is probably blocked by their ISPs, or their DNSes don't know about my site for an unknown reason).
...
Forum: LBA Prequel 2009-11-18, 09:28
Replies: 61
Views: 13,149
Posted By Zink
For the Silver Lining I guess they have developed...

For the Silver Lining I guess they have developed a custom engine, which required a lot of work. And as I see the locations are more complicated to make than for LBA (and we have possibility to use...
Forum: LBA Prequel 2009-11-15, 19:42
Replies: 71
Views: 15,168
Posted By Zink
We can't give any estimated time, because it...

We can't give any estimated time, because it highly depends on amount of our free time (and other factors), an this can vary significantly.
Forum: LBA Prequel 2009-10-13, 23:01
Replies: 71
Views: 15,168
Posted By Zink
1.0.0 beta 7 - (in development) snippet: The...

1.0.0 beta 7 - (in development) snippet:
The following issues have been resoved now:

The main menu items for Fragment support. Specifically: opening Grids as Fragments (intended for use with the...
Forum: LBA Prequel 2009-10-02, 19:51
Replies: 61
Views: 13,149
Posted By Zink
LBAWinOwns pretty much summed that up, and I will...

LBAWinOwns pretty much summed that up, and I will try to specify more on some things that I know about.

Twin-E: Originally started by yaz0r, unfinished and now dead (AFAIK). It is in quite...
Forum: LBA Modifications - General 2009-09-13, 12:19
Replies: 2
Views: 1,914
Posted By Zink
It's because HQR files don't keep the file names...

It's because HQR files don't keep the file names inside them. In order to see the names in Architect you have to create a HQD file (HQR Description) with the same name as your HQR file and keep it...
Forum: LBA Prequel 2009-09-08, 21:24
Replies: 71
Views: 15,168
Posted By Zink
Still Delphi 7. I would prefer Delphi 2006, as it...

Still Delphi 7. I would prefer Delphi 2006, as it is far more convenient for me, especially there is the freeware Turbo edition, but it doesn't support third-party components in the visual designer...
Forum: LBA Prequel 2009-09-08, 18:58
Replies: 71
Views: 15,168
Posted By Zink
1.0.0 beta 7 - (in development) snippet: I have...

1.0.0 beta 7 - (in development) snippet:
I have just finished fixing the modified/saving system. Unless it is bugged I shouldn't have reasons to touch it any more.
Remember the dialog that popped...
Forum: LBA Prequel 2009-08-30, 20:58
Replies: 71
Views: 15,168
Posted By Zink
Probably yes, but it's not a priority right now....

Probably yes, but it's not a priority right now. Later, when I am fixing the support for LBA 2 Fragments (which have variable size) I will think about that. It is necessary that we think about the...
Forum: LBA Prequel 2009-08-24, 09:44
Replies: 71
Views: 15,168
Posted By Zink
nope, there are no unused bytes :). But as LBA 1...

nope, there are no unused bytes :). But as LBA 1 map format is different from LBA 2, then why not develop our custom extended format?
Forum: LBA Prequel 2009-08-23, 20:46
Replies: 71
Views: 15,168
Posted By Zink
LBA wouldn't handle them. I can fairly easily...

LBA wouldn't handle them. I can fairly easily make support for bigger maps in Architect (like it supports Fragments from LBA 2, which are smaller than 64x64x25), but there are issues with the map...
Forum: LBA Modifications - General 2009-08-23, 12:59
Replies: 10
Views: 2,819
Posted By Zink
Link, about the bug tracking system: you can ask...

Link, about the bug tracking system: you can ask Alexfont if he would add you to the Sacred Carrot bugtracker hosted in his page. It is a single system for most of the LBA-related programs (mine,...
Forum: LBA Prequel 2009-08-22, 20:57
Replies: 71
Views: 15,168
Posted By Zink
Nope, the maps have constant size of 64 x 64 x 25...

Nope, the maps have constant size of 64 x 64 x 25 cells (and each cell has constant size of 48x38 pixels) in both LBA 1 and 2. So nothing can be done without an engine modifiaction.
Forum: LBA Prequel 2009-08-22, 14:13
Replies: 71
Views: 15,168
Posted By Zink
LBArchitect progress

In this thread I will post information about progress in LBArchitect development, and related information. The main Architect thread (http://forum.magicball.net/showthread.php?t=8308) will be updated...
Forum: LBA Prequel 2009-08-21, 13:03
Replies: 61
Views: 13,149
Posted By Zink
Uhm, I would feel really strange posting...

Uhm, I would feel really strange posting something like this. Given that noone would understand what that means exactly :).

I will then post updates when important things change (for example:...
Forum: LBA Prequel 2009-08-20, 09:21
Replies: 61
Views: 13,149
Posted By Zink
Lightwing, I post updates to Architect in the...

Lightwing, I post updates to Architect in the Architect thread (http://forum.magicball.net/showthread.php?t=8308), but you're right, that I should post it also in the Prequel forum (on the Prequel...
Forum: LBA Prequel 2009-08-19, 13:19
Replies: 61
Views: 13,149
Posted By Zink
So you're aware of the programming progress, and...

So you're aware of the programming progress, and nevertheless you're choosing to ignore the progress we're constantly making. So what proof do you want, exactly?
I'm not talking about memory leak...
Forum: LBA Prequel 2009-08-17, 09:05
Replies: 61
Views: 13,149
Posted By Zink
DF, that could work, but there are some problems....

DF, that could work, but there are some problems.
- We can't simplify the game's storyline much. It should be about the same length as the LBA 1's story, otherwise it will be too short.
- "Two...
Forum: LBA Prequel 2009-08-16, 21:43
Replies: 61
Views: 13,149
Posted By Zink
Ok, forget that. I'm 99% sure we won't...

Ok, forget that.


I'm 99% sure we won't have anything "visual" in 4 months. Because you seem to pass the non-visual progress over. Yes, there is a non-visual progress. Unfortunately, there can't...
Forum: LBA Prequel 2009-08-16, 13:16
Replies: 61
Views: 13,149
Posted By Zink
?? I don't knkow of any playable demos of the...

?? I don't knkow of any playable demos of the Prequel. Maybe you're talking about a playable demo of the Prequengine, that I barely recall (not sure if it ever existed, or had been released to the...
Forum: LBA Modifications - General 2009-08-10, 21:06
Replies: 88
Views: 11,163
Posted By Zink
This google thing really seems more friendly for...

This google thing really seems more friendly for us. Without the tons of stuff from SF that we don't need. I agree on moving.

I'm thinking if it wouldn't be good to move or clone some our projects...
Forum: LBA Modifications - General 2009-07-11, 10:50
Replies: 307
Views: 31,059
Posted By Zink
Could you, please, report all bugs in THE...

Could you, please, report all bugs in THE BUGTRACKER (http://sacredcarrot.xesf.net/mantis/) as I asked for many times before, including the program's startup screen? It doesn't require any...
Forum: LBA Modifications - General 2009-07-10, 18:13
Replies: 88
Views: 11,163
Posted By Zink
So a "module" would be just a description of how...

So a "module" would be just a description of how a plugin that does something should communicate with the program that wants to use its features. Right? If not, then I don't get something here, and I...
Forum: LBA Modifications - General 2009-07-09, 18:46
Replies: 88
Views: 11,163
Posted By Zink
I have stated them :). I mean that it would be...

I have stated them :).
I mean that it would be more a standarized plugin system than an API. As far as I know API is a way a program can communicate with another program, not a plugin.
Forum: LBA Modifications - General 2009-07-09, 16:40
Replies: 88
Views: 11,163
Posted By Zink
I have some doubts. What would this API code...

I have some doubts. What would this API code actually do? Let's say we have a standarized plugin system, and there is, for example, a plugin to load a finle from HQR. The plugin would be in .dll, I...
Forum: LBA Modifications - General 2009-07-05, 11:31
Replies: 307
Views: 31,059
Posted By Zink
As alex said. Version 0.10 is the latest stable...

As alex said. Version 0.10 is the latest stable vesion, without built-in Scene support, beta 6 is the newest beta.

Major changes:
- 0000123: [Feature] Actor templates
- 0000129: [Feature]...
Forum: LBA Modifications - General 2009-07-04, 17:57
Replies: 307
Views: 31,059
Posted By Zink
Not any more :D

Not any more :D
Forum: LBA Modifications - General 2009-07-04, 17:55
Replies: 5
Views: 1,593
Posted By Zink
Beta 6 released! See my sig for the link.

Beta 6 released! See my sig for the link.
Forum: LBA Modifications - General 2009-07-03, 09:38
Replies: 5
Views: 1,593
Posted By Zink
Ah, I know. It's bacause each grid contains kind...

Ah, I know. It's bacause each grid contains kind of list of layouts it uses. It is in order to make the game use as little memory as possible, but in return if a layout is not used by a grid, the...
Forum: LBA Modifications - General 2009-07-02, 16:02
Replies: 5
Views: 1,593
Posted By Zink
Are you using the same library for the base grid...

Are you using the same library for the base grid and ceiling?
Forum: LBA Modifications - General 2009-06-16, 18:44
Replies: 3
Views: 1,762
Posted By Zink
Unfortunately, the game engine needs the original...

Unfortunately, the game engine needs the original files, and I would be surprised if it didn't.

No official information that the project is dead means that it is not. At least unless I'm dead too...
Forum: LBA Modifications - General 2009-06-16, 10:42
Replies: 3
Views: 1,762
Posted By Zink
Welcome to the forum, Lukipela :). The...

Welcome to the forum, Lukipela :).

The program that allows editing grids is called LBArchitect (not the Inventor's mod). Current official version is 0.10, but it's features are limited to Grid...
Forum: LBA Modifications - General 2009-05-30, 09:55
Replies: 307
Views: 31,059
Posted By Zink
Yep

Yep
Forum: LBA Modifications - General 2009-05-18, 18:04
Replies: 24
Views: 2,523
Posted By Zink
Yeah, we can, and... yeah, we can. Though I don't...

Yeah, we can, and... yeah, we can. Though I don't have any contact with them. The incredible_wuk, for an instance, had provided his information way before I first found the MBN, and I don't think...
Forum: LBA Modifications - General 2009-05-18, 09:43
Replies: 24
Views: 2,523
Posted By Zink
I don't. But I think the guy or girl who wrote...

I don't. But I think the guy or girl who wrote its description must had a way to know what it contained. Unfortunately, I have no idea who that was.
Forum: LBA Modifications - General 2009-05-16, 21:35
Replies: 24
Views: 2,523
Posted By Zink
CF, I haven't added/edited anything for some...

CF, I haven't added/edited anything for some months already (except for the actor info file today), so nothing mine should be lost.

LWO, I think 'Shadow sprite' is just what the title says:...
Forum: LBA Modifications - General 2009-05-16, 15:38
Replies: 24
Views: 2,523
Posted By Zink
The file specification is in the LBA File Info...

The file specification is in the LBA File Info page now. I don't know what the "shadow sprite" format is. I guess it may be a standard sprite, but I haven't checked.
Forum: LBA Modifications - General 2009-05-15, 19:49
Replies: 24
Views: 2,523
Posted By Zink
Good point, I haven't added anything to LBA File...

Good point, I haven't added anything to LBA File Info (or just been there) for ages.

I mean: what dimensions in all axes they have in the Scene environment, and where is the object's [0,0,0]...
Forum: LBA Modifications - General 2009-05-15, 09:23
Replies: 24
Views: 2,523
Posted By Zink
No, it's because the game needs some more...

No, it's because the game needs some more information to display a sprite in the game, and so does Architect (that's why it complains about "sprite information").

The additional information is in...
Forum: The Relentless Movie project 2009-05-12, 20:26
Replies: 91
Views: 26,952
Posted By Zink
I have seen it just now. I expected a joke for...

I have seen it just now. I expected a joke for the 1st April, but in fact this is the real RMP, yay :D. So since this was a preview, I guess the full version is coming out soon, eh?

Great job...
Forum: LBA Modifications - General 2009-03-06, 17:08
Replies: 15
Views: 3,120
Posted By Zink
Some of the projectiles are 3D (lasers, darts...

Some of the projectiles are 3D (lasers, darts probably), and others are 2D (magic ball, blowgun balls). The trajectories and damage are probably hard-coded in the game, so no change is possible.
Forum: LBA Modifications - General 2009-02-22, 13:08
Replies: 12
Views: 2,449
Posted By Zink
This is not possible. A grid can use one library...

This is not possible. A grid can use one library at a time only.


Try http://89.174.5.2/ . It is the server on which my site is hosted. If it works (page with a padlock opens), then it is...
Forum: LBA Modifications - General 2009-01-17, 10:55
Replies: 7
Views: 2,082
Posted By Zink
Typing the values by hand is the only way of...

Typing the values by hand is the only way of setting the clipping rectangle right now, sorry. I plan to make it easier, but don't have time now. I like the idea about the warning if the clipping rect...
Forum: LBA Modifications - General 2008-12-14, 11:18
Replies: 66
Views: 46,601
Posted By Zink
You don't have to get separate library, grid,...

You don't have to get separate library, grid, scene and brick files. Designer supports hqs files. Just set the same hqs file for all columns in one row, and the program will extract the necessary...
Forum: LBA Modifications - General 2008-12-03, 18:46
Replies: 23
Views: 4,296
Posted By Zink
From what I remember, ONEIF will execute only...

From what I remember, ONEIF will execute only once, no matter if the condition is trure or false (i.e. if the condition results to false at the time of checking, the code block will never be...
Forum: TwinEngine 2008-12-02, 12:07
Replies: 30
Views: 38,863
Posted By Zink
I'm sorry, I think we've got enough drawing...

I'm sorry, I think we've got enough drawing artists already (I may be wrong, could someone confirm or deny that?). Maybe the other teams (TGR, LID) need someone like you.
Forum: LBA Modifications - General 2008-11-27, 18:42
Replies: 12
Views: 2,449
Posted By Zink
About the libraries: for now you can use LBA BLL...

About the libraries: for now you can use LBA BLL Editor (http://www.obrasilero.com/BLLEdit.zip) written by OBrasilo.
Forum: LBA Modifications - General 2008-11-27, 13:50
Replies: 23
Views: 4,296
Posted By Zink
It tells what index the zone can be referenced to...

It tells what index the zone can be referenced to in the life scripts. For example: if you have a sceneric zone with life script index = 3, then line

IF ZONE == 3

will refer to that zone...
Forum: LBA Modifications - General 2008-11-26, 10:19
Replies: 66
Views: 46,601
Posted By Zink
Yep :).

Yep :).
Forum: LBA Modifications - General 2008-11-24, 16:32
Replies: 23
Views: 4,296
Posted By Zink
Why would you add 120 rows for a single map? One...

Why would you add 120 rows for a single map? One is perfectly enough (well, but the game will crash if someone tries to load a savegame that points to a non-existing Grid).
Anyway, there is no...
Forum: LBA Modifications - General 2008-11-24, 16:07
Replies: 12
Views: 2,449
Posted By Zink
Hmm, I see a "merge Libraries" kind of function...

Hmm, I see a "merge Libraries" kind of function would be useful...
Forum: LBA Modifications - General 2008-11-24, 12:09
Replies: 23
Views: 4,296
Posted By Zink
Just to add something: The Scene properties...

Just to add something:

The Scene properties problem will be fixed in beta 6.
You've wrote a very good guide, Inventor. Could I use it in the Architect's help with some modifications?

Stage...
Forum: LBA Modifications - General 2008-11-16, 15:20
Replies: 307
Views: 31,059
Posted By Zink
I think you told me that, but I forgot :)....

I think you told me that, but I forgot :). Anyway, I checked it and it's right - if the values are = 0, the game crashes. After changing to -1 it works good.
Forum: LBA Modifications - General 2008-11-14, 10:40
Replies: 307
Views: 31,059
Posted By Zink
The program sets all the properties to zeros for...

The program sets all the properties to zeros for new scenes. I thought it should work that way.'m
Forum: LBA Modifications - General 2008-11-12, 21:45
Replies: 307
Views: 31,059
Posted By Zink
Kobold, can you send me the files you have...

Kobold, can you send me the files you have modified/created? When I have some time I would see if they are correct, maybe it's an Archtect bug or something.
Forum: TwinEngine 2008-10-24, 09:21
Replies: 126
Views: 12,930
Posted By Zink
I do have some C++ knowledge, but I'm busy with...

I do have some C++ knowledge, but I'm busy with other things, as you know :).
Forum: LBA Modifications - General 2008-08-16, 13:12
Replies: 126
Views: 12,898
Posted By Zink
Unfortunately, I can't do much about rendering...

Unfortunately, I can't do much about rendering speed. I tried to speed up Grid rendering several times before, but I failed and I don't have time to perform more advanced tries.

The thing that...
Forum: LBA Modifications - General 2008-08-15, 20:27
Replies: 126
Views: 12,898
Posted By Zink
As Alexfont said, I am now working on fixing the...

As Alexfont said, I am now working on fixing the major bugs and also on some manual for the Scenes. The manual is now at the stage of converting Alexfont's Track Script reference to a different...
Forum: TwinEngine 2008-06-28, 17:09
Replies: 126
Views: 12,930
Posted By Zink
Yes, it would be good to make a post (maybe...

Yes, it would be good to make a post (maybe someone reading the blog will want to help?).

And after Lightwing: smootly disappearing ceilings sound great!
Forum: Member Announcements 2008-06-10, 21:30
Replies: 16
Views: 1,269
Posted By Zink
leoboe, sorry for misunderstunding. My nickname...

leoboe, sorry for misunderstunding. My nickname often makes me think about zinc, so I have no idea why I didn't think of it that time :).

Dzięki, Jasiek :)
Forum: Member Announcements 2008-06-09, 19:08
Replies: 16
Views: 1,269
Posted By Zink
Thank you, guys, you're great. Thank you for...

Thank you, guys, you're great.

Thank you for the break, alexfont. Thanks to it I could do one thing I always dreamt of - drinking and women all day long :D.

leoboe, I'm not that old yet,...
Forum: TwinEngine 2008-05-22, 12:29
Replies: 126
Views: 12,930
Posted By Zink
I checked that and you're right that some of the...

I checked that and you're right that some of the files have 0 at the beginning. I have no idea why they did so, especially that not all the files are this way, but only like first 33.

I'm for...
Forum: TwinEngine 2008-05-19, 09:33
Replies: 126
Views: 12,930
Posted By Zink
Alex, the first 0 is not wrong. In this way it is...

Alex, the first 0 is not wrong. In this way it is marked that hidden entries are present after the entry. The next hidden entries also have 0s as the first byte, and the last hidden entry in the...
Forum: TwinEngine 2008-05-17, 19:02
Replies: 126
Views: 12,930
Posted By Zink
We will make compiled versions available for...

We will make compiled versions available for testing, I think.
Forum: TwinEngine 2008-05-11, 19:07
Replies: 126
Views: 12,930
Posted By Zink
That's great :).

That's great :).
Forum: TwinEngine 2008-05-09, 09:33
Replies: 126
Views: 12,930
Posted By Zink
Wow, that's great progress, especially that...

Wow, that's great progress, especially that you're making everything alone.

For keeping the movie aspect ratio maybe you could display them with black belts at the top and bottom of the screen.
...
Forum: Syndicated news 2008-04-29, 10:09
Replies: 12
Views: 4,152
Posted By Zink
Well, if you can call 640x480 a "high...

Well, if you can call 640x480 a "high resolution".
Forum: LBA Prequel 2008-04-28, 09:22
Replies: 31
Views: 7,762
Posted By Zink
I've split the discussion about fake Fred Raynal...

I've split the discussion about fake Fred Raynal account here:

13611
Forum: LBA Prequel 2008-03-21, 08:05
Replies: 31
Views: 7,762
Posted By Zink
About the ending: at this point it is finished,...

About the ending: at this point it is finished, but we always have thoughts that maybe it should be changed because of various reasons. It doesn't matter for the demo, obviously because the demo...
Forum: LBA Prequel 2008-03-20, 11:33
Replies: 31
Views: 7,762
Posted By Zink
Yes, it's alive. It's going rather slowly for...

Yes, it's alive. It's going rather slowly for obvious reasons (real-life work, school, etc.), but it is in constant progress.

And none of us is going to give it up so easily. We are all too tired...
Forum: LBA Modifications - General 2008-03-02, 17:42
Replies: 126
Views: 12,898
Posted By Zink
In addition to what alexfont said, that the Story...

In addition to what alexfont said, that the Story Coder will be obsolete, I have to add a comment, because it might sound like there would be no tool for Scene editing any more (that would allow...
Forum: LBA Modifications - General 2008-01-04, 20:38
Replies: 9
Views: 2,982
Posted By Zink
Yeah, I will put it if you don't have anything...

Yeah, I will put it if you don't have anything against it, Kobold.

Alex, I don't have your translation (didn't even know you made one).
Forum: LBA Prequel 2008-01-04, 14:58
Replies: 7
Views: 3,956
Posted By Zink
OK, seems to be done. Alex, it would be good to...

OK, seems to be done. Alex, it would be good to put a redirect link in the old page as soon as it's up again.
Forum: LBA Prequel 2008-01-04, 14:16
Replies: 7
Views: 3,956
Posted By Zink
Non-working links: some direct links from the...

Non-working links: some direct links from the left side menu (and for some reason some links have addresses: "None (Use URL as Above)"), news images (they are direct links also, I guess).

I will...
Forum: LBA Prequel 2007-10-29, 18:17
Replies: 17
Views: 5,615
Posted By Zink
Demo Delayed... Shame On Us

I know that many of you have been waiting a long time for the Prequel demo (maybe too long), and we greatly appreciate all the support and encouragement around the forums and via email over these...
Forum: LBA Modifications - General 2007-10-05, 22:48
Replies: 307
Views: 31,059
Posted By Zink
I always write here only after the files are...

I always write here only after the files are added to the site.
Connecting problems may be caused by temporary server malfunction, or by a butterfly wing flap in China.
Forum: LBA Modifications - General 2007-10-03, 18:23
Replies: 307
Views: 31,059
Posted By Zink
New version, folks :) ### Changes in version...

New version, folks :)

### Changes in version 0.10:

- New: Builder and Factory now have completely new HQR entries description system. This system is based on HQR Description (HQD) files, which...
Forum: News 2007-09-04, 22:16
Replies: 115
Views: 31,837
Posted By Zink
It would be great if he said officially, that...

It would be great if he said officially, that both:
a) the both games become freeware, and
b) he has the full rights to them (or at least the rights to state the a point)

And for hosting, we can...
Forum: LBA Prequel 2007-09-03, 09:59
Replies: 53
Views: 7,628
Posted By Zink
Don't worry, it shouldn't come in the near three...

Don't worry, it shouldn't come in the near three weeks at least :)

Okay, let's say 1st November 2007. There is a change that we manage to do it till that date. (Note that a month ago we planned...
Forum: LBA Modifications - General 2007-09-02, 13:16
Replies: 307
Views: 31,059
Posted By Zink
It seems that it works okay. You mean the address...

It seems that it works okay. You mean the address moonbase.kazekr.net, right? If it didn't work it might be a passing server problem.
Forum: LBA Modifications - General 2007-09-02, 12:20
Replies: 307
Views: 31,059
Posted By Zink
I find streams working a bit slower (sometimes...

I find streams working a bit slower (sometimes much slower) than regular file reading, for example: it is a lot faster to load the whole file once into a String and read it from there, than to read...
Forum: LBA Modifications - General 2007-09-01, 14:45
Replies: 9
Views: 2,164
Posted By Zink
It seems that the invisible bricks bug still...

It seems that the invisible bricks bug still exists in the newest version (just checked that). I fixed some invisible brick related bugs, but must have overlooked that one. I added it to my to-do...
Forum: LBA Modifications - General 2007-09-01, 14:27
Replies: 307
Views: 31,059
Posted By Zink
Someone is wrong on that site posted by...

Someone is wrong on that site posted by LBAWinOwns about closing the file. Though the solution is okay in general, they are wrong in unwritten assumption that Close() should be always called if...
Forum: LBA Modifications - General 2007-09-01, 14:12
Replies: 36
Views: 4,291
Posted By Zink
Maybe the text colour can be set in the script,...

Maybe the text colour can be set in the script, no?
Forum: LBA Modifications - General 2007-08-23, 21:15
Replies: 8
Views: 1,889
Posted By Zink
There is a guide for LBA 1 Move script (some...

There is a guide for LBA 1 Move script (some elements are identical to LBA 2, but not all). It is included in the Story Coder (in the help).
Forum: LBA Modifications - General 2007-08-23, 21:11
Replies: 307
Views: 31,059
Posted By Zink
Do you mean open an LBA 2 bll (*.bl2), and save...

Do you mean open an LBA 2 bll (*.bl2), and save it as *.bl1 with the brick conversion?
Forum: LBA Modifications - General 2007-07-10, 11:16
Replies: 28
Views: 4,495
Posted By Zink
alex, he's talking about zones, not actors :)

alex, he's talking about zones, not actors :)
Forum: News 2007-07-07, 22:35
Replies: 29
Views: 36,814
Posted By Zink
Alexfont, don't worry, it was just too much time...

Alexfont, don't worry, it was just too much time under construction to wait more, since the engine was ready to release. You can add that info later.
Forum: News 2007-07-04, 10:57
Replies: 29
Views: 36,814
Posted By Zink
Corrected, thanks :)

Corrected, thanks :)
Forum: Fan Creations - General 2007-07-03, 23:19
Replies: 27
Views: 34,824
Posted By Zink
Wow, that was... ummm... great! :D Only the...

Wow, that was... ummm... great! :D

Only the final note was false I think, not that it wasn't in the game, but you could correct it :)
Forum: News 2007-07-03, 23:13
Replies: 29
Views: 36,814
Posted By Zink
At last, after 3 years of development with one...

At last, after 3 years of development with one almost complete rewrite of the engine somewhere along the way, it's finally there :).

It's not finished though, I plan to add many more features to...
Forum: LBA Modifications - General 2007-07-03, 17:06
Replies: 28
Views: 4,495
Posted By Zink
Forgot about that, sorry :)

Forgot about that, sorry :)
Forum: LBA Modifications - General 2007-07-03, 15:38
Replies: 28
Views: 4,495
Posted By Zink
Just to say, that it will be easier to do with...

Just to say, that it will be easier to do with Architect and alexfont's LBA Story Coder, because you will be able to see the changes in real time :)
Forum: LBA Modifications - General 2007-06-07, 12:42
Replies: 307
Views: 31,059
Posted By Zink
0.9. It is always the highest one available in...

0.9. It is always the highest one available in the "product version" box. If a version isn't there, then it means it hasn't been released yet.


I should have changed the status to "feedback", not...
Forum: LBA Modifications - General 2007-06-05, 21:51
Replies: 307
Views: 31,059
Posted By Zink
New version released! Changes: - Fixed:...

New version released!

Changes:
- Fixed: Message saying that there are no invisible bricks in the library was sometimes shown even if there were invisible bricks in the library.
- Fixed: In...
Forum: LBA Modifications - General 2007-06-05, 21:49
Replies: 18
Views: 2,185
Posted By Zink
Then change one byte only. If you don't see any...

Then change one byte only. If you don't see any difference, change another one (but undo the previous changes first). And when you see something weird, you will have to guess the connection between...
Forum: LBA Modifications - General 2007-06-02, 11:58
Replies: 24
Views: 2,980
Posted By Zink
Then it must be something wrong with your...

Then it must be something wrong with your program, or... is it 25kB or 250kB?

Because the file is 110kB, not 11kB. So if your program packs it to 25kB only... :)

Anyway, here are results of...
Forum: LBA Modifications - General 2007-06-01, 22:53
Replies: 24
Views: 2,980
Posted By Zink
Sure, but you have to tell me which hqr file the...

Sure, but you have to tell me which hqr file the 13th entry has to be from... :D (and don't forget about LBA number :)).
Forum: LBA Modifications - General 2007-06-01, 10:46
Replies: 24
Views: 2,980
Posted By Zink
I think he mean my unit DePack.pas, not...

I think he mean my unit DePack.pas, not El-Muerte's DePack.dll.
Forum: LBA Modifications - General 2007-05-31, 18:39
Replies: 24
Views: 2,980
Posted By Zink
Oh, I get it now :) But that's still...

Oh, I get it now :)

But that's still strange. As far as I tested, my proc. produces equal-size files for LBA 2 comression, and even smaller files for LBA 1 compression. Which file exactly...
Forum: LBA Modifications - General 2007-05-31, 14:26
Replies: 12
Views: 2,584
Posted By Zink
LBToolkit, don't waste your energy for making...

LBToolkit, don't waste your energy for making something that has already been almost done. Yes, as a separate programs, not as one, but believe me, it's better this way. If you want to change...
Forum: LBA Modifications - General 2007-05-31, 12:23
Replies: 307
Views: 31,059
Posted By Zink
Soon :). I paused Architect for a while, because...

Soon :). I paused Architect for a while, because I was very close to the end with the LBA File Information engine (it is almost ready for publishing, it just needs some testing for possible bugs). I...
Forum: LBA Modifications - General 2007-05-31, 12:18
Replies: 24
Views: 2,980
Posted By Zink
You should also remove the line If c >=...

You should also remove the line
If c >= 16+CType then Break;
so it will search for the really last occurence of the ssubstring. And then it should produce identical (or almost identical at least)...
Forum: LBA Modifications - General 2007-05-04, 11:54
Replies: 307
Views: 31,059
Posted By Zink
Okay guys & ladies :p. I have set up the new...

Okay guys & ladies :p. I have set up the new domain: kazekr.net (http://kazekr.net), which doesn't contain anyhting particular yet :), but lba.kazekr.net (http://lba.kazekr.net) and...
Forum: LBA Modifications - General 2007-04-26, 15:38
Replies: 307
Views: 31,059
Posted By Zink
The have advert blockers, but I don't want my...

The have advert blockers, but I don't want my site to display adverts no matter if users will block them, or not. An that doesn't count, because there is not such option as free .xxx domain with...
Forum: LBA Modifications - General 2007-04-25, 19:25
Replies: 307
Views: 31,059
Posted By Zink
Someone has to. El pays for this server (or will...

Someone has to. El pays for this server (or will soon) and for the domain. This comes one day for everyone who wants to share his stuff among the web (without adverts).
Forum: LBA Modifications - General 2007-04-25, 10:10
Replies: 307
Views: 31,059
Posted By Zink
Don't know yet. Own domain would be good, but I...

Don't know yet. Own domain would be good, but I would have to pay for it almost the same, as for the hosting. So I don't know yet.


Absolutely... erm... do we have a button?
Forum: LBA Modifications - General 2007-04-24, 16:25
Replies: 307
Views: 31,059
Posted By Zink
OK guys. I have set up a new server for my page:...

OK guys. I have set up a new server for my page: http://lba.netarteria.pl/

It is now only for testing. I have 10 days to test the service for free, before I will have to start paying for it, so it...
Forum: LBA Modifications - General 2007-04-21, 21:23
Replies: 307
Views: 31,059
Posted By Zink
Thanks, but it's time for me to grow up, and stop...

Thanks, but it's time for me to grow up, and stop relying on the others :).
Forum: LBA Modifications - General 2007-04-21, 21:20
Replies: 145
Views: 20,264
Posted By Zink
All colours supported by html standard are...

All colours supported by html standard are possible. Here is the list: http://www.htmlgoodies.com/tutorials/colors/article.php/3478961

I didn't make any name-to-code conversion, the engine just...
Forum: LBA Modifications - General 2007-04-19, 16:10
Replies: 307
Views: 31,059
Posted By Zink
Probably... it seems I will have to switch to a...

Probably... it seems I will have to switch to a paid server soon.


At last! :)
Forum: LBA Modifications - General 2007-04-19, 15:51
Replies: 145
Views: 20,264
Posted By Zink
You mean: in the extension edit page? You can...

You mean: in the extension edit page? You can always type in the hex code. You couldn't do that if it was a combo, that's why I made it so.
Forum: LBA Modifications - General 2007-04-19, 15:25
Replies: 9
Views: 1,481
Posted By Zink
Rincevent, give me your e-mail, I will send you...

Rincevent, give me your e-mail, I will send you the source code if you can't download it from my page.
Forum: LBA Modifications - General 2007-04-18, 11:05
Replies: 307
Views: 31,059
Posted By Zink
Confirmed. It does that for all libraries (can't...

Confirmed. It does that for all libraries (can't find the invisible layouts for some reason if a new grid is created). You can work it around by manually fiding an invisible layout in the library,...
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