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Showing results 1 to 25 of 1070
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Search: Posts Made By: Zink
Forum: General 2017-09-10, 18:33
Replies: 14
Views: 683
Posted By Zink
I think this is because the scene of reunion with...

I think this is because the scene of reunion with Zeelichians is made as a regular Scene, so the engine still works in full, and checks for Twinsen's life amount. To make the game ignore Twinsen's...
Forum: General 2017-05-02, 10:02
Replies: 2
Views: 422
Posted By Zink
For HQR look here:...

For HQR look here: http://lbafileinfo.kazekr.net/index.php?title=High_quality_resource

I don't know about save files, but there are some guys that do, and maybe they will answer.
Forum: General 2017-04-21, 19:20
Replies: 7
Views: 936
Posted By Zink
No, it's the teacher. I don't know why it didn't...

No, it's the teacher. I don't know why it didn't work for you. I have seen the scene several times after talking to the teacher.
Forum: LBA Modifications - General 2017-02-04, 21:04
Replies: 89
Views: 3,759
Posted By Zink
I don't remember where I've seen it exactly, but...

I don't remember where I've seen it exactly, but I can clearly reckon that the models had something called "shade information", and that its format was unknown. And looking at the Twinsen's pictures...
Forum: LBA Modifications - General 2017-02-04, 11:05
Replies: 89
Views: 3,759
Posted By Zink
By 'data blocks' I mean the actual information...

By 'data blocks' I mean the actual information for vertices, polygons, etc. The data the offsets point to.
Nice to hear you are figuring it out.


I might have seen that thread, but I'm not...
Forum: General 2017-02-02, 08:47
Replies: 7
Views: 936
Posted By Zink
There is another hidden cutscene, played when you...

There is another hidden cutscene, played when you take a wrong path in the temple of Bu cart maze.
Forum: LBA Modifications - General 2017-02-02, 08:42
Replies: 89
Views: 3,759
Posted By Zink
Some files (grids are the ones I know of) have...

Some files (grids are the ones I know of) have additional data after the usual offset block and data block. This addition is not in the same format as the rest of the file. For grids it's an array of...
Forum: LBA Modifications - General 2017-02-01, 11:17
Replies: 89
Views: 3,759
Posted By Zink
The Shape file also contains different kinds of...

The Shape file also contains different kinds of objects. Perhaps that would be similar to the models: http://lbafileinfo.kazekr.net/index.php?title=LBA2:Shape_file
Forum: LBA Modifications - General 2017-02-01, 08:18
Replies: 89
Views: 3,759
Posted By Zink
I have only one idea: the offset block in LBA in...

I have only one idea: the offset block in LBA in some files ends with an additional offset, which is equal to the total size of the file in bytes. If that is so, the offset must be updated when you...
Forum: LBA Modifications - General 2017-01-31, 09:04
Replies: 89
Views: 3,759
Posted By Zink
Glad to be of help :) My story is quite...

Glad to be of help :)

My story is quite similar. I wanted to translate both games into Polish, so I needed a text editor, and a way to make accented characters (ąćęśżłó). A text editor was there...
Forum: LBA Modifications - General 2017-01-30, 09:39
Replies: 89
Views: 3,759
Posted By Zink
What a great progress you are making! Nice...

What a great progress you are making!

Nice to see some new tools will be coming. Good luck with this.
Forum: LBA Modifications - General 2016-12-09, 11:24
Replies: 10
Views: 1,026
Posted By Zink
It's nice another person starts learning...

It's nice another person starts learning programming and likes it :).
The structures, unions, etc. seem confusing at start, but get very natural and easy once you are used to them.
Good luck :)
Forum: News 2016-12-09, 11:17
Replies: 20
Views: 5,065
Posted By Zink
I have talked with Frederick a few times by...

I have talked with Frederick a few times by e-mail, and what I can say is that he often takes a very long time to respond, or doesn't respond at all. I think he's just got too many messages to...
Forum: General 2016-10-19, 19:22
Replies: 17
Views: 1,569
Posted By Zink
Look like it's more complicated than simple...

Look like it's more complicated than simple adding a command.

The scenes where the buggy may enter contain a special actor with an empty car model (appearing conditionally), and special script...
Forum: General 2016-10-19, 12:09
Replies: 17
Views: 1,569
Posted By Zink
I think it might be as easy as adding INIT_BUGGY...

I think it might be as easy as adding INIT_BUGGY command at the beginning if the Twinsen's script for each scene. Also the latest version of Architect should be able to open outside scenes in...
Forum: First aid 2016-06-27, 08:36
Replies: 21
Views: 1,395
Posted By Zink
Actually, my script powers are available to...

Actually, my script powers are available to everyone, through the "Downloads" section of my site :D
Forum: First aid 2016-06-26, 09:57
Replies: 21
Views: 1,395
Posted By Zink
I meant: only if the task of taking the pot to...

I meant: only if the task of taking the pot to its owner has not been given yet. So it won't appear twice.
And perhaps there are other conditions (apart from the LeBorgne's treasure task), but they...
Forum: First aid 2016-06-22, 09:11
Replies: 21
Views: 1,395
Posted By Zink
Out of curiosity I have just checked in the...

Out of curiosity I have just checked in the scripts: the Sphero will be spawned if Twinsen walks in discrete mode on the pathway section between the trash can and the lamp post. Of course only if the...
Forum: General 2016-05-24, 08:20
Replies: 17
Views: 987
Posted By Zink
I'm not sure, I have a programming knowledge, so...

I'm not sure, I have a programming knowledge, so I can't check myself :).
But I think it should be easy enough to understand for anyone.
There is no help for LBA2 scripts, but large part of it is...
Forum: LBA Modifications - General 2016-05-22, 12:20
Replies: 54
Views: 2,465
Posted By Zink
So you start the game being already dead (if...

So you start the game being already dead (if every aspect) :D
Forum: General 2016-05-22, 12:13
Replies: 17
Views: 987
Posted By Zink
There is a way. Just edit the scripts :)

There is a way. Just edit the scripts :)
Forum: General 2016-05-13, 11:18
Replies: 16
Views: 650
Posted By Zink
Oh, too bad, I won't be able to participate at...

Oh, too bad, I won't be able to participate at that time. I hope it will be recorded somehow.
Forum: SpeedRunning 2016-05-05, 21:19
Replies: 30
Views: 1,593
Posted By Zink
I'm sure such information should be in the main...

I'm sure such information should be in the main section of the forum, not in the Speedrunning. That should get it more attention. I know you will be watching speedrunning, but if you talked about LBA...
Forum: General 2016-05-05, 21:10
Replies: 9
Views: 628
Posted By Zink
I remember someone asking the same question...

I remember someone asking the same question several years ago, and someone else (yaz0r perhaps) said that it stands for "diamond", but I really don't know how. He didn't give any more explanation.
Forum: General 2016-04-18, 19:18
Replies: 17
Views: 987
Posted By Zink
Not a savegame. The scene script. LBArchitect can...

Not a savegame. The scene script. LBArchitect can edit LBA2 scenes - including isometric ones, although not visually.
Showing results 1 to 25 of 1070

 
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