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Search: Posts Made By: Proxx
Forum: Fan Games 2015-03-17, 22:28
Replies: 15
Views: 5,073
Posted By Proxx
I just finished my blurry glass pane feauture and...

I just finished my blurry glass pane feauture and added some new elements to my editor in the last days: http://www.nitro-meca.com/.

The blurry glass is implemented with a render-to-texture...
Forum: Fan Games 2015-03-15, 19:13
Replies: 430
Views: 119,730
Posted By Proxx
I agree. What development platform/environment do...

I agree. What development platform/environment do you use? I use Visual Studio for my project and in combination with Wix Toolset (http://wixtoolset.org/) it's quite straightforward to build and...
Forum: Fan Games 2015-03-15, 19:04
Replies: 15
Views: 5,073
Posted By Proxx
All shaders are written by hand. This way, I can...

All shaders are written by hand. This way, I can combine several techniques like fbx model bone transformation (learned it in this (http://www.richardssoftware.net/Home/Post/34) tutorial by Eric...
Forum: Fan Games 2015-03-15, 10:12
Replies: 430
Views: 119,730
Posted By Proxx
Really nice drawings! Do you already have a...

Really nice drawings! Do you already have a release plan for your remake? I'd love to test your game and see it live. :cool:
Forum: Fan Games 2015-03-13, 23:32
Replies: 15
Views: 5,073
Posted By Proxx
Thanks, I am happy that you guys like my project....

Thanks, I am happy that you guys like my project. :)
When I release the editor, I will definetly need some testers to find some bugs and to know where usability can be further improved. Are you then...
Forum: Off topic 2015-03-06, 10:29
Replies: 27
Views: 4,159
Posted By Proxx
Lol, I just took this picture to refresh my trig...

Lol, I just took this picture to refresh my trig skills and implement curved walls in the last feature set... :lol:
Forum: Off topic 2015-03-04, 20:54
Replies: 27
Views: 4,159
Posted By Proxx
This is an excellent idea. But I still would...

This is an excellent idea. But I still would recommend to start with a book or basic tutorials before diving into this.
And then if you start with minecraft mods, you really learn to use libraries,...
Forum: Off topic 2015-03-04, 18:10
Replies: 27
Views: 4,159
Posted By Proxx
In the theoretical part of the studies math is...

In the theoretical part of the studies math is the basis for almost all runtime computations. At least in Germany - I don't know about other countries - we made heavily use of mathematical proves...
Forum: Off topic 2015-03-04, 14:20
Replies: 27
Views: 4,159
Posted By Proxx
I finished my Master of Computer Science last...

I finished my Master of Computer Science last year. Here some advices:

Concerning Java: Buy a book. Your teacher can give you tips which book fits best to his lectures. There is not THE way to...
Forum: Fan Games 2015-02-28, 13:29
Replies: 15
Views: 5,073
Posted By Proxx
Thanks! I'm trying to keep the Set Editor as...

Thanks!
I'm trying to keep the Set Editor as flexible as it's possible to allow all modelers to be free in their creativity. On the other hand, no one should be stressed by being forced to model...
Forum: Fan Games 2015-02-28, 00:30
Replies: 15
Views: 5,073
Posted By Proxx
I just created a new post in my blog about new...

I just created a new post in my blog about new set elements and some editor improvements:

http://www.nitro-meca.com (http://www.nitro-meca.com/#New walls, better performance and multi screen...
Forum: Fan Art 2015-02-27, 13:13
Replies: 103
Views: 17,326
Posted By Proxx
Nice work! :tup:

Nice work! :tup:
Forum: General 2015-02-24, 13:35
Replies: 62
Views: 9,968
Posted By Proxx
As long as a new LBA is not officially announced...

As long as a new LBA is not officially announced by them, I do not expect them to bring it out. I'm already waiting for toooo long. :?
Forum: Fan Games 2015-02-24, 11:23
Replies: 15
Views: 5,073
Posted By Proxx
Thanks! Yes, flexibility is indeed one of the...

Thanks!
Yes, flexibility is indeed one of the main problems. Another one is finding the balance between hardcore-detail-modeling (whichs gives much freedom in game flow creation) and...
Forum: Fan Games 2015-02-23, 19:10
Replies: 15
Views: 5,073
Posted By Proxx
The nitro-meca project

Hi,

today I would like to present you the current development progress of my project: a game creator for LBA like games called nitro-meca.

On my webpage http://www.nitro-meca.com I post from...
Forum: Fan Games 2015-02-22, 14:13
Replies: 430
Views: 119,730
Posted By Proxx
Nice new blog! But I think you shout change the...

Nice new blog! But I think you shout change the blog system language to english. Interesting, it seems to be Polish at the moment, is it? My parents are from Poland. :-)
Forum: Fan Games 2015-01-20, 22:49
Replies: 430
Views: 119,730
Posted By Proxx
This project is just awesome. :eek: :tup: I'm...

This project is just awesome. :eek: :tup:
I'm curious about the future progress. A playable game would really be cool.
Forum: Fan Creations - General 2015-01-20, 22:33
Replies: 7
Views: 2,775
Posted By Proxx
Thanks for the answers. :-) After the birth...

Thanks for the answers. :-)

After the birth of my son (yay!!!) I now want to get back to my projectc - step by step. How exciting are the days!

I tried to contact Frédérik Raynal by the contact...
Forum: Fan Creations - General 2014-10-23, 21:06
Replies: 7
Views: 2,775
Posted By Proxx
Thanks for your replies. My project will...

Thanks for your replies.

My project will definetly be a stand alone game that will run without any original LBA files.

@Angelus: I think my project is comparable to yours. I am developing my...
Forum: Fan Creations - General 2014-10-20, 14:55
Replies: 7
Views: 2,775
Posted By Proxx
LBA Copyright - where to ask for permission?

Hello everybody,

for over a year now, I am working on a private project that is strongly related to LBA. It is a game editor for creating and playing self made LBA stories and includes models and...
Forum: Member Announcements 2014-10-20, 14:30
Replies: 6
Views: 831
Posted By Proxx
Wink Hi @all!

Hello LBA friends!
My name is Michael, I am 29 Years old and loved to play both LBA1 and 2.
The Magicball Network is a place I visit every time when I want to refresh good old memories on LBA....
Showing results 1 to 21 of 21

 
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