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Old 2017-04-06, 08:33
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MrQuetch MrQuetch is offline
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Join Date: Apr 2011
Location: United States
Posts: 708
Holy crap... Looks good, Jasiek!

I always get confused between you and Angelus. I guess Angelus has it harder though - making those engines from scratch and whatnot.
We both use programs that are already made for game development. I like to use Unity as well, and have learned much from it within the past year.

May I ask how you got those nodes like that? Is that a part of Unity? The interfaces looks different though. I understand the different types of maps for rendering models, but it looks like the nodes allow even better results. How'd you manage this?

Finally, did you program your own shaders? Sorry, there's so much to look at here - figured it's better if I just simply ask. Thanks.

Good luck, and keep up the work!
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