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Old 2019-11-01, 21:03
BardBun BardBun is offline
Magic Level: Yellow Ball
 
Join Date: Sep 2019
Posts: 15
I don't think you'd need the old software they used, though it would certainly help getting close to the visuals.

All you have to do is render the videos in 640x400px or 640x480px with limited colours and find the level of anti-aliasing they've used.
Not sure what VGA mode they used for LBA1/2, but somewhere around 256 colours you should be getting the same visual output or very close to it.

I'm also not sure what resolution the videos are in, but in general DOS games that are in 640x480px still use a resolution of 640x400px for any video cutscenes.


Everything else, the light effects, 3D models and distinctive look depends on the 3D modeller to get as close to the original as possible.



Cinema4D is a great programme to do 3D stuff in.

Last edited by BardBun; 2019-11-01 at 21:12.
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