Thread: LBA2 Remastered
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Old 2018-02-05, 21:56
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xesf xesf is offline
Magic Ball Master
Join Date: Sep 2002
Location: Dublin
Posts: 7,762
Hi MrQuetch,

Thanks for your words.

I'd like to apologize, I guess Lupin will fill the same.
We knew you were pretty involved in the model formats and we had most of the things discovered, at the least a good part of it, but we couldn't give much hints compared from what I gave at the time, or else people could notice we both were working on the project. We wanted to keep it in secret until we had something concrete to show.

As documentations are pretty time consuming and we are focus on the game implementation we never improved the specs. We did update some LBA Info wiki pages, but not as we expect.
The source will be available soon, so I guess the community can also contribute by adding as much info into the LBA Info wiki based on what we are doing.

All help is welcome, so I am pretty sure a lot members in the community we be able to help in some shape or form.
LBA2Remake v0.4.0 released - open source re-implementation of the LBA 2 original engine for the web.
[Play on Browser]|[Changes]|[Github]

The Sacred Carrot website
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