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Old 2008-12-15, 09:28
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David David is offline
Magic Ball Master
 
Join Date: Dec 2008
Location: Barcelona
Posts: 1,683
First be sure you downloaded the last version v1.1
Then did you copy ALL the files in the same folder and then launch the application ?
You should see 2 executable (window mode and full screen mode) 5 apllication files and a readme file
If it's not that, could the 3D card, or because you don't use W2000/XP.
You also need at least 1GB of RAM and 256Mb video RAM

For the 3D card, there are two restrictions: you need at least 512x512 texture size support (dont know any cards with less...) and the GL_ARB_multitexture extension, one of the first extension that appeared on graphic cards.
The excellent free Opengl Extensions Viewer called GLView from http://www.realtech-vr.com/ show me this, on my report tab :


Renderer: ASUS EAH3850 Series
Vendor: ATI Technologies Inc.
Memory: 1024 MB
Version: 2.0.7055 Release
Shading language version: 1.10
Max number of light sources: 8
Max viewport size: 8192 x 8192
Max texture size: 8192 x 8192
Max anisotropy: 16
Max samples: 8
Max draw buffers: 4
Max texture coordinates: 8
Max vertex texture image units: 0


Extensions: 90

GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_fragment_program
GL_ARB_fragment_shader
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_shader_objects
...

By now, it worked succesfully on 3 computers and crashed on the 4th one...
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Last edited by David; 2008-12-15 at 11:51.
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