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Old 2009-06-09, 19:12
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David David is offline
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Join Date: Dec 2008
Location: Barcelona
Posts: 1,683
I'm planning to use LUA scripting for the game
Why ?
Because it is said to be the easiest language for game programming, and also because it's easy to make it comunicate with C++.
it could be use to define dialogs, make some basic attack/defend AI for bots, trigger, doors opening/closing etc...
For pathfinding, which can be consider like AI, I'll make C++ do the work. If you're interested, check that amazing page : http://www.grinninglizard.com/MicroPather/
Flag for material/noise should come with the 3D architect
Effects like dynamic texture, reflection, particles should come when everything works.
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