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Old 2009-06-22, 20:01
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Jasiek Jasiek is offline
Do the evolution.
 
Join Date: Jul 2003
Location: You forgot Poland.
Posts: 7,723
I'll ask again . Is using an animated sprite as opposed to a sprite moved around via a script really necessary? this way you have a script for trees, grass, flowers etc. And you don't have to animate each sprite separately.
Imo, moving the vegetation would be a lot more cpu/gpu friendly with a script as opposed to an animated sprite ( 1 image vs 6 or more). Anyways, for what I meant about transparent sprites you could look at the grass tufts sprites littering the ground in my last demo. Apart from the edges of the grass that are transparent, the whole piece of grass is also a bit transparent (like in Beyond Good & Evil), so it looks a bit more smooth and fits the ground really nice. I know it's not "real", but for a game like LBA it makes it all look a lot more smooth.
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