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Old 2009-07-02, 17:42
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David David is offline
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Join Date: Dec 2008
Location: Barcelona
Posts: 1,683
Quote:
Originally Posted by Darkflame View Post
I dont think it should be just a clone of LBA, but imho, some form of multi-level support is very needed.

Maybe theres premade code about for positioning characters in the z axis to the mesh under them?
So people writting Lua scripts done need to worry about z, but the charecter still can move up/down hills.

Id like, if possible, for this engine to be used for remakes, fan games, psydo-sequals, and completely unrelated but similar styled games.
As I said before, one stair level doesn't mean flat level. As long as there is one possible Z for one (X,Y), the engine can do the job, Z becomes transparent to user when writing Lua script.

More members opinion needed here !
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