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Old 2018-11-01, 11:31
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Jasiek Jasiek is offline
Do the evolution.
 
Join Date: Jul 2003
Location: You forgot Poland.
Posts: 8,100
Yeah, a lot of that posture is a mix between animation, muscle group limits, bone positions and realtime IK.

I've shrunk the stomach slightly and pulled the chest a little bit forward, but I like the shoulders as round :P


Animation is mostly from mocap, but I'm going to have to edit it slightly to get some kinks out at some point. There's also a slight limp in the normal walking animation, which needs fixing.
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