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Old 2016-11-22, 10:27
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xesf xesf is offline
Magic Ball Master
 
Join Date: Sep 2002
Location: Dublin
Posts: 7,824
Both codes have been written in C with performance code in ASM.
There are quite a few low level code in the game, but I think its mainly in LBA1. The overall is C.

Your best choice at this stage is to look at TwinEngine implementations on github.
You have the reverse engineer implementation as well as the ResidualMV LBA1 and LB2 implementation.
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TwinEngine v0.2.1 win32 beta released - open source re-implementation of the LBA 1 original engine.
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