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Old 2017-06-11, 22:28
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gravel22 gravel22 is offline
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Quote:
Originally Posted by MrQuetch View Post
If you do start it again, and get as far as the scene management besides grid management that'd be pretty neat!

Since I've been getting better at programming, it wouldn't be hard to find out the formula of how the sprites are stored for LBA1. I've already done so for LBA2.

I've even been thinking of how I could convert audio (such as WAV, MP3, etc) to VOC files - which is what LBA1 uses for it's audio.

This may be a bit more difficult though - I know the WAVs partially but not enough to get them to VOCs yet. Perhaps I ought to study how the VOC's are stored, since I haven't yet.
Nice man! That would be pretty neat to replace some sounds by another. Already that would be great.
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