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General The general chatting goes on in here. That means talk about the LBA games and its world. |
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#1
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Christmas Gift !!!
here's my small Christmas gift
![]() ![]() ![]() ![]() -just replace the RESS.HQR inside LBA2's installation directory ( backup first !!! )
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"Because we don't know when we will die, we get to think of life as an inexhaustible well, yet everything happens only a certain number of times, and a very small number, really. How many more times will you remember a certain afternoon of your childhood, some afternoon that's so deeply a part of your being that you can't even conceive of your life without it? Perhaps four or five times more, perhaps not even that. How many more times will you watch the full moon rise? Perhaps twenty. And yet it all seems limitless." --- Paul Bowles Last edited by Quetch; 2007-12-25 at 00:25. |
#2
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Looks cool! Good work Quetch i'm downloading now
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LBA:LID Demo v1.0 HERE Report bugs here! Thanks Alexfont! ---------------------------------------- Take a look at Vindish's mod! |
#3
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haha, funny idea
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There is no spoon, just a fork ![]() Listen to my band's EP on one of the following links! ![]() Check it out: https://soundcloud.com/inglorious-da...orious-days-ep http://ingloriousdays.bandcamp.com/ http://open.spotify.com/album/3C1idn10yT06VK0qPiusku |
#4
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hey thanks guys !!!
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"Because we don't know when we will die, we get to think of life as an inexhaustible well, yet everything happens only a certain number of times, and a very small number, really. How many more times will you remember a certain afternoon of your childhood, some afternoon that's so deeply a part of your being that you can't even conceive of your life without it? Perhaps four or five times more, perhaps not even that. How many more times will you watch the full moon rise? Perhaps twenty. And yet it all seems limitless." --- Paul Bowles |
#5
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Haha, nice one.
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#6
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lol.
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YouTube channel: |
#7
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Yeah it's really cool
I love those little Modifications hopefully the first modifications of the LBA heighmaps will come soon too ![]() btw: we can now say that AE:Zeitreise really didn't came from the future because the Prequel Demo stilll in't out is it ![]() |
#8
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No, it's just that his appearance to this time line made it turn of to one that he did not experience. If he never came it would've been out by now
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LBA Image Creator project (image by leoboe! ![]() Get the Jump-Save-Bug graphically explained here |
#9
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but why should the prequel team work slower just because HE has said they would be finished until Christmas??
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#10
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They assumed it would be out so they didn't work as hard!
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#11
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O.o strange but would be a explanation een if it's one hardly to believe
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#12
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I don't know what they are planning to do with the Prequel ... cause in 2 hours I've already made 3 grids and made Twinsen start in one of them ... so the small things are VERY easy to mod in LBA1 ... only the triggers ( story code events ) are very hard to make
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"Because we don't know when we will die, we get to think of life as an inexhaustible well, yet everything happens only a certain number of times, and a very small number, really. How many more times will you remember a certain afternoon of your childhood, some afternoon that's so deeply a part of your being that you can't even conceive of your life without it? Perhaps four or five times more, perhaps not even that. How many more times will you watch the full moon rise? Perhaps twenty. And yet it all seems limitless." --- Paul Bowles |
#13
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Yes, Good work!
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