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Fan Games A forum for discussion of any demos and fan games being made. Not for discussion of Modifications.

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  #201  
Old 2007-06-08, 12:41
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FAAAAR too much, that is just an annoying effect

The other stuff looks awesome though
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  #202  
Old 2007-06-08, 14:13
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dude that looks amazing ...
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  #203  
Old 2007-06-08, 23:17
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its quicker in game, plus those enemies are set up like that just for test purposes, you'll never get a chance to kill 6 enemies together that easily and close together
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  #204  
Old 2007-06-08, 23:47
ChaosFish ChaosFish is offline
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Looks nice!

btw: I still don't know what this game has to do with LBA
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  #205  
Old 2007-06-09, 00:58
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it is a rather superficial fan game
being that Ive only really lifted a few characters from the franchise, but later on in the game it will seem rather fitting, snow boarding, dinofly, catamaran etc, it will be great
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  #206  
Old 2007-06-09, 02:07
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Looks nice. The only weird thing to me seemed to be the animation of how the magic ball comes back (sort of a pendulum-esuqe motion?), which looks a bit odd. Although, that might just be due to the small distance that it travels.
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  #207  
Old 2007-06-09, 07:51
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made a new trailer, its basically a speed run of the now ridiculously easy level 1
Oh, and even if you hate the song, please don't give me a low rating
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  #208  
Old 2007-06-09, 11:14
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Well, without the song, it would be perfect.
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  #209  
Old 2007-06-10, 07:03
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Level 3 is done

I'm actually pretty proud of level 3, spent quite a while on it.
we're nearly done, Cocopuffs is going away next weekend, hopefully we can get it done by then
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  #210  
Old 2007-06-10, 10:39
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Wow, awesome trailer, and I do hate the song, really, really hate it. There's not enough violence in the world to emphasize how much I hate it .
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  #211  
Old 2007-06-10, 10:44
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don't understand the hate, had to find a song that had three sorta 'parts' at the start to fit the graphical intro, then get straight into it to match the gameplay.

It takes quite a while to find a song that fits in production wise, mood wise is completely opinion though

edit-
oh, and I just made a little image to go with the demo that explains the controls:

and I've nearly finished the new story's graphics
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  #212  
Old 2007-06-10, 12:31
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Would it be possible to make a Linux version?
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  #213  
Old 2007-06-10, 13:57
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So we will have customizable controls? Because Z is still between T and U on my keyboard.
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  #214  
Old 2007-06-10, 21:45
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Quote:
Originally Posted by .TakaM View Post
don't understand the hate, had to find a song that had three sorta 'parts' at the start to fit the graphical intro, then get straight into it to match the gameplay.
I gave you 5 stars I agree it fits montage-wise, but the style absolutely does not fit, I mean rap(hip-hop, whatever)??? It doesen't give a sense of adventure, doesen't give you goose bumps and raise your hair making you scream I WANT IT ALL AND I WANT IT NOW! It's just, well, lame... In my humble opinion, you should've used a movie track, or some symphonic or classical music track.


Offtop://
Anyway, I hate the "style" of that "music", I could count on the fingers of my one hand rap pieces that are truly art, real music, made by proffesionals(or people with talent), I can't understand how did the style, started by songs like Can't touch this, evolved into a meeningless pulp like that...
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  #215  
Old 2007-06-11, 02:37
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Finished Baldino's base sprite:

just need to make him walking and waving at Twinsen
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  #216  
Old 2007-06-11, 10:41
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Finished Baldino's animations:

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  #217  
Old 2007-06-11, 15:37
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Baldino is greyer I think, and don't have horns.
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  #218  
Old 2007-06-12, 01:27
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he is greyer yeah, but making him blue is just part of the style.

and he did have tusks, atleast in LBA2, I added a lab coat to make him look a bit more like an inventor
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  #219  
Old 2007-06-12, 03:03
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Haha Very cool! .
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  #220  
Old 2007-06-12, 09:03
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anyone wanna have a go at making the sound effect for baldino when he waves?
Im thinking something like "Ahoy-hoy"
you can hear me having a go at it here:
http://www.sendspace.com/file/ljn3z9

if you've got a mic, just have a go, I can edit your voice to make it a bit more cartoony if you want
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  #221  
Old 2007-06-12, 12:52
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here http://www.sendspace.com/file/we3eto
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  #222  
Old 2007-06-12, 18:23
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Heh, I don't have a mike, I might try it with the record option from my mp3 player, later tough.
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  #223  
Old 2007-06-12, 18:52
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My attempts:

http://www.sendspace.com/file/gc0n8s
http://www.sendspace.com/file/kyou80
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  #224  
Old 2007-06-14, 02:50
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lol, very good stuff, but I think the quality is just a little too low to use

another thing I need some help on, is naming a device in the game, does anyone know what sendell's magic was called? or if the magic in LBA had a name?
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  #225  
Old 2007-06-14, 08:59
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suggestions : GLYPH magic, WAND magic, TWEN magic
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"Because we don't know when we will die, we get to think of life as an inexhaustible well, yet everything happens only a certain number of times, and a very small number, really. How many more times will you remember a certain afternoon of your childhood, some afternoon that's so deeply a part of your being that you can't even conceive of your life without it? Perhaps four or five times more, perhaps not even that. How many more times will you watch the full moon rise? Perhaps twenty. And yet it all seems limitless." --- Paul Bowles
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