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  #1  
Old 2017-10-18, 01:11
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MrQuetch MrQuetch is offline
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Post LBA - Like Homebrew?

I know it has been a long time and that I haven't posted any previous progress since some of my other threads in this, "Fan Games" section.

I really don't want to say a lot this time, so I'll just make it short.

But, I wanted to know what you guys think about homebrew. I've mentioned before that I've been learning C for the Nintendo 64. I've also been looking at C++ for newer systems like Gamecube, Wii, 3ds, etc. I know enough code to start drawing graphics on these, but it is going to take a lot more if I want to do something really cool.

It is some really cool stuff, and wanted to know if I should try and make an LBA - like game for one of these. Do you guys like the sound of that? Or should I not even bother.

Thanks.
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Old 2017-10-18, 01:52
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XXStranger XXStranger is offline
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That would be great. Cheer up. I wish I could make videogames.
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Old 2017-10-19, 05:50
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MrQuetch MrQuetch is offline
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Thanks for the reply, XXStranger.

I think it would be really cool to see an LBA-like game on either DS or 3DS. I'm currently waiting for another computer to ship in because the one I'm using right now has some trouble - cannot use my toolchain or compile roms at the moment. This sucks because it is what I need to make the stuff. I had a program called Game Maker Studio, but once I got the stuff for other games, GMS no longer worked...

I think I'll have two computers to do two different things on. One for GMS, and the other purely for the toolchain. Kind of sounds like a waste, but I have plans for putting the computer to good use so it's well worth the money.

Before Darkflame died, he mentioned that he had access to the DS toolchain earlier, but that he no longer had access to it several years later.
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Old 2017-10-19, 23:38
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Homebrews are awesome, and I played a few ones that are really great !
Always bother, and if you choose the 3DS, I'll be happy to alpha/beta test it
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Old 2017-10-20, 22:17
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MrQuetch MrQuetch is offline
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Quote:
Originally Posted by Polaris View Post
Homebrews are awesome, and I played a few ones that are really great !
Always bother, and if you choose the 3DS, I'll be happy to alpha/beta test it
Hey, that's cool! I've never personally played homebrew on the 3ds.

The 3ds looks like it'll be easier to program then the N64 - though I could be wrong. But, it looks like most of the, "behind the scenes" code is already done. I bet I could at least get a Twinsen model moving around.

The only real thing I can do right now is study some C and C++ code, as well as making models and textures. The 3ds uses *.bin for it's textures and the arrangement of pixels is really different for some reason.
Currently writing my own program in another version of GMS (2), which will allow me to open a bitmap and export it to a *.bin.

Thanks for the heads up on testing.



Here is some older work I have for the N64.

It isn't anything LBA-ish, but the sky box rom (come to think of it) reminds me of the LBA2 Menu as you first open the game before starting or loading a file.

They all work on actual hardware except for one - the 3d trail on the bottom right.

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Last edited by MrQuetch; 2017-10-20 at 22:25.
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