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TwinEngine An opensource reimplementation of the Little Big Adventure game engine. [url]http://twin-e.googlecode.com[/url]

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  #1  
Old 2013-12-30, 12:52
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Twinsun TwinEngine v0.2.0 win32 beta released

New windows version of the engine released. It fixes some important bugs left on the previous version. It's a bit more stable even knowing we still have some major bugs to solve.
The game should be compatible but no Holomap support yet.

If you find any bugs, please report them here: http://code.google.com/p/twin-e/issues/list

The engine can be downloaded here: https://code.google.com/p/twin-e/downloads/list

Changes in this version:
Quote:
# 0.2.0 - 30.12.2014
- Prequengine and TwinEngine merged into a single project.
- Code refactoring.
- Issue tracking was resetted.

- [FIXED] (issue #2) Correct behavior of F1..F4 keys while pressing.
- [FIXED] (issue #3) F4 key was making Twinsen throw Magicball.
- [FIXED] (issue #5) Saber and Pingin inventory items wasn't working correctly.
- [FIXED] (issue #8) Some keyboard movement code was incorrectly reversed. Some actions can now be done together.
- [FIXED] Recenter screen pressed key that wasn't working together with other keys (for example arrow keys while running)

- [ADDED] Support for original XMidi format.
- [ADDED] Config flag to automatic detect midi file, midi_mi.hqr or midi_mi_win.hqr.
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TwinEngine v0.2.1 win32 beta released - open source re-implementation of the LBA 1 original engine.
[Discuss]|[Download]|[Changes]|[SourceCode]|[Issues]


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Old 2013-12-30, 15:22
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Double thread double thread double thread.
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Old 2013-12-30, 17:02
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Thanks for your constructive post. It will be fixed when possible.
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TwinEngine v0.2.1 win32 beta released - open source re-implementation of the LBA 1 original engine.
[Discuss]|[Download]|[Changes]|[SourceCode]|[Issues]


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Old 2013-12-30, 23:42
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I'm joking, you know, right?
Sorry for not posting anything/anything constructive in threads like this, it is because I realy don't know much about those programs and engines you guys use to create LBA games/content, so I try to avoid posting commenting anything in here...
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Old 2013-12-31, 15:12
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I don't think he intended sarcasm, as he PMd me straight away to fix it :P
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Old 2014-01-05, 00:31
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Posted a couple of bug reports on googlecode. I believe you will find my analysis helpful.

Excellent work, by the way. The code is (forgive me please ) sometimes incomprehensible and hacky, but it gets the job done, which is an achievement by itself considering the fate of many other MBN projects
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Old 2014-01-15, 11:23
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Thanks for your reports. They are surely useful.

Yeah, the code is reversed engineered so it can be difficult to read in certain parts. There are a lot of refactor to do in the code, specially on the rendering system but that's also the most complicated one. Also because of a initial refactor I broke something in the rendering system (issue #4) that I can't understand why it's happening.
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TwinEngine v0.2.1 win32 beta released - open source re-implementation of the LBA 1 original engine.
[Discuss]|[Download]|[Changes]|[SourceCode]|[Issues]


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