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Encyclopedia Twinsunica The Encyclopedia Twinsunica is the older version of the Twinsuniverse, about the world of the LBA games. |
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#26
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I can see you are online right now!
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#27
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It's great that the site is back!
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LBA:LID Demo v1.0 HERE Report bugs here! Thanks Alexfont! ---------------------------------------- Take a look at Vindish's mod! |
#28
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![]() I never had the chance to meet the Encyclopedia Twinsunica, when I learned it existed it was already down! It looks cool |
#29
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Really happy it is back. Very unfortunate that we had some data loss though. Anyway, really sweet to see the wiki back.
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LBA Image Creator project (image by leoboe! ![]() Get the Jump-Save-Bug graphically explained here |
#30
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Really great to see Twinsunica back even in read only mode.
Wacko, if you're interested in have a mirror site (read only as well) of Twinsunica I will be glad to do it. Also, do you have the old version of the site, the one that didn't use mediawiki?! I think will be also good to have that version mirrored. As for a new Twinsunica project, I also don't mind to host it, I can do little initial setup if needed and let the users to improved the actual content by themselves.
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LBA2Remake v0.4.0 released - open source re-implementation of the LBA 2 original engine for the web. [Play on Browser]|[Changes]|[Github] The Sacred Carrot website |
#31
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Aw, well done, waxo !
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![]() "oh my beautiful darling, come here
![]() "In the depths of an apocalyptic tempest, with a fever that outclassed all others, he found his lover and pieced together the shattered fragments of society with her, weaving a tapestry of wisdom amidst the ravaged remains." |
#32
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I'd like to point out that the Knowledgebase should also be incorporated into the endresult of Twinsunica/Wikia/Something.
We're currently working on some basic KB threads right now but they already contain some valuable information that hasn't been found anywhere yet. We're trying to document everything we know about important, but unofficial information. Like bugs, and how to use / work around them. There's also a lot of Challenges we invented ourselves, that require extensive bug and storyline analysis. None of this is ever found on any website, and regardless of its unofficial aspect, it should not be leftout of this project. What would otherwise make our base unique? ![]() I wouldn't mind move the KB contents into a different container, as long as it is still hosted by MBN. I'm not saying I don't admire Wacko and Salvatoor for their amazing work, and I'm constantly using it for reference, but I don't think the sites get enough attention there. We should combine all three bases into one thing, and keep that as the only one for consistancy.
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#34
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How right you are, Battler.
I wasn't sure myself when I suggested the name. I'll send in the request as I can't change it myself, and will try to rename the word where used in threads. But would we keep the name if it merges with the other two bases?
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#35
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Good to see it's back. Good job, wacko
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#36
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Wacko, what do you think, is it OK for me to merge your Twinsunica with my Knowledge Base?
![]() I've got a MediaWiki now, as discussed here, and I'd like to carry on with the overall project to have just one base of information that contains everything. I've also thought of a new name for it as well, but it's just a suggestion. How about the Knowledge Base Twinsuniverse?
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#37
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If Twinsuniverse is a continuation of Twinsunica we will need all the current wiki content to import into a new one, otherwise it will be kind impossible to import all those pages one by one.
__________________
LBA2Remake v0.4.0 released - open source re-implementation of the LBA 2 original engine for the web. [Play on Browser]|[Changes]|[Github] The Sacred Carrot website |
#38
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No problem, there is an export function built in in the Twinsunica, and it even has the ability to export all contents of one or more categories. This is enough for me to import everything, I can handle it.
The real question is concerned about copyright issues when it comes down to content pages ![]()
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#39
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The pages you imported you can always add a copyright tag, something like "Twinsunica Copyright 2000-2010" or something. If you change the content you can than add your own copyright after this one.
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LBA2Remake v0.4.0 released - open source re-implementation of the LBA 2 original engine for the web. [Play on Browser]|[Changes]|[Github] The Sacred Carrot website |
#40
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Nevermind, I had forgotten Wacko already said we could copy the contents if well thought of.
Now then. I'm still working on the Twinsuniverse, and it's going to be great! I noticed Twinsunica's infoboxes were really bad written, so I took the liberty of completely overhauling everything. Now everything's going to be automated! It takes a while to get it all up and running though, before I get to the content itself, and I've got a job as well.
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#41
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Guys, I'm not sure how long it's been already, and whether or not this is irreversible, but recently I found out the Twinsunica is down yet again. I was never able to finish exporting it to the Twinsuniverse, and now I fear we've lost a lot of content/media.
Wacko, are you still here? Could you please tell me?
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#42
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Maybe FB would be the easy way to get in contact with him.
Unfortunately I never got a db backup of twinsunica at that time. Will be great to have it mirrored somewhere we can continue the import.
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LBA2Remake v0.4.0 released - open source re-implementation of the LBA 2 original engine for the web. [Play on Browser]|[Changes]|[Github] The Sacred Carrot website |
#43
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It's been a long time since I sent that FB message, but he never got into contact with me.
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