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Fan Games A forum for discussion of any demos and fan games being made. Not for discussion of Modifications. |
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#251
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Hehe :] yeah I try to help lazy people and attach interesting content directly in thread :P
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#252
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hi Angelus,
how's things going? Need new music? I was thinking along the idea of creating a complete alternate score for lba1, would that be usefull?
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https://www.facebook.com/jessegortermusic |
#253
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Hi Jesse :] Like you see everything going forward
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#254
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playing around with this now, let's see if the idea catches on
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https://www.facebook.com/jessegortermusic |
#255
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Ooooh
I just linked both threads now. I see where this is going ![]() ![]() |
#256
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Quote:
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https://www.facebook.com/jessegortermusic |
#257
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Hehe yes everything coming slowly along
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#258
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Let me know if you want to add a new video, I can give some better music than what you are putting under it now.
The difference: this music is dedicated to lba, whereas the previous tunes I gave you just had a lba feeling. The difference is small but noticable ![]()
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https://www.facebook.com/jessegortermusic |
#259
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So another update after small break
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#260
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Wow, this is a completely rebuilded island from scratch. Such a bold step. I mean... now you should remake your signature
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#261
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Hehe. Do you like new look ?
This island is different but you will still find a lot similarities. Fun will start with Principal Island which will be a lot harder to recognize. One of the reason behind it is that you will be able to walk on whole island which is 2-3x size of Citadel Island. This mean you have 4-9x times more area to walk on and we making layout which will utilize this whole space ![]() Signature will need to wait till we do final look of new maps ![]() |
#262
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I am curious to see Alejandro work. I actually was expecting to see it in this clip.
Anyway, good job as always, you have a great tech behind it.
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Personal Blog - blog.xesf.net TwinEngine v0.2.1 win32 beta released - open source re-implementation of the LBA 1 original engine. [Discuss]|[Download]|[Changes]|[SourceCode]|[Issues] The Sacred Carrot website |
#263
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Hehe
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#264
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On the other hand, classic islands will make gameplay a little boring, however new islands make it much more interesting, like a new locations. But you need to think about filling and content, empty spaces are boring. Maybe new little quests (like a umbrella and thief thing from LBA II) or something, put some things related to LBA world to the corners, you know. I'm still exited and I still have your old remake build which I run sometimes. I love it! |
#265
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Hehe
![]() I wouldn't be too worried about empty spaces we try to pack whole space with as much content as it's possible. Some of this content you know and some of it never existed in any of the previous game in first place ![]() Generally I know that old builds of remake weren't bad and some people would be satisfied if whole remake was finished in that form. But I played not long ago games like Uncharted (whole trilogy), Tomb Raider and I see that L.B.A. Remake in old form just didn't hold up. I knew risk of changes but sometimes risk is good :] And after seeing effect of blueprints in action I need to say that I'm not afraid of this changes anymore and see that this was right decisions. Of course I see there a lot more than un-textured polygons I see with my imagination: gameplay and how game may look. Add to all that talent of Alejandro which wasn't there when I was designing locations and I'm sure that even I will be surprise what he will do with blueprints you see now ![]() So just follow how project develop and you will see that in this new form there still exist heart of original Little Big Adventure games. If any of you want help just share our project with other or just comment it out. This simple things giving us positive energy for another hours that we spend into realization of this really ambitious project. |
#266
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Never stop working on this! It looks really promising. Really makes me want to contibute...
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Last edited by Bot13; 2016-02-11 at 21:11. |
#267
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Well it finally happened
![]() http://coffemonsters.blogspot.co.uk/...pt-devlog.html |
#268
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I love the troopers! Looks so cool, modern and also match LBA style.
But the spyes... well, they are very obvious for me. Of course, they must be visible to make player worry and notice them. But I think it will be better to make them look identical to usual quetches, but with special animation (for example looking around, taking out microfones or binoculars, making notes, talking by radio). In this case player will suddenly figure out that nearest quetch, who looked as regular person just a second before, turns out to be a spy. |
#269
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Good to hear that you like it. About spy give us some time for now let's leave it as mystery why they look like they look
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#270
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Quote:
And good job with the Clone Troopers, they indeed look much more LBA-themed now albeit the unique design that you guys gave to them. |
#271
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So here is one of the tracks for this project.
As a study, I tried putting it under the original game to see if it matches, feeling wise. Hope you enjoy!
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https://www.facebook.com/jessegortermusic |
#272
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Whoah, not bad ! Certainly gives the whole a different feel, but I think it fits. Though the more lively parts might be not neutral enough for a simple village imho.
I like the base theme you have though.
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<((((((((((((([[[========================]]])))))))))))))> |
#273
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Thanks ![]() The more lively parts are there because face it...this town is dangerous! The first thing people say to you? "Go clobber a clone!". It ain't safe. However, I didn't intend the video to play that part while I was visiting mister horse... :')
__________________
https://www.facebook.com/jessegortermusic |
#274
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I have the exact same opinion as Polaris, It might have been better to reduce the ammount of lively parts of the music or maybe make them a little 'less lively'. Still, its a great music, you did a nice job as always
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#275
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Quote:
Do you mean the fragment at the end?
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https://www.facebook.com/jessegortermusic |
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Thread | Thread Starter | Forum | Replies | Last Post |
LBA1 Remake | Jasiek | Fan Games | 3107 | 2017-01-15 01:21 |
Zoe Pin-up remake (nudity) | quetchKiwi | Fan Art | 50 | 2008-07-22 19:18 |
Original LBA1 Remake | gabandre | Fan Games | 2 | 2007-11-12 08:07 |
Classic Games - The Remake | Quetch | Off topic | 65 | 2007-06-30 10:48 |
LBA Remake website | GoofyLife | General | 11 | 2006-12-26 21:00 |