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Fan Games A forum for discussion of any demos and fan games being made. Not for discussion of Modifications. |
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#351
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Yes you are
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#352
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I updated Tech Demo 1 installer with quick fix to interaction with environment and unlocked 3rd person view (I didn't done this by mistake before).
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#353
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Thanks for sharing the tech demo, but not easy to find it actually.
If Styx hasn't make that comment I wouldn't know there was a version to download. I'd love to see the old demo (pic on you signature), those were the best ones ![]()
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LBA2Remake v0.4.0 released - open source re-implementation of the LBA 2 original engine for the web. [Play on Browser]|[Changes]|[Github] The Sacred Carrot website |
#354
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Ehh I thought it was easy to find link :/ Well I will try to be more clear next time (yes there will be more of this tech demos coming ).
The old demo no longer exist but don't worry I have some bigger plan behind all of this (I think at least that I have it). |
#355
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No worries.
Btw, I found it very hard to control the character because of the camera speed. When moving the mouse it moves really fast and makes it hard to put the player in the position you want.
__________________
LBA2Remake v0.4.0 released - open source re-implementation of the LBA 2 original engine for the web. [Play on Browser]|[Changes]|[Github] The Sacred Carrot website |
#356
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I would recommend using gamepad with this tech demo :/ Next one will have a lot better support for mouse & keyboard.
From things I can recommend now you can try disable camera following movement in options. |
#357
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Will do then, I will get back to you when I've tried.
__________________
LBA2Remake v0.4.0 released - open source re-implementation of the LBA 2 original engine for the web. [Play on Browser]|[Changes]|[Github] The Sacred Carrot website |
#358
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Yes works way better than using the mouse.
The camera movement following the stick makes it hard to get the coins. Perhaps if we have the camera aim in the right stick you can avoid following the camera in the left stick.
__________________
LBA2Remake v0.4.0 released - open source re-implementation of the LBA 2 original engine for the web. [Play on Browser]|[Changes]|[Github] The Sacred Carrot website |
#359
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Yeah I'm working currently on improving Mouse & Keyboard control which should be available in Tech Demo 2. About picking up coins I also noticed that this not feel right and have plan to improve this.
About camera you should have camera control in right stick :| I will probably do another iteration over following of camera. We will see how it will go. |
#360
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The camera just found it difficult to handle even if uaing the right stick. I guess if no follow was done automatically it woild make it easier.
Happy to test again when you are ready.
__________________
LBA2Remake v0.4.0 released - open source re-implementation of the LBA 2 original engine for the web. [Play on Browser]|[Changes]|[Github] The Sacred Carrot website |
#361
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Thanks I will try to look how to make it better. Generally next update still is in progress and will take some time :/ but I will for sure inform you here when it will be ready
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#362
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Another update of work: http://coffemonsters.blogspot.dk/201...gust-2017.html
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#363
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Small update of development progress.
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#364
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I'm going crazy this month with all this posts
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#365
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Wow!
Thats so cool! Looking forward to try it out! |
#366
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Thanks :] At this moment TD2 is almost secured for middle of October. I have prototype for all stuff from list except switches support (levers, buttons etc..) + some time for testing and further improvements
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#367
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For this who are interested into project progress: http://coffemonsters.blogspot.dk/201...nster-day.html
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#368
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Another update from front lines of development: http://coffemonsters.blogspot.dk/201...ter-day-2.html
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#369
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Cool! I can't wait until TD2 is released, so i can try it out myself..
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last place LBA ANY% 52:59 https://www.twitch.tv/amnesti Citadel Island in Unity https://forum.magicball.net/showthread.php?t=17983 |
#370
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Thanks
![]() http://coffemonsters.blogspot.dk/201...ease-date.html |
#371
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I'm busy with TD2 so this time short post: http://coffemonsters.blogspot.dk/201...ter-day-4.html
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#372
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#373
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Watched it yesterday, it looks good! I definately can see huge animation improvements, and I want to give you a big thumbs up
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#374
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Thanks
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#375
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More news from project: http://coffemonsters.blogspot.dk/201...ter-day-5.html
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