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General The general chatting goes on in here. That means talk about the LBA games and its world. |
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#26
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Quote:
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#27
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So sorry Rex, I tought you were talking about me...
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#28
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Me too, but I already have an iPad...
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#29
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me too!
I want lba on I pad. Let them figure out the controls :P
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#30
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GOG.com, please. I think that would have a nice audience. Well anyway I have no doubt they'll make the right decision. Hope It's soon.
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LBA:LID Demo v1.0 HERE Report bugs here! Thanks Alexfont! ---------------------------------------- Take a look at Vindish's mod! |
#31
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Id probably buy it a few times of GOG
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http://fanficmaker.com <-- Tells some truly terrible tales.
- Phones & Tricorders & Blobs & Bombs & 3D Printers & TVIntros also;stuff |
#32
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If they make LBA for JavaME that will be great... For me.
![]() I would have more things to do during interval instead of sit and wait for 20 minutes... ![]() |
#33
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Even better, just do it all in Javascript, and use HTML5 offline storage for saving.
ie. Make it work like gmail did offline - browser based, play anywhere etc. I think most machines should be able to do LBA1/2 pretty perfectly in Javascript now. Porting would be hard though and you would need your own renderer built from scratch. (WebGL not being supported well at the moment).
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http://fanficmaker.com <-- Tells some truly terrible tales.
- Phones & Tricorders & Blobs & Bombs & 3D Printers & TVIntros also;stuff |
#34
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Wouldn't it be hell in all different browsers with different javascript engines?
I kinda disliked javascript as a webdeveloper
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#35
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Dont think so anymore, Javascript is pretty consistant these days in all but speed.
Theres sometimes browser-specific features youd just have to avoid, of course. I think layout engines and canvas are what cause's most pains these days. That said, I admit I use GWT myself to avoid having to deal with differences myself. Hows this run for you; http://gyu.que.jp/jscloth/ Works smoothly in Opera and Chrome for me.
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http://fanficmaker.com <-- Tells some truly terrible tales.
- Phones & Tricorders & Blobs & Bombs & 3D Printers & TVIntros also;stuff |
#36
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Quote:
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<((((((((((((([[[========================]]])))))))))))))> |
#37
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Even if they did, some people would be "locked out" of the game... |
#38
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Sure, WebGL support isnt good enough yet.
I was thinking pretty much raw emulation. Both LBA1 and 2 built there 3d engines from scratch - didnt have any of this easy premade 3d systems we have today. Adeline was hardcore :P
__________________
http://fanficmaker.com <-- Tells some truly terrible tales.
- Phones & Tricorders & Blobs & Bombs & 3D Printers & TVIntros also;stuff |
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Tags |
didier chanfray, lba 1 2 3, news |
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Thread | Thread Starter | Forum | Replies | Last Post |
didier sent me this a while back | Jimbob | General | 90 | 2003-02-08 05:36 |
File that Didier sent me.... | Panda | General | 26 | 2002-09-11 12:12 |
LBA re-release email from Didier | Panda | News | 27 | 2002-09-04 00:04 |
Freds reply to what Didier had to say | MBN Bot | News | 26 | 2002-08-17 15:13 |
LBA.....just a rumour as far as Didier is concerned.... | Double-J | General | 17 | 2002-06-02 22:15 |