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Fan Games A forum for discussion of any demos and fan games being made. Not for discussion of Modifications. |
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#76
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Quote:
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last place LBA ANY% 52:59 https://www.twitch.tv/amnesti Citadel Island in Unity https://forum.magicball.net/showthread.php?t=17983 |
#77
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Actually the textures where unfiltered and pixelated, so you wouldn't see any of it - it was quite forgiving.
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Little Script Adventure Join the Little Script Adventure team Download Little Script Adventure |
#78
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That makes sense. So basically we find ourselves in the conflict of old LBA technology, and the fancy gaming features of today?
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last place LBA ANY% 52:59 https://www.twitch.tv/amnesti Citadel Island in Unity https://forum.magicball.net/showthread.php?t=17983 |
#79
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Yeah, here's some fixes on the tiling:
https://drive.google.com/drive/folde...G8?usp=sharing Stuff like the flowers take the grass from specific parts of the main grass tile, but I'm not sure where the little stone on grass takes grass from, or where should it fit in, same for the 2x1 piece of straight kerb with grass, or the bottom right one, which seems to be two types of grass cut at a 45 degree angle, and the two pieces of rock on grass - if you see any of them somewhere in the map give me a screenshot so I can fit it in. The bith with a corner piece of grass on colourfull pebbles still needs work I guess... The 4x4 flowers seem to have had the same main grass, but slightly lighter, no idea about that...
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Little Script Adventure Join the Little Script Adventure team Download Little Script Adventure Last edited by Jasiek; 2016-10-30 at 15:31. |
#80
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Putting this info here in so everyone knows:
After redoing the textures so that they tile correctly, fixing the UV's for the entire citadel island, there's no way to properly tile all the textures because of how the atlas and the original UV's where made. The only way for a good, clean look across all surfaces is to make a few new atlasses (or do away with the atlas altogether) and redo the UV's so stuff fits. The old way they made things, with unfiltered, very small textures made it look seamless, with upscaled ones this is impossible to do while having any sort of detail in the images.
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Little Script Adventure Join the Little Script Adventure team Download Little Script Adventure |
#81
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I'd like to chime in for the "color temperature-discussion" from the previous page:
Maybe you could try two different color temperatures for the directional light and the ambient light. (directional light towards orange and ambient towards blue) Reason is that direct sunlight has a warmer temperature than blue sky or clouds surrounding it, so that's why shadows cast by the sun should appear more bluish. I liked the warmer look from your render (and agree, that the look suggests "golden hour"-time) but it looks strange because the shadows are so warm as well and that doesn't match the blue sky overhead. This is just a photographers POV, so I don't know if it's practical or even possible, but this understanding of daylight and -shadows has helped me a lot planning shoots in the past ;-) |
#82
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It's normal lightning is a hard thing to achieve.
It's actually the hardest part in cinematography.
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Little Big Adventure Former World Record Holder (53:40:80) see on Twitch below I'm a LBA speedrunner find me on and SPEEDRUN.COM subscribe to my twitch channel. |
#83
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i did some minor visual tweaks, like stronger and warmer colors. tried adding some blue ambient light. but im not sure if it actually worked on all shadows.
http://i.imgur.com/sokD8mv.png
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last place LBA ANY% 52:59 https://www.twitch.tv/amnesti Citadel Island in Unity https://forum.magicball.net/showthread.php?t=17983 |
#84
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I like it a lot. It's still very cartoon-like due to the flat shadows and strong saturation but more balanced with the color temperature.
In my opinion the colder shadows work best in the garage and (to some extend) under the bridge. |
#85
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I think it's better!
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Little Big Adventure Former World Record Holder (53:40:80) see on Twitch below I'm a LBA speedrunner find me on and SPEEDRUN.COM subscribe to my twitch channel. |
#86
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New Update
![]() ![]() ![]() ![]() * Game now has two additional scenes, Desert Day and Desert Night. * Added a noclip camera, accessible through the "N" button. * A new lightning configuration, producing better and more realistic results with negligible performance impact (loading times are however increased). * Small texture tweaks, and an improved version of the citadel terrain. Small visual changes overall. * Pause screen * A hidden twinsen * Sandstorms and shit https://github.com/realmevx/LBA2HD/releases Bugs are to be expected. If anybody find something, just tell me about it! ![]()
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last place LBA ANY% 52:59 https://www.twitch.tv/amnesti Citadel Island in Unity https://forum.magicball.net/showthread.php?t=17983 Last edited by Darkflame; 2017-02-08 at 11:31. |
#87
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A w e s o m e
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Little Big Adventure Former World Record Holder (53:40:80) see on Twitch below I'm a LBA speedrunner find me on and SPEEDRUN.COM subscribe to my twitch channel. |
#88
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Maybe a bit too cartoonish now ?
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#89
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So you prefer the previous look, rather than the more vibrant/saturated current one?
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last place LBA ANY% 52:59 https://www.twitch.tv/amnesti Citadel Island in Unity https://forum.magicball.net/showthread.php?t=17983 Last edited by MevX; 2016-11-21 at 03:03. |
#90
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last place LBA ANY% 52:59 https://www.twitch.tv/amnesti Citadel Island in Unity https://forum.magicball.net/showthread.php?t=17983 |
#91
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Yep, I definetly prefer it like this
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#92
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Love it!!
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#93
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Looks even better. Maybe having a look directly at the grass color and modify it for something less brighter. btw after my phantasmagoria stream yesterday I've played the unity build. People enjoyed it
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Little Big Adventure Former World Record Holder (53:40:80) see on Twitch below I'm a LBA speedrunner find me on and SPEEDRUN.COM subscribe to my twitch channel. |
#94
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Thanks for streaming it. I need to find a balance for the brightness, that's for sure.
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last place LBA ANY% 52:59 https://www.twitch.tv/amnesti Citadel Island in Unity https://forum.magicball.net/showthread.php?t=17983 |
#95
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Keep the work and updates going on
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Little Big Adventure Former World Record Holder (53:40:80) see on Twitch below I'm a LBA speedrunner find me on and SPEEDRUN.COM subscribe to my twitch channel. |
#96
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I've made a poll for people who might still have interest in this project, to decide on what i should prioritize. http://www.strawpoll.me/11892311
I do this knowing that i probably won't get much of a response. But if a few people do respond i'll get to implementing the most popular feature. And if next to nobody responds at all, i'll probably reconsider the future of this project as a whole. There would be no point to continue a project people no longer care about.
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last place LBA ANY% 52:59 https://www.twitch.tv/amnesti Citadel Island in Unity https://forum.magicball.net/showthread.php?t=17983 Last edited by MevX; 2016-12-17 at 03:50. |
#97
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Quote:
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Little Big Adventure Former World Record Holder (53:40:80) see on Twitch below I'm a LBA speedrunner find me on and SPEEDRUN.COM subscribe to my twitch channel. |
#98
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Little Big Adventure Former World Record Holder (53:40:80) see on Twitch below I'm a LBA speedrunner find me on and SPEEDRUN.COM subscribe to my twitch channel. |
#99
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More worlds seem to be in the lead. What kind of world would you want to see in the future?
![]() http://www.strawpoll.me/12312066
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last place LBA ANY% 52:59 https://www.twitch.tv/amnesti Citadel Island in Unity https://forum.magicball.net/showthread.php?t=17983 Last edited by MevX; 2017-02-11 at 02:02. |
#100
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Otringal!
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Little Big Adventure Former World Record Holder (53:40:80) see on Twitch below I'm a LBA speedrunner find me on and SPEEDRUN.COM subscribe to my twitch channel. |
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Tags |
citadel, lba2, remake, unity |
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