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  #1  
Old 2022-06-16, 13:14
magicse magicse is offline
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Twinsen LBA 2 island models export

Hi, I saw LBA 2 island viewer. But it has no export. How can I export the island as a 3d model? Or tell me where I can find a description of the island format and objects on it.
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  #2  
Old 2022-06-16, 15:17
bloodhound bloodhound is offline
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Hey, given that Mills hasn't updated us with his progress in the old thread you also replied to, it looks like he didn't get around to writing an exporter, and I guess neither did anyone else.

Quote:
Originally Posted by magicse View Post
Hi, I saw LBA 2 island viewer. But it has no export. How can I export the island as a 3d model? Or tell me where I can find a description of the island format and objects on it.
The updated link that Lupin mentioned in that thread would be http://lbafileinfo.kaziq.net/index.p...A2:Citabau.ile
And the source code that xesf mentioned seems to now be at https://github.com/LBALab/lba2remake...scenery/island

Well then, good luck, and keep us up to date with your progress
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  #3  
Old 2022-06-17, 00:39
magicse magicse is offline
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Quote:
Originally Posted by bloodhound View Post
The updated link that Lupin mentioned in that thread would be http://lbafileinfo.kaziq.net/index.p...A2:Citabau.ile
And the source code that xesf mentioned seems to now be at https://github.com/LBALab/lba2remake...scenery/island

Well then, good luck, and keep us up to date with your progress
Thank you for helping and answer !
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  #4  
Old 2022-06-17, 11:24
magicse magicse is offline
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some test
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  #5  
Old 2022-06-17, 18:06
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Polaris Polaris is offline
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Lookin' cool !
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  #6  
Old 2022-06-17, 19:54
bloodhound bloodhound is offline
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Quote:
Originally Posted by magicse View Post
some test
Yeah would be cool to remake the islands in that style! (Though it's still a bit too regular in some places in terms of color and shape). What did you use to create this?

It's a pity creating an island exporter is so hard. I think for a programmer not familiar with this it would take at least a month, to learn about the export format, how to stitch the individual parts together into an island model, how to add textures and colors, etc.
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  #7  
Old 2022-06-19, 23:12
magicse magicse is offline
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Quote:
Originally Posted by bloodhound View Post
What did you use to create this?
3d Max
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  #8  
Old 2022-06-21, 14:00
magicse magicse is offline
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Lightbulb island extractor

Island extractor https://fex.net/s/e6kv2dn

exampe of use

LBA2IslandExtractor.exe d:\twinsen\

Extrated files willl be in folder "Out"

[d:\twinsen\] - path to *.ILE, *.OBL and RESS.HQR files from origina disk
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  #9  
Old 2022-06-21, 21:04
bloodhound bloodhound is offline
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Wow, how did you manage to come up with something in only a week? Really cool! I don't have a Windows/Intel PC available today, but in a few days I'll definitely check it out! What's your next goal with this?
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  #10  
Old 2022-06-21, 23:04
magicse magicse is offline
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Yes sure please check it.
There, the height of the island is not exported correctly now ... it turns out to be twice as high as necessary
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  #11  
Old 2022-06-22, 20:27
bloodhound bloodhound is offline
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I just checked it out, awesome how this is getting along! I always thought the houses were part of the island files. Without the houses I didn't even recognize your screenshot as Citadel Island '

For exposure I think if your tool is open source you can add it to https://github.com/LBALab/, or if it's not, then you could ask elmuerte to add it to the MBN's download section. Of course it would be great if it converted all the island models, not just Citadel Island.
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  #12  
Old 2022-06-23, 10:25
magicse magicse is offline
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Quote:
Without the houses I didn't even recognize your screenshot as Citadel Island '


Quote:
For exposure I think if your tool is open source you can add it to https://github.com/LBALab/, or if it's not, then you could ask elmuerte to add it to the MBN's download section.
Still in the coding process. There are bugs and some fixes.

Quote:
Of course it would be great if it converted all the island models, not just Citadel Island.
Yes, of course, I will complete the possibility of exporting any islands.

Now I'm posting the export of the citadel island with the correct heights.

https://fex.net/ru/s/l5epydc
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  #13  
Old 2022-06-30, 16:58
magicse magicse is offline
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Island format here
http://lbafileinfo.kaziq.net/index.php/LBA2:Citadel.ile
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  #14  
Old 2022-07-01, 11:49
bloodhound bloodhound is offline
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So as of now you've used the layout info for the edges and vertices and then the textures and texture UVs to map the textures onto the faces?
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  #15  
Old 2022-07-15, 17:45
magicse magicse is offline
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Twinsen Island

Something like that
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  #16  
Old 2022-07-22, 14:38
bloodhound bloodhound is offline
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Interesting, thanks for the explanation!
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