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LBA Prequel The goal of this project is to make a prequel of LBA1 using the original engine. (homepage) |
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#1
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Some images for the Prequel demo!
Hi guys!
I thought it would be good to show you some of the progress we are making with the Prequel ![]() Here are two images. First one is an old concept art by Luke, of the 'Near Pharmacy' area of one of the Islands: ![]() And here is the quite final Grid based on that drawing:
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Emerald Moon Base projects: Little Big Architect - v 0.10 and v 1.0, Package Editor - v 0.11+, Text Editor 2 - v 2.3, Font Editor - v 2.03+ Technical stuff: LBA File Information Project LBA Prequel: The forum topic Last edited by Zink; 2011-04-30 at 10:03. Reason: Changed concept image |
#2
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Nice work. I could easily confuse that for one of LBA's original maps.
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#3
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The concept art doesn't show up for me.
You did a good job keeping it with the original LBA style. I didn't know you're still working on this. |
#4
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Take a look now and see if its working.
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Personal Blog - blog.xesf.net TwinEngine v0.2.1 win32 beta released - open source re-implementation of the LBA 1 original engine. [Discuss]|[Download]|[Changes]|[SourceCode]|[Issues] The Sacred Carrot website |
#5
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It does work now, thanks.
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#6
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The picture was a linked attachment from our private team subforum, it seems that it is visible only to those that have access to that subforum. Before I tired to upload it again for this thread, but I got message that I have uploaded this picture already
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Emerald Moon Base projects: Little Big Architect - v 0.10 and v 1.0, Package Editor - v 0.11+, Text Editor 2 - v 2.3, Font Editor - v 2.03+ Technical stuff: LBA File Information Project LBA Prequel: The forum topic |
#7
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Nice, looks a bit naked though.
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<((((((((((((([[[========================]]])))))))))))))> |
#8
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Very nice work indeed! tbh, though, I half-thought the Prequel project was dead. Glad to see it's still making some progress.
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Spoiler: |
#9
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I didn't look through all that Prequel-Stuff at the end (especially when the "comic-Idea" came in).
Still it's cool to see the Prequel-project not being dead and still progressing. It would be a shame if that great story never showed up to a wider audience through a real Fan-Game ![]() |
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Thread | Thread Starter | Forum | Replies | Last Post |
[LBA Prequel] Prequel Job Opening - Experienced C/C++ Programmer Needed! | MBN Bot | Syndicated news | 84 | 2008-12-20 01:01 |
[LBA Prequel] Demo Delayed...Shame On Us | MBN Bot | Syndicated news | 4 | 2007-10-31 00:59 |
[LBA Prequel] LBA Prequel Team Welcomes Two New Members; Sound Engineer Job Closed! | MBN Bot | Syndicated news | 0 | 2006-10-10 03:12 |