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LBA Prequel The goal of this project is to make a prequel of LBA1 using the original engine. (homepage)

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  #51  
Old 2007-10-22, 17:36
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Neko Neko is offline
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i bought both games from a friend of mine. lba1 had such beautifull music...music with a sense of struggle/loneliness/hearthwarming moments where it embraces you. and it went perfectly well with the empty/surreal feeling of lba1..a mythic and epic story where you bit by bit transform from an escapee (powerless and haunted) to basicly the one person bringing down funfrock.


awesome.

lba2 was just a quick snack: look at what we can do with lba in 3d environment in a kiddie atmosphere. not my tea
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  #52  
Old 2007-10-22, 20:00
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Double-J Double-J is offline
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Quote:
Originally Posted by Zerath^ View Post
How are we who don't have the lba1 cd gonna play the demo then if you have to have (sounds funny lol) the lba1 cd?
See LBAWinOwns post. We're going to try to come up with a package for just about everyone that works.
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  #53  
Old 2007-10-23, 20:35
Lightwing Lightwing is offline
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Quote:
Originally Posted by Neko View Post
lba2 was just a quick snack: look at what we can do with lba in 3d environment in a kiddie atmosphere. not my tea
While I think that's a bit exaggerated considering that a lot of work and sweat was put into the game, you're essentially right. LBA2, by comparison, didn't have any of the predecessor's "umphs."
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  #54  
Old 2007-10-23, 21:28
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Neko Neko is offline
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by exaggerating i wanted to make a statement


lba2 was/is still a topgame. but it took a drastic turn
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