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Fan Games A forum for discussion of any demos and fan games being made. Not for discussion of Modifications. |
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#1
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Twinsens House in Unity [WIP]
Little Bigger Adventure 2!
https://youtu.be/ROgSYBf0y7Q Been working on this lately, it contains: - A working main and in game menu, which is persistent between scenes and context sensitive (in game or main) - Scene loading with progress bars - A simple character controller - A persistent player object that remains between scene loads - Post processing, LUT colour grading - Complete first area of Twinsens house with lighting and lightmaps - A crapton of other stuff
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Little Script Adventure Join the Little Script Adventure team Download Little Script Adventure |
#2
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Little Script Adventure Join the Little Script Adventure team Download Little Script Adventure |
#3
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It already looks promising, and I love how true it looks to the original LBA2.
You could've at least put Twinsen in as a T-pose... Nevermind. Keep up the good work.
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I am a Quetch. However, I am a Mr. Quetch. |
#4
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What a lovely scene, Jasiek.
It captures so well the original game. And that quality... oh boy, amazing!! Nice work on the lightning as well.
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LBA2Remake v0.4.0 released - open source re-implementation of the LBA 2 original engine for the web. [Play on Browser]|[Changes]|[Github] The Sacred Carrot website |
#5
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Hey!
Thanks! I've been meaning to ask, I already found an LBA1 animation importer for Blender, do you perhaps know of anything for LBA2?
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Little Script Adventure Join the Little Script Adventure team Download Little Script Adventure |
#6
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What is this animation importer for Blender? I've been using LBAnimator Studio to get the models from the game before, but never knew that there was something for Blender. I'm very curious now.
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I am a Quetch. However, I am a Mr. Quetch. |
#7
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Here it is:
http://lbafileinfo.kazekr.net/index....le=Blender-LBA They're messy and need retargetting tho. I've sort of made a .blend file that kinda retargets most of Twinsens animations onto a not-retarded rig.
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Little Script Adventure Join the Little Script Adventure team Download Little Script Adventure |
#8
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This looks really good
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#9
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Quote:
![]() Funny you mention Twinsen's "not-retarded" rig. I was making a game awhile ago in Unity, and Twinsen ran like he had a pole stuck through his rear-end. Of course, that really was a retarded rig.
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I am a Quetch. However, I am a Mr. Quetch. |
#10
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Hi Jasiek,
I believe this project can be adapted for LBA2 models. https://github.com/vegard/blender-lba The animations are basically the same as LBA1, but the models have a completely different format.
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LBA2Remake v0.4.0 released - open source re-implementation of the LBA 2 original engine for the web. [Play on Browser]|[Changes]|[Github] The Sacred Carrot website |
#11
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https://www.youtube.com/watch?v=0rBLb_36K_g
So like, there's a fuckton of bugs still, and the animation is a little quirky and buggy at times which reminded me why I really fucking hate mocap... The FPS drops at the end for some weird reason, but I can't be arsed to record it again. If you hit new game while in game it spawns the character again, and all manner of fuckery happens.... which is easily fixable... but I've got more important things to do ![]() At some points I'll have to match the starting and ending pose and the torso in all the mocap animations so it's less wonky. The hair wiggles, next is the IK for the feet so they stand on steps when walking.
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Little Script Adventure Join the Little Script Adventure team Download Little Script Adventure Last edited by Jasiek; 2018-02-14 at 13:10. |
#12
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Looks really cool
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#13
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Water! Water everywhere!
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Little Script Adventure Join the Little Script Adventure team Download Little Script Adventure |
#14
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https://we.tl/beFj4gOMUw Hurr Durr Windoze executable for a demo.
https://we.tl/KtgqGFkpcP Proper Linux version.
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Little Script Adventure Join the Little Script Adventure team Download Little Script Adventure |
#15
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Like always looks impressive
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#16
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Hehe, yeah :P Don't click new game when in the game! I'll get to fixing that when I get to fixing that, not a priority
![]() It's a feature for stress testing! OBVIOUSLY. What's your framerate with all these clones btw?
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Little Script Adventure Join the Little Script Adventure team Download Little Script Adventure |
#17
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As I thought feature
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#18
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Well that's not very good...
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Little Script Adventure Join the Little Script Adventure team Download Little Script Adventure |
#19
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Well I wouldn't also call my PC weak so yeah something goes wrong there. If you want I can help you with profiling it (you would need to share project with me).
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#20
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Quote:
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Quote:
Just a little seed, makes a big tree, Standing on its own, thriving all alone |
#21
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Managed to test it today and the quality is amazing.
It's great to see a close-up view of the scene. Is there any camera hot keys we can use to change the view?
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LBA2Remake v0.4.0 released - open source re-implementation of the LBA 2 original engine for the web. [Play on Browser]|[Changes]|[Github] The Sacred Carrot website |
#22
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Looks amazing as per usual!
If I can make an artistical suggestion, it would be to make Twinsen look less plain, and just a tad more hero-like. In terms of body shape and posture.
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#23
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So, changes!
![]() @Angelus completely forgot about the multiple characters issue, only just saw it again while skimming the thread... will tackle it at some point... Tweaks to Twinsen's face, new toon shader on the character, Full Body IK system, with Look IK for the head for points of interest. Two behaviour modes (normal and sporty to be changed on F1 and F2), falling with an animation blend based on fall height (which you sadly can't test here), still some work to be done on that, I need to test more raycasts at the edge of the player capsule to get the falling state more reliably. Twinsen now looks at potentially interactable objects or points of interest that are nearby. Completely new, smoother camera. TONS of animation tweaks, but I still need to change the idles for both modes to something different. Little Twinsen in the lower left corner is a render texture for the UI - I'm going to do a mix of the behaviour mode menu and the inventory, with a single character image rather than four. UI is temporary, I'm going to redo the whole system for it and the GFX. After going back to the menu, the new game button will still spawn two players! Apparently Wrong... must've fixed it at some point! Huh... Wrong again! Hitting new game while in game will still do that! Some people reported that on windows the can't select the menu buttons, or the new game button - no idea what does that, it's all ok on Linux for me. Bear in Mind that Windows 10 does add a virtual gamepad with all it's axis' at 1.... instead of 0.... so until I put in a detection system(which I have ready in a different project) or ignore the outputs (which I don't want to do just for the sake of windows 10 at this point...) if the menu just scrolls down, you need to plug in a pad and set it's horizontal and vertical axis in the settings window. Proper executable(Linux): https://we.tl/IEmeD3syC1 Windows Executable (Ugh): https://we.tl/AEgfC3bpbL
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Little Script Adventure Join the Little Script Adventure team Download Little Script Adventure Last edited by Jasiek; 2018-06-02 at 01:04. |
#24
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Hey. Looks nice. Twinsen's house never felt so cozy.
![]() I think Bot13 raised a very valid point though: His current posture is too laid-back imo. Nevertheless, the animation and everything else is great!
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Quote:
Just a little seed, makes a big tree, Standing on its own, thriving all alone |
#25
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Quote:
It's amazing what you're doing with this Jasiek! I love it. |
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