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General The general chatting goes on in here. That means talk about the LBA games and its world.

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  #1  
Old 2013-05-13, 10:14
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Kobold Kobold is offline
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Missing quotes

There are several quotes in LBA 2's quotes database that cannot seem to be triggered in-game. I know we're currently still lacking proper LBA 2 scene editing tools, so we might not find out whether they can be triggered or not, but I wonder whether we could recover any recorded audio from the games files for these:

Quote:
at Citadel Island
The Esmers have forbidden all maritime service.. There is nobody left to hop from island to island anyway. They are too scared of the Esmers.
Quote:
at Citadel Island
There is still no maritime service, but I have the impression that there are less Esmers on our island.

Quote:
at Island of the White Leaf Desert

It's depressing. There's nobody left, so obviously business is down. Then the Esmers come and shut my Turkish bath down. I don't get it!
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  #2  
Old 2013-05-13, 10:22
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Zink Zink is offline
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Hmm, I think I have seen them in the game, at least the last one... but I may be remembering them from the time I was translating the dialogues.
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  #3  
Old 2013-05-13, 10:31
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I never found the Hacienda owner after the Esmer takeover of Twinsun. He's not at the hacienda's bar anymore at that time.
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  #4  
Old 2013-05-13, 22:21
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Renesans Renesans is offline
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Quote:
Originally Posted by Kobold View Post
(...), but I wonder whether we could recover any recorded audio from the games files for these: (...)
enjoy!
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File Type: zip dialogs.zip‎ (252.3 KB, 76 views)
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  #5  
Old 2013-05-13, 22:32
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Kobold Kobold is offline
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Lol thanks, but I never played the game in English. How to you convert the LBA 2 voice format to WAV?
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  #6  
Old 2013-05-13, 22:35
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It already is in .WAV format, just compressed with the IMA ADPCM codec and then further insert into the .VOX files which are really .HQR files in disguise.
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  #7  
Old 2013-05-13, 22:47
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Quote:
Originally Posted by Kobold View Post
Lol thanks, but I never played the game in English. How to you convert the LBA 2 voice format to WAV?
Kein Problem!
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File Type: zip dialoge.zip‎ (265.6 KB, 79 views)
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  #8  
Old 2013-05-13, 23:30
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Kobold Kobold is offline
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Awesome! Danke.

Indeed they're by Mr. Paul and the hacienda owner.
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  #9  
Old 2013-05-14, 12:22
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Zink Zink is offline
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Quote:
Originally Posted by Kobold View Post
so we might not find out whether they can be triggered or not
Actually, I am kind of able to do what you need

The Esmers have forbidden all maritime service.. There is nobody left to hop from island to island anyway. They are too scared of the Esmers.
Real index: 223, Virtual index: 577
Said by Mr. Paul (Scene 8: Mr. Paul's house) under conditions: (chapter < 2) and (var_cube 1 == 1) and (var_cube 0 == 0) and (var_game 83 < 12) and (chapter == 4).

var_cube 0 is 0 at the scene load, and is set to 1 if you hit Mr. Paul.
var_cube 1 is a helper variable that just prevents Twinsen from asking multiple questions before the other character has got a chance to reply.
I have no idea what var_game 83 is for (this could be researched, but requires a lot of work).

As you can see, the conditions for the line are self-exclusive (chapter must be ==4 and <2 at the same time), so this line can never be said (unless I am missing something here). It is probably a leftover from an early (beta) script version.

There is still no maritime service, but I have the impression that there are less Esmers on our island.
Real index: 224, Virtual index: 578
Said by Mr. Paul (as above) under conditions: (chapter < 2) and (var_cube 1 == 1) and (var_cube 0 == 0) and (var_game 83 >= 12).

No exclusive condition here, so it can be said, but I don't know what to do to meet the var_game 83 >= 12 condition.

It's depressing. There's nobody left, so obviously business is down. Then the Esmers come and shut my Turkish bath down. I don't get it!
Real index: 100, Virtual index: 601
Said by Hacienda owner (Scene 25: White Leaf Desert Hacienda, 1st room) under conditions: (chapter < 4) and (var_game 41 == 0) and (var_cube 0 == 1) and (chapter >= 4) and (var_game 3 == 1).

There are self-exclusive conditions here as well, so this line will never be said.

I have also found another line of the Hacienda owner, that has similar conditions to the one above (preventing it from ever being said):
Unbelievable, the Esmers think they own the place. Their space shuttles come and go through Bald Mountain, it's like they have an anthill underneath!!
Real index: 101, Virtual index: 602.

Hope this helps
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  #10  
Old 2013-05-14, 13:44
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I think you should make some kind of scene editor for LBA 2. It'd be nice to be able to see and edit this stuff. Especially since it seems you and alexfont figured out the LBA 2 scene stuff much better than I have (I'm still stuck at the parameter format for each LBA 2 scene command).
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  #11  
Old 2013-05-14, 14:14
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Zink Zink is offline
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Quote:
Originally Posted by Battler View Post
I think you should make some kind of scene editor for LBA 2. It'd be nice to be able to see and edit this stuff. Especially since it seems you and alexfont figured out the LBA 2 scene stuff much better than I have (I'm still stuck at the parameter format for each LBA 2 scene command).
Why do you assume that I am not working on this? More info soon (or a bit later, depending on my free time).
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  #12  
Old 2013-05-14, 20:17
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We should probably check all unused quotes that have had voice recorded for them and mod the game so that they can be triggered.
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  #13  
Old 2013-05-15, 00:22
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Wow Zink... Very neat !
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  #14  
Old 2013-05-15, 07:10
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Quote:
Originally Posted by Kobold View Post
We should probably check all unused quotes that have had voice recorded for them and mod the game so that they can be triggered.
Modding - no problem (will be possible some day), finding - a HUGE amount of work.
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  #15  
Old 2013-05-15, 09:33
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Kobold Kobold is offline
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Well, I would just use LBA Text Editor and scan through the files going by memory. I usually play the game extensively, trying to do everything possible before advancing to the next level, and hearing all the quotes.

I just found out that you can get Mr. Paul to tell you about Ker'aooc if you didn't already hear about him from the Pharmacist or the customer.

Quote:
at Citadel Island
By the way, the missus was looking for you. She tells you to go see Ker'aooc, the healing wizard, on Desert island. He knows how to cure your Dino-Fly.
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