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Fan Games A forum for discussion of any demos and fan games being made. Not for discussion of Modifications. |
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#51
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I've been busy with a lot of things unfortunately. Still waiting for my mission call too, should be very close until I leave - that is if they decide I can go (wasn't expecting it to be this long of a wait).
Hey, that's awesome! I've been learning C, and it's made my homebrew for the N64 much easier. Just recently from my trip to Utah, I was talking to my uncle about what I've learned about the C language (which he's been using for around 40 years), and he actually let me "borrow" (more like keep forever) his book on "Game Programming For DirectX" - something among those lines. The fact that you made this with both C++ and DirectX is really quite amazing to me! I really like a lot of details, but this simple style fits perfectly! Kind of makes me wonder what the original LBA1 would've looked like if Fred decided to stay with the low poly style for absolutely everything instead of "bricks" for the settings. I need to start working on more of my LBA game projects again - I've mentioned them to other users on the forum, but haven't really shown anything. I love the little movie sequences, and you've got a par on that LBA feel - really love it. You, like Angelus, and some other users have inspired me to make LBA games! (though I still haven't shown anything yet) Speaking of programming, I've been working on a 3D Island Editor for LBA2, but my last post had a 2D top down view of the islands (which were just plain grids). Again, great job! Keep up the good work! Perhaps you could give me a few tips on DirectX since I'm not as familiar - of course I have my book for reference anyways.
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I am a Quetch. However, I am a Mr. Quetch. |
#52
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Finished the game.
The script is very simple, but keeping in mind. I like the combat music. But it differs a lot from the main soundtrack and break the whole feeling. And I also noticed improper clover behavier. When you came into the room with 50% of your health points and die, your clover will recover only 50% of HP. |
#53
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I've played your game and I can say I was very impressed.
All in all, I must have finished the game in under 2-3 hours, but I would have liked to see the adventure go on a little longer ![]() The few minor issues I've encountered: - getting stuck inside an enemy when going out of a building next to the harbor. - the camera inside buildings is definitely weird for me, especially when you have to fight (you can't shoot straight at enemies if they are "behind/next to" you and you can't align the camera towards them) ===> why not consider a sims-like view, i.e., the walls on the side of the camera are hidden while the walls on the other side are shown? - I always hated getting drown for two feet in the water in LBA so I wouldn't mind being able to at least have water up to the knees ![]() - lack of a tutorial or explanations on how the game works: when you first start the game, you have to try every single key on your keyboard to finally discover how to activate an object with 'E', or how to fight with right-click, etc. :/ But still a nice little adventure, keep up the good work ![]() |
#54
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Quote:
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#55
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I'd like to try this, it looks cool.
But the link is dead... ![]() ![]() ![]() "Oops... We couldn't find your files"
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Quote:
Just a little seed, makes a big tree, Standing on its own, thriving all alone |
#56
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Quote:
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last place LBA ANY% 52:59 https://www.twitch.tv/amnesti Citadel Island in Unity https://forum.magicball.net/showthread.php?t=17983 |
#57
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Quote:
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Quote:
Just a little seed, makes a big tree, Standing on its own, thriving all alone |
#58
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Well, this is disappointing.
I was really getting into this game, and I reached the bit where I need to enter a temple to get an artifact my uncle left. I was playing in windowed mode, and opened WhatsApp Web to type a message, and then when I changed back to the game, I discovered I'm back at the beginning after you get dropped off in the port. Thinking it was a strange bug, I quit to the menu I tried to open my save, but nope, it was overwritten, so basically I lost like an hour's progress. It's a real shame, I wanted to see where this goes, but I just can't be bothered going through everything again. Too bad there isn't a video walkthrough so I could get some closure.
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Rex_Hollywood - Not changing signatures since 2001! "Ignorance is bliss" (Cypher, 'The Matrix') "If ignorance is bliss then wipe the smile off my face" (Rage Against The Machine) "Ignorance IS NOT bliss! How is your credit card history?" (Banner) "I find bliss in Ignorance" (Linkin Park - One Step Closer) |
#59
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I like your game, and the graphics.
Please all the community. Unity all fan of LBA, and realise LBA 3 with the cash of community.
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http://www.youtube.com/watch?v=YBunJcr1DP8 |
#60
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I can't believe I see this only now. It looks fantastic! I love the style!
I'll give it a try soon ![]()
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LBA:LID Demo v1.0 HERE Report bugs here! Thanks Alexfont! ---------------------------------------- Take a look at Vindish's mod! |
#61
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This game doesn't work for me... I'm using Windows 10. At first it said that I don't have file d3dx10_43.dll, so I found it on the internet. But now I get the following error: https://ugetfix.com/wp-content/uploa...b-error_en.jpg. How can I fix it? Any ideas? I'm a huge fan of original LBA1 and LBA2 and this fangame looks amazing. It was a huge disappointment that I can't run it...
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#62
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Hard to know what it is, but try to install DirectX 10, not just copying that dll. Also see if the game outputs any kind of error log in the game folder.
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LBA2Remake v0.4.0 released - open source re-implementation of the LBA 2 original engine for the web. [Play on Browser]|[Changes]|[Github] The Sacred Carrot website |
#63
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I have DirectX 12. You mean that I should install DirectX 10 instead of 12?
I can't see any log file in game folder. |
#64
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Wow... I just installed DX10 over DX12 and the game started to work. Thank You!
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#65
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Your advice also helped me to correct the situation.
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#66
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Good to hear. Enjoy this great fan game!!
__________________
LBA2Remake v0.4.0 released - open source re-implementation of the LBA 2 original engine for the web. [Play on Browser]|[Changes]|[Github] The Sacred Carrot website |
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Thread | Thread Starter | Forum | Replies | Last Post |
Little Big Adventure IX! | ChaosFish | General | 70 | 2011-03-30 20:24 |
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Adventure games must have and adventure games to avoid | bunnyrabbot02 | Off topic | 14 | 2003-08-05 21:31 |
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