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  #26  
Old 2007-09-04, 22:16
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Zink Zink is offline
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It would be great if he said officially, that both:
a) the both games become freeware, and
b) he has the full rights to them (or at least the rights to state the a point)

And for hosting, we can also use BitTirrent, EMule, etc.
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  #27  
Old 2007-09-05, 00:03
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You what?!
 
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I suppose that we need some "black market" LBA site that "no one knows about *wink*".
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  #28  
Old 2007-09-05, 02:35
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Quote:
Originally Posted by Darkflame View Post
Can we also distribute the LBA1 PSX version?

I think its relivent as its
a) Increaseingly rare to find.
b) Is possible, in theory, to run on portable devices ver emulation. (even if its not possible at present exactly...I got very close with my gp2x...)

I have a rar of the PSX version somewhere. Its not that big, actualy. 100MBish I think.


Also, hosting suggestion;

http://www.attuhosting.com/

150MB free.
(no rapidshare bullshit either...allthough theres a bandwidth limit per month, but then, if LBA starts getting shitloads of downloads, thats a happy problem to worry about )
I use hostmonster, with 100gb included (unlimited domain names etc...)
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  #29  
Old 2007-09-05, 02:40
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This is definitely good news.

I especially like the fact that we might get an official statement that we can, finally, distribute all versions of LBA ourselves. As freeware.
Also... El's idea about making images with a proper installer, documentation and such, for both games, are great.

I'd more than happily seeds, as much as possible, if someone were to throw up a couple of torrents. Which I personally think would be a great method.
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  #30  
Old 2007-09-05, 12:52
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Indeed great news, its good to have Fred working in a exciting project as he said. I don't mind its not LBA3, if he can actually give his work on this project we'll surelly like it, and thats what we need. Something great made by him.

Axx about the Lost game, it was only a joke

About the redistribution of the game, I think its best to ask him first and than, the better way to allow the redistribution is here in MBN. Many people came here for it and mush more will come. We all, at our LBA fan pages (including project websites) can have links directly to MBN so we can download the same versions with all that features El said about the documentation etc..
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TwinEngine v0.2.1 win32 beta released - open source re-implementation of the LBA 1 original engine.
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  #31  
Old 2007-09-05, 13:50
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Quote:
Originally Posted by quetchKiwi View Post
PS: Fred answered me too about CitadelItaly, I'll post his reply soon
Oh really ? When will you post his reply ?
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  #32  
Old 2007-09-05, 14:39
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Quote:
Originally Posted by Link View Post
Oh really ?
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  #33  
Old 2007-09-05, 14:56
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  #34  
Old 2007-09-05, 16:57
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purhaps a Portable App could be made of LBA+LBAwin - a simple removal of the cd-check would be in order though. (of course, not to go on that site, I'm just showing that as an example to what a Portable App is)
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  #35  
Old 2007-09-05, 17:23
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Does this mean I can now sell copies of the LBA1/2 CD at school?
I once brought my LBA2 to school and everyone was like: cool game! Are you serious it was made in 1997, zan you make a copy, please I'll give you R20($3-4)!
And all I could say is: Sorry, I'm dedicated to this game and I don't have the heart to make illegal copies of it.

PS: What I said there sounds stupid because I was speaking Afrikaans and not English

I'll be a millionare if I can sell copies of it!
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#include <iostream>
 
using namespace std;
 
int main()
{
  cout<<"Regards,\nDino-Fly\n";
 cin.get();
}
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  #36  
Old 2007-09-05, 17:56
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Quote:
Originally Posted by Dino-Fly View Post
Does this mean I can now sell copies of the LBA1/2 CD at school?
I once brought my LBA2 to school and everyone was like: cool game! Are you serious it was made in 1997, zan you make a copy, please I'll give you R20($3-4)!
And all I could say is: Sorry, I'm dedicated to this game and I don't have the heart to make illegal copies of it.

PS: What I said there sounds stupid because I was speaking Afrikaans and not English

I'll be a millionare if I can sell copies of it!
Where EXACTLY in SA do you live?
I might go there and get rich too :P
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  #37  
Old 2007-09-05, 17:57
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Quote:
Originally Posted by Dino-Fly View Post
Does this mean I can now sell copies of the LBA1/2 CD at school?
I once brought my LBA2 to school and everyone was like: cool game! Are you serious it was made in 1997, zan you make a copy, please I'll give you R20($3-4)!
And all I could say is: Sorry, I'm dedicated to this game and I don't have the heart to make illegal copies of it.

PS: What I said there sounds stupid because I was speaking Afrikaans and not English

I'll be a millionare if I can sell copies of it!
Making copies are one thing, selling them and making a profit out of it is completely different. Shame on you for even thinking those thoughts.
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  #38  
Old 2007-09-05, 18:11
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StreGGy, Vereeniging, which is "Union" in Afrikaans and Dutch, and making moneys easy cos everyone buys everything that they have not seen before in SA

Homeless: I haven't done it...
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#include "stdafx.h"
#include <iostream>
 
using namespace std;
 
int main()
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  cout<<"Regards,\nDino-Fly\n";
 cin.get();
}
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  #39  
Old 2007-09-05, 21:13
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Quote:
Does this mean I can now sell copies of
Absolutely not! Adeline still reserves the rights.
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  #40  
Old 2007-09-05, 21:14
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SHH! THEY DON'T KNOW! Gimme a ticket to SA NOW!!!!11111!!!!11!!!111!!1111!!11!!!
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  #41  
Old 2007-09-06, 20:59
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It's always nice to come back once in a while to the MBN and see that things are still progresssing.
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  #42  
Old 2007-09-06, 22:40
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Same here. Hope Frederick's Ubisoft project becomes a real hit.
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  #43  
Old 2007-09-06, 22:49
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yep so do i and good news about lba3

*proto-pack zooms off to put up party decorations*
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  #44  
Old 2007-09-06, 23:16
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I hope it's somewhere a long the line of Agartha
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  #45  
Old 2007-09-06, 23:20
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rumors indicate he's about to absolutely upgrade their game popcorn to a new cross-genre adventure game. it's about the quest for the meaning of pong. and you have to find out just that to be able to escape all 300 levels.

expect mindblowing 3d graphics...
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  #46  
Old 2007-09-06, 23:23
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Hello
 
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Popcorn=old cyan game
mindblowing 3D graphics???
Really, now that's something!
Can't wait!
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#include "stdafx.h"
#include <iostream>
 
using namespace std;
 
int main()
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  cout<<"Regards,\nDino-Fly\n";
 cin.get();
}
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  #47  
Old 2007-09-06, 23:29
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myeah....

sometimes the simple games are the most right ones to modify and dragg kicking and screaming into the next age.
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  #48  
Old 2007-09-07, 18:24
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This is good news , and my thoughts about the freeware is lbapsx, if we do this I could play lba on my ps1!
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  #49  
Old 2007-09-14, 17:37
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How long has Fred's current project been going on?
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  #50  
Old 2007-09-14, 20:34
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Talking

LBA3 news

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