![]() |
|
![]() |
Welcome to the Magicball Network. You are currently viewing our site as a guest which gives you limited access to view most discussions and access our other features. By joining our free community you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content and access many other special features. Registration is fast, simple and absolutely free so please, join our community today! If you have any problems with the registration process or your account login, please contact contact us. |
General The general chatting goes on in here. That means talk about the LBA games and its world. |
![]() |
|
Thread Tools |
#1
|
|||
|
|||
Programming language used to make LBA1 mobile?
A mere curiosity; Anyone knows what programming language(s) were used to make the mobile versions of LBA1?; Maybe some Multi-Platform Framework?
|
#2
|
||||
|
||||
This one, as far as I know.
__________________
Emerald Moon Base projects: Little Big Architect v 1.2, Package Editor - v 0.11+, Text Editor 2 - v 2.3, Font Editor - v 2.03+ Technical stuff: LBA File Information Project LBA Prequel: The forum topic |
#3
|
|||
|
|||
Zink, no.. It's not Monkey.. LBA1 mobile is made by DotEmu, so I think it is just Java
![]() |
#4
|
||||
|
||||
Quote:
![]() ![]() ![]() That is significant to know... ![]()
__________________
Quote:
|
#5
|
||||
|
||||
I'm with Zink as well, I think it was made using Monkey.
__________________
LBA2Remake v0.4.0 released - open source re-implementation of the LBA 2 original engine for the web. [Play on Browser]|[Changes]|[Github] The Sacred Carrot website |
#6
|
||||
|
||||
Fred said couple of times that they were writing the remake with it (so that they can make the two versions - Android and iOS) at the same time easily). I suppose they just moved the development to DotEmu at some point, and I don't see any reason to switch the programming language in the middle (they would basically have to scrap the work and start over from beginning).
__________________
Emerald Moon Base projects: Little Big Architect v 1.2, Package Editor - v 0.11+, Text Editor 2 - v 2.3, Font Editor - v 2.03+ Technical stuff: LBA File Information Project LBA Prequel: The forum topic |
#7
|
||||
|
||||
So Monkey it is.
Should have known they were just monkeying around.. ![]()
__________________
Quote:
|
#8
|
|||
|
|||
Zink, I don't think so, that dotEmu team is writting games @ monkey:]
I'm thinking that dotEmu ask Frederick if they can do that, not that Frederick give them his work ![]() |
#9
|
||||
|
||||
Okay, I asked Fred directly. Maybe he will reply (he often does not), and I will post here.
__________________
Emerald Moon Base projects: Little Big Architect v 1.2, Package Editor - v 0.11+, Text Editor 2 - v 2.3, Font Editor - v 2.03+ Technical stuff: LBA File Information Project LBA Prequel: The forum topic |
#10
|
|||
|
|||
You will not belive
![]() |
#11
|
||||
|
||||
That's not necessarily means they only work with those platforms.
__________________
LBA2Remake v0.4.0 released - open source re-implementation of the LBA 2 original engine for the web. [Play on Browser]|[Changes]|[Github] The Sacred Carrot website |
#12
|
|||
|
|||
Zink, is mr. Frederick answered?
|
#13
|
||||
|
||||
Nope, no reply yet. But the last time it had taken him about two months to reply, so...
![]()
__________________
Emerald Moon Base projects: Little Big Architect v 1.2, Package Editor - v 0.11+, Text Editor 2 - v 2.3, Font Editor - v 2.03+ Technical stuff: LBA File Information Project LBA Prequel: The forum topic |
#14
|
|||
|
|||
I'm thinking about send him a text message (sms) with question, or telephone to him
![]() |
![]() |
Tags |
framework, language, multi-platform |
Thread Tools | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
DotEmu's LBA1 mobile Dev Diary | Quetch | General | 4 | 2014-04-10 12:23 |
Best programming language and why | Quetch | Off topic | 10 | 2007-03-24 01:53 |
programming | Neko | Off topic | 6 | 2006-03-03 22:10 |
What is your favourite programming language? | Schnitzel-Man | Off topic | 19 | 2004-08-13 19:56 |
Found a way to make your protopack faster in LBA1 | Battler | First aid | 38 | 2004-05-31 14:19 |