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General The general chatting goes on in here. That means talk about the LBA games and its world.

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  #101  
Old 2007-04-05, 21:34
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Jasiek Jasiek is offline
Do the evolution.
 
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Quote:
Originally Posted by Big Dave View Post
I dunno maybe that stuffs abit violent for LBA?
No, no - it's fine, let's add pissing like in Postal too, oh, and severing peoples heads with a shovel and then throwing them into air for dinofly to catch...

Oh, and don't forget the cat silencer! It's a must!
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  #102  
Old 2007-04-10, 23:56
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You what?!
 
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And when someone ticks you off, you should have to follow them home, take a dump on their doorstep, petrol bomb their house, then beat up whoever is still alive.

That should keep the general atmosphere LBA create.

Yeah it's a bit too violent.
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  #103  
Old 2007-04-11, 00:26
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Quote:
Originally Posted by Jasiek View Post
No, no - it's fine, let's add pissing like in LBA1 too



Quote:
I think nething is possible in this day and age. Look at games like SWG and WOW. They have the games made so that you can travel pretty much the whole planet, plus have the ability to place your own houses and such.
Those games are highly, highly repedative though.
MMO's landscape is basicaly 99.9% the exact same stuff.
It might look different, but as far as coding goes fighting one generic enemy is the same as another.
Cut and paste gameplay, and normal tiled landscapes.
Its *easy* too make big.

Compared too say, Zelda, LBA, or BG&E, where every bit of enviroment is normaly tied to a puzzle or something very specific for progress.
The gameplay is far less repedative and thus coding is far more work.

Quote:
They could use a new one. Twinsen broke the last one in his last adventure.
Actually, I can't believe they made a rollercoaster in the temple... it's blasphemy
Not if Sendel likes it that way.
She's much more cool then earth Gods

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Darkflames MP proposal, lame unlockables and/or speed records
03-04-2007 19:12
...Which takes nearly no development effort too add, and is ignore-able for those that dont like them.
Any other multiplayer mode would take significant effort and surely make the single player worse.
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  #104  
Old 2007-04-11, 00:48
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Necdilzor Necdilzor is offline
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so what about a new legend? LBA1 and LBA2 have they're one legends.
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  #105  
Old 2007-04-11, 09:34
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Quote:
Originally Posted by Darkflame View Post
Those games are highly, highly repedative though.
MMO's landscape is basicaly 99.9% the exact same stuff.
It might look different, but as far as coding goes fighting one generic enemy is the same as another.
Cut and paste gameplay, and normal tiled landscapes.
Its *easy* too make big.
Not only that, it's mostly landscape with trees. Not really that much work. It's architecture that makes it a lot more work. For example Oblivion or Morrowind, it's not even that large but it still took some time create it all. Twinsun is much larger than whatever Oblivion or Morrowind had.

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Originally Posted by Agustin View Post
so what about a new legend? LBA1 and LBA2 have they're one legends.
There is a new legend (well, mystery). Only in the end of LBA1 the stellar entity was hinted.
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  #106  
Old 2007-04-11, 12:10
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But the stellar entity was also mentioned in Zoe's diary and at the end of LBA 2, iirc.
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  #107  
Old 2007-04-11, 17:41
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Originally Posted by Big Dave View Post
It mite have been said already but id like to have free-form fighting (like in prince of persia) when using the sword and in aggressive mode. Also other stealth attcks for discrete mode like in splinter cell. Stuff like comin up behind people and breaking their neck (this could only work on people with necks like bunnies!!!) I dunno maybe that stuffs abit violent for LBA?
Breaking people's necks is a little violent.

Although creeping up behind people and bouncing the Magic Ball off their heads at point blank range I think would be quite cool.
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  #108  
Old 2007-04-11, 23:31
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the same feature GTA:SA had that the other gta games didnt
SWIMMING
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  #109  
Old 2007-04-11, 23:48
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Necdilzor Necdilzor is offline
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Maybe the Sendells desapear once they finished they're task...
Remember the part: "We are the Sendells, we are here to protect the genesis of stellar entinity..." ?
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  #110  
Old 2007-04-12, 00:31
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Or they gota go off and protect another enity.
Or they gota stay and clean up the massive mess of a planet left when the enity bursts out
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  #111  
Old 2007-04-12, 11:39
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that entity is called deep red

and funfrock was born to destroy that entity :P
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  #112  
Old 2007-04-12, 14:04
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Talking

Let's have a violent 18 rated LBA3!
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  #113  
Old 2007-04-12, 18:13
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this's longer than allowe
 
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Quote:
Originally Posted by El_Muerte View Post
Even though Twinsun would be completely accessable doesn't mean every little bit is available. When you can fly around the whole planet you could land everywhere. This means that even uninteresting places need to be created.

In BG&E only a very small piece of the planet was available.

(merged with the lba3 wish list)

There could be only a few "landing-points" in the islands
=)
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  #114  
Old 2020-05-25, 08:19
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this's longer than allowe
 
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Hah!

The good times :')
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