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LBA Maps A project to create a Google Maps like map for the planets in LBA: Twinsun, Zeelich, Emerald Moon.

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  #1  
Old 2006-08-18, 15:06
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Phase 2.2: White Leaf Desert

This thread is for the construction of White Leaf Desert

Please follow these instructions.
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Old 2006-08-30, 06:13
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#1 Militar camp
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TwinEngine v0.2.1 win32 beta released - open source re-implementation of the LBA 1 original engine.
[Discuss]|[Download]|[Changes]|[SourceCode]|[Issues]


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  #3  
Old 2006-08-30, 06:14
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#2 Outside temple of Bù
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  #4  
Old 2006-10-23, 16:38
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The construction of Desert Island might be one of the trickiest. Maybe we should use the LBA 2 holomap as a guideline.
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Old 2006-10-23, 17:48
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I think LBA is wrong in now white leaf desert looks like, it's way to small

as for the military camp of LBA1, it's top center in the LBA2 image
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Old 2006-10-23, 17:56
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LBA 2 dimensions are quite small in general. But what to do? Rezise everything?
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Old 2006-10-23, 17:57
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citadel island is pretty much correct in LBA2
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Old 2006-10-23, 19:48
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So what's your suggestion in this case?
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Old 2006-10-23, 21:07
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more or less ignore the site of it in LBA2
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Old 2006-10-23, 21:07
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then again... the desert is mostly yellow sand
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Old 2006-10-23, 21:10
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I guess you're talking about the size. Well, some places in LBA 2 need to be together, some could have more distance just filled with sand. But first, let's do the LBA 1 part.
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Old 2006-10-23, 21:13
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Yes, LBA2 outside scenes are indeed small. Making an LBA1 version of it may not be difficult, but will be a huge island to do.
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TwinEngine v0.2.1 win32 beta released - open source re-implementation of the LBA 1 original engine.
[Discuss]|[Download]|[Changes]|[SourceCode]|[Issues]


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  #13  
Old 2006-12-04, 13:46
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Holomap Overview



This time I didn't use MS Paint to create it.

2 is quite far in the middle of the desert, while on the LBA 2 holomap, the Temple Park is a bit closer to the coast.
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Old 2006-12-05, 14:36
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For issues with the Desert Island map also check this thread.
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