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The Relentless Movie project The general for of The Relentless Movie Project. The goal of this project is to make a CG movie of Relentless.

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  #26  
Old 2002-03-21, 19:42
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A wheeee bit corny that tip is.
-
Besides, bleeding/cuts/bruises happens after the fight, their just caused during it.
I really don't see how we make a good film if the hero is completely un-injored after every fight.
We need to show, slight bleeding, cuts, bruses ect. On Twinsen's enemys and occasionaly on Twinsen.
And as for the rebels, well, you won't see the close up fight directly.
But I think you should get a good "overall" view of it.
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ps, cool gerbil
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  #27  
Old 2002-03-21, 20:03
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Not at all, it's a quite good way of adding humour in the movie, if Zoe's face's expressions are well rendered (what I doubt )

I think we must really add humour in the movie, like the game was full of comic scenes (the french voices were TOO FUN TO BE TRUE, lots of scenes were quite fun, like the soldier's moto stolen while he urinates....I dont remember all).

There are lots of situations where we could make quiproquos (mixes up...), fun voices, fun actions...
I dont know... the rabbibuny slave that is given hell causse he doesnt manage to paint the sendell S in the teleport center (we could show that in the Citadal scene)...the shop rabbibunny that rips off Twinsen...the little hamalayi stoats that chat together and offer Twinsen a pretty snowboard...

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Last edited by Firephoenix; 2002-03-21 at 20:31.
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  #28  
Old 2002-03-21, 20:21
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The game has some humor as well... like at the end when Twinsen says "er... you might be surprised if you see the house!" (because it's all blown up by FunFrock )
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  #29  
Old 2002-03-21, 20:30
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Yeah, exactly things like that !
Or when the rabbibuny woman in the Principal island talks to Twinsen of her life for hours... or when an other rabbi woman flirts with the grobo white to let twinsenn meet the astronomer...
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  #30  
Old 2002-03-21, 20:31
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Quote:
Originally posted by Firephoenix
Not at all, it's a quite good way of adding humour in the movie, if Zoe's face's expressions are well rendered (what I doubt )
But you see that scene sooo often in things.
Besides, you can't do that to every single fight can you?
-
Of course the film will have homour in it, but only in the same quanitys the game did.
I want an Epic film, not a comic film.
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  #31  
Old 2002-03-21, 20:53
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Dont worry, I'm sure they'll be not enough humour instead of too much
For the moment the scripts are quite good but quite...ordinary

There isnt the suspens, the logic of actions we find in good adventure films. But it's only the beginning...
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  #32  
Old 2002-03-21, 21:43
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Well, I've got some ideas for humour...
Anyway, The scripts will be revised and revised, till they are perfect (ish).
Basicaly I want Relentless to be a mini-epic
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  #33  
Old 2002-03-22, 00:04
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Okay! I hope that in two years we'll finish this movie project, so when we will finish it, will we start making an LBA2 movie?
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  #34  
Old 2002-03-22, 00:08
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you know, everybody is talking about blood and death and such, but let's just look at a realistic way

There is in no way on Earth/Twinsun/anywhere that a guy, who hasn't done anything before, is capeble of just killing a person/clone/whatever

It's just not something that is possible, not even if they're aliens or not
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  #35  
Old 2002-03-22, 00:26
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Quote:
Originally posted by Dark Eyedol
Okay! I hope that in two years we'll finish this movie project, so when we will finish it, will we start making an LBA2 movie?
Possible.
I don't feel a decision should be made now.
I would like to work on another film with our "team", but LBA2 might not be so suitable. If it was LBA2, we might have to twist it around to the zelichien side of the story to make it more interesting.
There are many avenues open.
We could work on a film of a fan-fic, or a non-lba film.
We will see when the time comes.
==
Atresica - Which is way the magic ball should really just knock people about at the start.
People get hurt, injored, but you don't know if they are dead.
Most would just be knocked out cold.
But latter, I think we could have a good semi-emotional scene when Twinsen starts realising how powerfull he is (after he has used the fire ball, and it almost completely distroys an enemy)
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  #36  
Old 2002-03-22, 14:19
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We'll think to the next film later.
It would be hard to make a good script on LBA2, but it's sure that it should be other films with this team, now that I've built a (almost) performant organisation system, now, the team is well filled by competents modelers...
It would be quite easy to make another film.

There is in no way on Earth/Twinsun/anywhere that a guy, who hasn't done anything before, is capeble of just killing a person/clone/whatever
There are lots of examples with peaceful guys that suddenly kill 10 men in the street without reasons. The madness is hidden in every human, and any man can become a killing machine in 2 seconds.
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  #37  
Old 2002-03-22, 14:24
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Quote:
Originally posted by Darkflame
Well, the effect for dieing in the game was mainly due to technical limitations.
hum in any case the game had to know where the man was dead, to put the hearth/mana/kashes.
It was possible to make gore scenes, as they were in lots of games of this time, by showing the soldier losing his blood, become a skeleton and disappear as the power-ups.

It's sure LBA had chosen the "non violence" way, I saw it in an interwiev or an article.
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  #38  
Old 2002-03-22, 15:08
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No, the reason for the enemys disappearing is techincal.
You see it in 99.999% of all games.
Maybe I was wrong about the Ram thing, but even in very violent games the enemies vanish or fade after awhile.
--
The lack of violence applys to the game in general, which I would agree with.
It was just the specific thing of the ememies disappearing that I don't believe was a "choice" as such.
==
I agree total with Twinsen not being able to kill people straight away. Or indeed, he is relutant to kill at any point.
But that is why we should have "lesser" injories (bleeding,cuts,bruises).
The madness may be in humans, but not Twinsunians.
===
Of course the next film won't be decided till ages, it is far too early.
But I believe we have "the power"
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  #39  
Old 2002-03-22, 16:32
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I agree that Twinsen needs to bleed, and also that LA confidential style gore is out! However, the different levels of ball can go from, knock over, to maim, to incinerate! The shaddows on the wall fighting is too Disney FF. When he has the sword, he should definately stab people, but instead of collapsing they should maybe be consumed LotR style (in the book anyhoo)
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  #40  
Old 2002-03-22, 16:34
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Quote:
Originally posted by Darkflame
I would like to work on another film with our "team", but LBA2 might not be so suitable. If it was LBA2, we might have to twist it around to the zelichien side of the story to make it more interesting.
There are many avenues open.
We could work on a film of a fan-fic, or a non-lba film.
We will see when the time comes.
Nah... I think LBA2 would be the best choice, in my opinion. If the LBA1 game has a sequel, I don't see why RMP shouldn't too. I mean, the action in the LBA2 movie can start at the end of the previous movie (RMP) and then show the period of time that past since Twinsen beat FunFrock until the original LBA 2 game-action & story beggins. And yeah, it would be better to stick around the zeelichian part of it, it's much better. I alomost forgot, it's WAAAY too early...
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Last edited by Dark Eyedol; 2002-03-22 at 17:41.
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  #41  
Old 2002-03-22, 20:13
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Quote:
CrOvAx - Did you mean to write "shouldn't" ?
Yeah, I did, stupid of me...
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  #42  
Old 2002-03-22, 20:20
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DF - yeah, that's why the areas always "reload" when you go out and come back (what I found boring at the end )

Crovax - edit your post...

Dark Eyedol - LBA2 has less story than LBA1, it would be difficult not to bore the watcher.
It's more a travel, and "odissey" than a true epic film. It would be more humourous and less epic in fact...

A game that would need a film : Final Fantasy VII...
but there is already an FF movie, and the story is maybe to long to make only one movie
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  #43  
Old 2002-03-22, 21:30
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Okay, I'll edit it.

[offtopic]
The organisation responsible for the creation of the FF-movie is allmost bankrupt, the movie was 145 million to create but the raised only 110 or something like that... A pitty, I enjoyed the movie. Okay, not a really good story, but to watch.
[/offtopic]

I would love a LBA2 movie; you can change the story a bit but the setting on Zeelich and everything might be cool for a second part.

But let us first finish part one

(no really stupid errors this time? )
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  #44  
Old 2002-03-22, 22:07
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Quote:
Originally posted by Darkflame
I agree total with Twinsen not being able to kill people straight away. Or indeed, he is relutant to kill at any point.
But that is why we should have "lesser" injories (bleeding,cuts,bruises).
The madness may be in humans, but not Twinsunians.
Not just that, I doubt Sendell would entrust such power to someone who could go postal that easily
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  #45  
Old 2002-03-23, 12:19
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Quote:
Originally posted by CrOvAx
[offtopic]
The organisation responsible for the creation of the FF-movie is allmost bankrupt, the movie was 145 million to create but the raised only 110 or something like that... A pitty, I enjoyed the movie. Okay, not a really good story, but to watch.
[/offtopic]

I would love a LBA2 movie; you can change the story a bit but the setting on Zeelich and everything might be cool for a second part.

D)
I know, that how we recognize the too-advanced-for-people movies......what a pity....

Else, by well selecting what we show in, it's sure LBA2 wouldnt be a bad film.
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  #46  
Old 2002-03-23, 19:03
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CrOvAx - I've never seen the movie, but I'm a fan of it because I'm guesing its part of the reason Square are going to release Gamecube/GBA games (there hasn't been a FF game on a Nintendo machine for awhile,so they will probably do some conversions of PSX games).
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  #47  
Old 2002-03-30, 14:49
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why not just have puffs of smoke when an enemy is defeated?

with appropriate sound fx and the enemy disappears aftr the smoke....... comic game... make it a comic movie... comic fighting

i would love a matrix style fighting scene in a lof of it...or some martial arts, after all, twinsen does backflips when in sporty mode using the sabre

bruises on the people could be good to show where they have been hit by the ball
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  #48  
Old 2002-03-30, 14:51
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It's supposed to be an epic movie, if I know well...

Matrix effects are bannished, but better again effects are not
(read the thread on the originaloty of the movie)
Of course near the end of the film, Twinsen will have kung fu style movements with his sword, its' a part of his capacities
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  #49  
Old 2002-03-30, 16:52
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Sorry, no "puff of smock effects".
I have to put my foot down.
Theres 100's of effects for making enemys disapere (normaly partical based), but they will lost the epice feel of the movie.
The only time enemys should disapere totaly is when Twinsen is VERY powerfull near the end.
And even then, Twinsen is shocked by his power.
--
I have said no matix effects, because their called matrix effects. (ie Bulet Time).
But theres many simerla time-dilation effects that could be done.
And, being a CGI movie, I think I can come up with some pretty-bloody-cool camera movements during fight scenes.
(How about a camera on Twinsen's sword?, or a shoes-eye view when Twinsen kicks someone? )
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  #50  
Old 2002-04-01, 06:40
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I didn't mean 'bullet time'...
i meant all these weird jumps and stuff, like lara croft's side flip in the air, Xena's many flips (both forward and back and elsewhere)
Being able to jump really far and kick back off walls or something. like running up to a wall.. running up it... kicking back and flipping

also... can twinsen swim in this?
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