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The Relentless Movie project The general for of The Relentless Movie Project. The goal of this project is to make a CG movie of Relentless.

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  #101  
Old 2002-04-19, 15:14
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Nice theory, but he has healthbar even when he dosn't have the tunic on
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  #102  
Old 2002-04-19, 15:17
Atresica Atresica is offline
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true true, still, I like my little theory
I mean, c'mon, I doubt a normal quetch has to be shot 10 times before it dies
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  #103  
Old 2002-04-19, 15:28
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I don't know, you can beat the normal charecters up forever
Clones are weaker, of course.
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  #104  
Old 2002-04-19, 15:30
Atresica Atresica is offline
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actually, in LBA 1 you can kill a few of them
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  #105  
Old 2002-04-19, 16:02
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True.
Allthough I think they all have really dense skin.
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  #106  
Old 2002-04-19, 18:29
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Interesting theory, Atresica. Darkflame's right that it isn't quite correct for the game... But why not take a little creative license with the movie?
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  #107  
Old 2002-04-19, 18:35
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This system always exist in games, I think in the real Twinsun men are weaker, can be killed more easily.
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  #108  
Old 2002-04-23, 18:12
Sethronn Sethronn is offline
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Personally, I think violence in the game shouldn't be cartoony, but shouldn't involve gore.

It should be as if the enemy is getting hurt but not killed, even if they die anyway.

I think death's should be a character collapsing and just lying there until the camera moves away. (Don't fade them away)
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  #109  
Old 2002-04-23, 18:44
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The white lihter orbing effect, like in charmed
The death effect on the vampires in Buffy: The Vampire Slayer
or
the Zelda: Ocarina Of Time boss destroying deterioration

One of these effects can be well executed.... i mean.. thay are movies... and they are more realistic and yet the effects are still executed... and yes, i know zelda is a game and has a low rating...
either that or you could just do something like in xena (grin)
like the god transportation and the sparkles.... or something a bit more blunt involving something sharp.. like a person having a sword plunged through them and twinsen having to step on the person and push with his feet while he pulls on the sward to release it...... and then thy just fall on the floor dead...

look at the Scientist guys in the game.... they fall on the floor first and reach their hand out. maybe you could do something with that?.. BUT FIGURE IT OUT, this is a waste of time... also.. how is the movie going to be distributed?
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  #110  
Old 2002-04-23, 18:54
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Leviat - Twinsen is not a magician at the start, he can't make people disapere.
Imagien having that effect FOR EVERY ENEMY.
Its stupid.
Those shows have an excuse because the enemys arn't supposed to be normal people. (of course clones arn't either, but they are certainly not supernatural).
Besides, they all show Twinsen killing people.
Twisen will not be killing anywhere near the ammount in the game.
Better for him to knock someone out or damedge them, then kill then.
---
The only time when an effect like those would be approperate is when Twinsen starts to become really powerfull.
When he first use's his fireball, purhapes.


Quote:
?.. BUT FIGURE IT OUT, this is a waste of time... also.. how is the movie going to be distributed
a) Its not. This is an important discision, and allthough people will be hard pressed to change my mind, everyone should be given the chance for there views on the subject.

b) Internet in multiple formats, VHS dump, possibly DVD.
Free except for reproduction costs.
(has been asked many times before)


Sethronn -
Exactly what I think.
Don't avoid violence unesscerly, but don't focus on it either.
Some of the enemys will be left as "maybes" (ie, maybe dead, maybe alive)
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  #111  
Old 2002-04-23, 20:35
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The goal of the movie is not to show violence and deads, so by just following Twinsen's goals we should have just the good attitude about violence : often necessary, not avoidings fights and violence shows, but going through them without focusing.
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  #112  
Old 2002-04-23, 22:46
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how dare you abuse me in such a way that you're insulting the game

IT'S BADED ON THE GAME SO USE THE GAME'S EFFECTS!
otherwise you wouldn't even bloody well be discussing the whole 'whch funfrock to use' issue in another thread!
you won't take it from #2 but you will take it from #1

well why the hell do you HAVE to take it from the first if you DEFINATELY won't take in the effects of an enemy getting bashed up and being KILLED! if they were passing out they would bloody well be left on the ground

and if you don't like the bloody idead how about you just make the friggin' clones explode! and why can you freely kill a clone when the groboclones aren't fully mechanical, if at all!

think about it!
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  #113  
Old 2002-04-24, 00:34
Atresica Atresica is offline
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Quote:
Originally posted by Leviat
how dare you abuse me in such a way that you're insulting the game

err... how?

IT'S BADED ON THE GAME SO USE THE GAME'S EFFECTS!
otherwise you wouldn't even bloody well be discussing the whole 'whch funfrock to use' issue in another thread!
you won't take it from #2 but you will take it from #1

Yes, it's based on the game. But we want to have a realistic touch to it

well why the hell do you HAVE to take it from the first if you DEFINATELY won't take in the effects of an enemy getting bashed up and being KILLED! if they were passing out they would bloody well be left on the ground

no idea what you're trying to say here...

and if you don't like the bloody idead how about you just make the friggin' clones explode! and why can you freely kill a clone when the groboclones aren't fully mechanical, if at all!

sure, letting them explode looks realistic and serious...

think about it!
sure we do, now there are following things about violence in the movie:

- Twinsen will only *kill* a few clones himself, most are either knocked out or avoid
- The most killing will be at the Rebels attack. We're not letting anything be 'gibbed', nor will unnecassery voilence be displayed.
- The camera will not focuss on the dead, but will not ignore them
- everything is going to be realistic, no 'poofing' or vampire-pierced-with-stick effects.
- There will be blood, but no gore.
- Twinsen won't be able to use super fighting techniques nor magic in the begin, it will be graduitly added through the movie.
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  #114  
Old 2002-04-24, 07:45
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Ahem...

realistic you say..

well the thought of a planet orbiting between 2 suns is bloody absurd!

and why don't you try to make it exactly like the game...
and for pete's sake.. he uses a damn sabre! how non-violent can you be with that?

I also said you could go with a realistic effect didn't you listen? like the scientists that fall to the ground first!
easy after someone was just STABBED!
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Last edited by Leviat; 2002-04-24 at 08:06.
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  #115  
Old 2002-04-24, 10:44
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Current esitmates put almost 1/2 of all stars as binarys.
I think current extra solar planets are 1% of stars looked at.
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  #116  
Old 2002-04-24, 11:17
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thinking isn't good enough.. i want facts!
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  #117  
Old 2002-04-24, 11:40
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Mate, calm down. Leviat, you're taking this FAR too much to heart; just listen to what people have to say, and if it gets the majority of the agreement, just accept it, and try and add to it.
Being a one-man crusade isn't going to help the project.

Regards,
Morden
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  #118  
Old 2002-04-24, 11:59
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but on this thread he doesn't agree with me

oh well. easy come easy go.

jeez people!

it's a stupid fan-based movie project which many people would view and think how UNLIKE the game it is and become disappointed that they will switch it off and wish they never bought it.
It's only got visual effects going for it cos everyone knows the story............ Make Them Good!
pick a bloody idea, you have about 5 threads full of them!
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  #119  
Old 2002-04-24, 13:21
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Look, a games a GAME.
Its limited by technology and gameplay issues.
Fred didn't have a choice, enemys had to disapere, the graphics in game had to have low res polys, and many other things that made it a game.
Even the most realistic games have bodys disapering, yet if you saw it in a film (without explanation) you would think it was mad.
---
This film will be very much like the game, but it won't be 100% like it because that would be way too boring.
Please read the details in the FAQ for information on whats been decided.
Hopefull you'll find we are going to extream lengths to make it match the game.
Personaly, I am making 3D maps from isometrix screenshot maps, getting them to match up exactly.
This is a slow process and takes quite a bit of effort, but is an effort that is reflected thoughtout the project in many other areas.
--
Can you please read this thread, I have already said what I would like to do, but the point of this thread is for people to express there opiouns.
The project is not being delayed by this decision, because many things are being worked on at once.
==
Check www.space.com, they will have information about extra solar planets there somewhere.
Last time I heard they found about 63 in total, but that was a few months back.
The chances of an orbit like Twinsun's existing in our physics-set is unlikely, but possibly.
Due to the shear size of currently knowen universe, there is bound to be at lest on or too examples.
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  #120  
Old 2002-04-24, 13:47
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this is just tiring and pathetic now..

time for one of these......


So who's happy with the new GC price?
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  #121  
Old 2002-04-24, 14:10
Atresica Atresica is offline
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You might think this is tiring and pathetic, than there is one sollution:

stop with discussing, it's not like you're forced to do

and keep on the topic please
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  #122  
Old 2002-04-24, 14:56
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Leviat- Have you been to the RMP repot site yet?
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  #123  
Old 2002-04-24, 17:30
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A polemic ? cool, I arrive

Leviat - I think that if it had been possible, Fred would have make enemies beautifully after they had fallen on the ground.I dont think we goe to far until there, it's just on the point of violence that we run the risk to be a little too realistic.
LBA was a soft, non-violent game I think (and I've read in Fred's interwiev). There are many kills, but with no violent image at all if you look. It's forced there were many kills in a such game, but I've never been shocked by fights. It is a coloured game.
-----
I dont like the idea of bodies that rest on the ground, to me apart from mechanical things the biologic stuff must disappear beautifully, as rejoining the sendells (the_angry's movie...)
It's the style of the game

And for the injures, it could be blood, but most of the damages wouldnt be cuts, just effects to show some parts of the man are injured, have no more vital energy, it's like that the LBA world goes I think.

Like that, I dont want at all Twinsen's sword to cut heads and open bodies, I want that when he gives a hit the enemy were projected to the back, with a coloured effect on him where the sword has touched, and that we see he's badly touched, but with no "open skin" most of the time. It's only when people are veery injured that there are blood pieces, cuts on the head..

Does anyone agree with this thing ?
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  #124  
Old 2002-04-24, 17:37
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excuse me!
i'm the one saying to keep it more like the game

i'm the one saying not to have boddies lying on the ground.. i even suggested that they had bruises when fighting!

and what the hell happened to my last post?
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  #125  
Old 2002-04-24, 17:41
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No "censure" I hope ?
---------
I think we can modify some things to make a real epic film, but we must take to care to be EXACTLY as the game in some minor points : we must have the same sounds that the game's one for the clones walking, for the ball hitting the ground, for the teleporters.

We should have a sound when enemies die, as the life jumping out of them, but not necesseraly the game's one..maybe a little too comic one.

Last edited by Firephoenix; 2002-04-25 at 13:43.
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