Go Back   the Magicball Network > Forums > Fan Creations > Fan Games

Welcome to the Magicball Network.

You are currently viewing our site as a guest which gives you limited access to view most discussions and access our other features. By joining our free community you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content and access many other special features. Registration is fast, simple and absolutely free so please, join our community today!

If you have any problems with the registration process or your account login, please contact contact us.

Fan Games A forum for discussion of any demos and fan games being made. Not for discussion of Modifications.

Reply
 
Thread Tools
  #26  
Old 2018-03-01, 18:51
Styx's Avatar
Styx Styx is offline
Panta rei
 
Join Date: Mar 2006
Location: Constantly moving
Posts: 689
I'm joining the chorus for a WELL DONE! I had missed this thread but clearly the hard work is paying off keep at it!

The Fact you can play in the browser makes it just so easy!
__________________
Everything begins with a choice
Reply With Quote
  #27  
Old 2018-03-01, 18:58
xesf's Avatar
xesf xesf is offline
Magic Ball Master
 
Join Date: Sep 2002
Location: Dublin
Posts: 7,759
Thanks Styx, we appreciate.
That's one of our main goals, make it hassle free to play the game.
__________________
LBA2Remake v0.4.0 released - open source re-implementation of the LBA 2 original engine for the web.
[Play on Browser]|[Changes]|[Github]


The Sacred Carrot website
Reply With Quote
  #28  
Old 2018-03-05, 21:25
Necdilzor's Avatar
Necdilzor Necdilzor is offline
New efforts! :)
 
Join Date: Feb 2006
Location: Tiliar Island
Posts: 1,068
Wow! Congratulations!! I never thought we would be able to play LBA2 on a browser, and here we are!
This is truly amazing guys, I'm really happy that this is a reality
__________________

Take a look at the blog!

LBA:LID Demo v1.0 HERE
Report bugs here! Thanks Alexfont!
----------------------------------------
Take a look at Vindish's mod!
Reply With Quote
  #29  
Old 2018-03-21, 22:32
Lupin's Avatar
Lupin Lupin is offline
Previously Link
 
Join Date: Dec 2001
Location: Strasbourg, France
Posts: 2,705
If someone wants to help, you can now use the editor to contribute metadata.
You don't need to know how to code in order to do this, just follow this guide.
Reply With Quote
  #30  
Old 2018-03-30, 21:43
DarkOnistar's Avatar
DarkOnistar DarkOnistar is offline
World Designer: Colozen
 
Join Date: Nov 2006
Location: LBAnet: Colozen
Posts: 319
Send a message via MSN to DarkOnistar
Just popped back onto the forums after a while.

Yeah wow, this is a pretty cool project.
I'm interested to see how far this comes along
__________________
LBA Fan-Projects:LBAnet: Colozen world (thread)
Half-Life2: Citadel Island
(thread)(screenshot)
Lord of the rings / LBA2 Spoof videos
Reply With Quote
  #31  
Old 2018-04-18, 00:17
Lupin's Avatar
Lupin Lupin is offline
Previously Link
 
Join Date: Dec 2001
Location: Strasbourg, France
Posts: 2,705
I realize I haven't posted in here for a while, but the project is still alive and quite active.

The recent changes are not too visual though.

We've moved to a new server:
https://www.lba2remake.net
and the editor:
https://www.lba2remake.net/#editor=true
Reply With Quote
  #32  
Old 2018-04-23, 21:53
Quetch's Avatar
Quetch Quetch is offline
Twinsunian Quetch
 
Join Date: Dec 2005
Location: Citadel Island
Posts: 4,541
Send a message via MSN to Quetch Send a message via Yahoo to Quetch
hmm, could you please tell us how did you manage to make the camera bypass the need for always pressing Enter to re-center? Did you hack the code in the .exe or did you emulate many key presses per second to give the illusion of always being centered?
__________________
"Because we don't know when we will die, we get to think of life as an inexhaustible well, yet everything happens only a certain number of times, and a very small number, really. How many more times will you remember a certain afternoon of your childhood, some afternoon that's so deeply a part of your being that you can't even conceive of your life without it? Perhaps four or five times more, perhaps not even that. How many more times will you watch the full moon rise? Perhaps twenty. And yet it all seems limitless." --- Paul Bowles
Reply With Quote
  #33  
Old 2018-04-23, 22:26
Lupin's Avatar
Lupin Lupin is offline
Previously Link
 
Join Date: Dec 2001
Location: Strasbourg, France
Posts: 2,705
None of those. It's a complete engine rewrite, from scratch.
Reply With Quote
  #34  
Old 2018-05-09, 21:40
Quetch's Avatar
Quetch Quetch is offline
Twinsunian Quetch
 
Join Date: Dec 2005
Location: Citadel Island
Posts: 4,541
Send a message via MSN to Quetch Send a message via Yahoo to Quetch
I see, super impressive. Just one curiosity in this case: I know LBA1 models can be exported using LBA Model Viewer, but how did you manage to export the LBA2 models? Also how did you animate them? Thanks a lot!!!
__________________
"Because we don't know when we will die, we get to think of life as an inexhaustible well, yet everything happens only a certain number of times, and a very small number, really. How many more times will you remember a certain afternoon of your childhood, some afternoon that's so deeply a part of your being that you can't even conceive of your life without it? Perhaps four or five times more, perhaps not even that. How many more times will you watch the full moon rise? Perhaps twenty. And yet it all seems limitless." --- Paul Bowles
Reply With Quote
  #35  
Old 2018-05-10, 08:41
xesf's Avatar
xesf xesf is offline
Magic Ball Master
 
Join Date: Sep 2002
Location: Dublin
Posts: 7,759
Hi Quetch,
We are using the original assets from the game, not an exported version.
We have build a rendering and animation pipeline based on what we knew about the 3d models and animations.
The code is opensource now, so uou can check what we did on https://github.com/agrande/lba2remak...ster/src/model
__________________
LBA2Remake v0.4.0 released - open source re-implementation of the LBA 2 original engine for the web.
[Play on Browser]|[Changes]|[Github]


The Sacred Carrot website
Reply With Quote
  #36  
Old 2018-09-29, 03:50
bam bam is offline
Magic Level: Yellow Ball
 
Join Date: Sep 2018
Posts: 9
Hi, any plans to add support for LBA1?
Reply With Quote
  #37  
Old 2018-09-30, 14:50
xesf's Avatar
xesf xesf is offline
Magic Ball Master
 
Join Date: Sep 2002
Location: Dublin
Posts: 7,759
Hello,
Yes we do plan to add LBa1 support as well.
Our priority will be to get LBA2 playable first and then move to LBa1z

With the LBA 2 gameplay done it won't be too hard to add support for LBA1
__________________
LBA2Remake v0.4.0 released - open source re-implementation of the LBA 2 original engine for the web.
[Play on Browser]|[Changes]|[Github]


The Sacred Carrot website
Reply With Quote
  #38  
Old 2018-09-30, 16:18
bam bam is offline
Magic Level: Yellow Ball
 
Join Date: Sep 2018
Posts: 9
This is awesome, thanks a lot!


/OFFTOP
xest, really glad reply from you. Meanwhile, could you look at my MIDI issue with your LBA1 engine?
Think you have a clue. Thanks!
https://github.com/xesf/twin-e/issues/21

Last edited by bam; 2018-09-30 at 16:19. Reason: OFFTOP
Reply With Quote
  #39  
Old 2019-11-09, 02:27
Lupin's Avatar
Lupin Lupin is offline
Previously Link
 
Join Date: Dec 2001
Location: Strasbourg, France
Posts: 2,705
New update!

It's been a really long time since the last update, but finally, it's here.
Lots of new stuff to try out!

http://lba2remake.net

There's now a VR version among other things, so if you have a VR headset, make sure to try it out!

VR has been tested on Oculus devices (Quest, Rift, Go), but it should also work on HTC Vive and Gear VR. If you're using something else, tell me about it, and we'll see how we can support it.
Reply With Quote
  #40  
Old 2019-11-09, 08:52
xesf's Avatar
xesf xesf is offline
Magic Ball Master
 
Join Date: Sep 2002
Location: Dublin
Posts: 7,759
I have submitted a news so it can be promoted to the front page.
__________________
LBA2Remake v0.4.0 released - open source re-implementation of the LBA 2 original engine for the web.
[Play on Browser]|[Changes]|[Github]


The Sacred Carrot website
Reply With Quote
  #41  
Old 2019-11-09, 14:34
bam bam is offline
Magic Level: Yellow Ball
 
Join Date: Sep 2018
Posts: 9
Thanks guys. How is it playable?
Reply With Quote
  #42  
Old 2019-11-09, 16:50
Lupin's Avatar
Lupin Lupin is offline
Previously Link
 
Join Date: Dec 2001
Location: Strasbourg, France
Posts: 2,705
What do you mean? You just need to click the link I sent you and start a new game, or teleport somewhere. There's a help button in the menu that shows you which keys to use, but it's mostly the same as the original game.

If you want to play in VR, it depends on which VR headset you have, but basically it's just a matter of loading the link in a VR-compatible browser (Firefox is recommended on desktop VR, and Oculus Browser on Oculus mobile headsets).
Reply With Quote
  #43  
Old 2019-11-09, 16:57
bam bam is offline
Magic Level: Yellow Ball
 
Join Date: Sep 2018
Posts: 9
Sorry, I mean - is it finishable etc.
I didn't play original so wonder if this version gives true impression or emulator still needed..
Reply With Quote
  #44  
Old 2019-11-09, 17:22
Lupin's Avatar
Lupin Lupin is offline
Previously Link
 
Join Date: Dec 2001
Location: Strasbourg, France
Posts: 2,705
Oh, no, it's far from being finishable, consider it like a pre-pre-alpha version.
Many stuff are still broken. But it has some graphics improvement over the original, and works in VR.
Reply With Quote
  #45  
Old 2019-11-09, 18:47
bam bam is offline
Magic Level: Yellow Ball
 
Join Date: Sep 2018
Posts: 9
Ok, thanks anyway! Hope it will be complete some day
Reply With Quote
  #46  
Old 2020-03-04, 20:29
ndruha ndruha is offline
Magic Level: Yellow Ball
 
Join Date: Nov 2019
Posts: 4
I'm excited of this project. Completing this will allow the community to make a lot of mods and games based on LBA. Like what happened with OpenXcom project. They have completed it and now there are already several fan-made high quality games based on it. I think the priority should be to make fully functional LBA 2 1:1 port, then make it very much mod-friendly, with a lot of documentation and some tutorials, so people can start making games with it. VR support is cool, but it can wait. This project can give the world LBA 3 and much more.
Reply With Quote
  #47  
Old 2020-03-05, 19:49
Lupin's Avatar
Lupin Lupin is offline
Previously Link
 
Join Date: Dec 2001
Location: Strasbourg, France
Posts: 2,705
Well, the priority is indeed to make a fully functional LBA 2 reimplementation. Maybe not exactly 1:1 as it is actually more work to do the last 1% for a perfect copy, so my policy is to allow diverging a little bit if something brings a cheap improvement and stays true to the original's spirit.
Making it mod-friendly is also indeed a priority, and the effort I put on the editor is part of that.
However, since this is something I do on my little free time, I need to have something that keeps me going, and sometimes just working on copying the original can get frustrating, so once in a while, working on VR, for instance, brings back some fun in the development process.
So, yeah, making the game playable and feature-complete is the priority, but it's not an absolute priority. I don't get paid for this, so I allow myself some diversions to keep motivated in the long run.
Reply With Quote
  #48  
Old 2020-03-05, 19:57
ndruha ndruha is offline
Magic Level: Yellow Ball
 
Join Date: Nov 2019
Posts: 4
Sounds good Yeah, it's hard when we have our full time jobs. Hopefully more people will start contributing.
Reply With Quote
  #49  
Old 2020-05-30, 12:50
Lupin's Avatar
Lupin Lupin is offline
Previously Link
 
Join Date: Dec 2001
Location: Strasbourg, France
Posts: 2,705
There’s a new update on the project: http://lba2remake.net.

Xesf, Hinatangel and me will be showcasing the project on xesf’s twitch channel (https://www.twitch.tv/xesf) later today as part of the LBA2 anniversary event.

Come, come join us there at 3pm UTC (be sure to check your timezone).
Reply With Quote
  #50  
Old 2020-05-31, 00:00
rob_c rob_c is offline
Magic Level: Red Ball
 
Join Date: Dec 2018
Posts: 103
Seriously I have no idea how could I skipped this thread. I've seen your project on Twitch today, and it was terrific. Keep up the good work.
Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
LBA 2 "Music Install" Remastered samoth Fan Music 3 2017-09-24 21:06
Let's Glitch LBA2! (LBA2 Glitchthrough) Kjoery General 14 2012-11-19 19:49
LBA2's Birthday - Was: Happy 10th LBA2! bdog113 General 44 2007-06-26 11:46


All times are GMT +2. The time now is 09:45.


News Feed
Powered by vBulletin®
Copyright ©2000 - 2021, Jelsoft Enterprises Ltd.
Copyright ©2000 - 2021, the Magicball Network