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General The general chatting goes on in here. That means talk about the LBA games and its world. |
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#1
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LBA 1 And 2 Similar Bodies
I have noticed that the soldiers in LBA 1 share the same bone structure as Twinsen. As for LBA 2, I have noticed that the Quetch bowl player on Desert Island also uses the same bone structure as Twinsen.
Are there any other characters that match Twinsen's bone structure in either games? Remember, just because a character looks different does not mean it uses a different bone structure. In fact, I have noticed over the years that the Rabbibunnies use the same bone structures as each other. The same also goes for Grobos, other same species. Has anyone found out other bodies in the BODY.HQR that could work for Twinsen as well? Without having to change the bodies and animations completely? It's difficult enough to play as a character you shouldn't, because switching the body also means different bone structure. And, if that's the case, then you need to switch the animations from that bone structure also, or else the game will render the animations from other bodies. Just curious. Thanks.
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I am a Quetch. However, I am a Mr. Quetch. |
#2
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Most characters should share the same bones in LBA2. It is more likely to work on LBA2 just by switching animations than LBA1.
In LBA1 there isn't the concept of bones we know, instead the animations are done by affecting the body vertexes.
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LBA2Remake v0.4.0 released - open source re-implementation of the LBA 2 original engine for the web. [Play on Browser]|[Changes]|[Github] The Sacred Carrot website |
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Tags |
animations, bodies, files, lba 1, lba 2 |
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