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View Poll Results: What resolution should I use for my LBA game ?
800 x 600 2 12.50%
1024 x 768 14 87.50%
Voters: 16. You may not vote on this poll

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  #1  
Old 2006-09-14, 17:31
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LBA game Resolution

Uhm , as u know , I am making the LBA 1.5 game and I need to know NOW , before making any further progress , what resolution should I use ? PLEASE people , vote !!! I didn't choose 640x480 cause it was too low , neither 1280x1024 cause it was too high for some , so choose between those 2
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  #2  
Old 2006-09-14, 17:33
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How about being able to choose?
Also include widescreen resolutions.
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  #3  
Old 2006-09-14, 17:34
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Quote:
Originally Posted by wacko View Post
How about being able to choose?
Also include widescreen resolutions.
ditto
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  #4  
Old 2006-09-14, 17:34
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Why is this off-topic?
I guess 800x600 will be a resolution that can be handled by every PC, and I don't know any others between.
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  #5  
Old 2006-09-14, 17:34
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yes! 1440x900 please

or at least include an option for "windowed mode" or something...
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  #6  
Old 2006-09-14, 17:36
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well if I were to make an option to choose , I would have to make 2 separate routines for every 2D thing that appears on screen and it takes time and it's difficult ... so , a standard one would be ok ...
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  #7  
Old 2006-09-14, 17:38
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lets go for 1024 then
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  #8  
Old 2006-09-14, 18:27
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none of the above
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  #9  
Old 2006-09-14, 18:50
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This is much too small yes, we need bigger yes!
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  #10  
Old 2006-09-15, 10:37
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1024 x 768. But my monitor is 1680 x 1050!
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  #11  
Old 2006-09-15, 11:42
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wow ... so u want 1024x768 ... I'll keep the vote for one more day or so , the get a final result ...
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  #12  
Old 2006-09-15, 13:42
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I voted 1024 x 768, but I'd prefer 1280x1024 (my monitor can't get any higher than that resolution)
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  #13  
Old 2006-09-15, 13:50
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mine neither ... well 1280x1024 is too hight for many people , so ...
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  #14  
Old 2006-09-16, 00:21
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compile 2 versions, one with a wide-screen res. Like DVDs, where theres a classic size and a widescreen
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  #15  
Old 2006-09-16, 01:34
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games shouldn't use a fixed resolution, specially not when there are a lot of people using fixed resolution monitors (e.g. TFT).
It's no longer 1997
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  #16  
Old 2006-09-16, 02:22
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The easy way is to make only the menu in a fixed resolution.
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  #17  
Old 2006-09-16, 09:50
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but you don't understand people ... I have to remake the whole 2D shit if I change the resoultuin , and I can't make many versions of them
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  #18  
Old 2006-09-16, 11:54
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Quote:
Originally Posted by Quetch View Post
but you don't understand people ... I have to remake the whole 2D shit if I change the resoultuin , and I can't make many versions of them
why?
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  #19  
Old 2006-09-16, 12:33
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cause the engine doesn't automatically resizes the 2d images , so a simple message or icon displayed would be like this :

if res=1 then load image 1
if res=2 then load image 2

where res1=800x600 , res2=1024x768 , image 1=a 100x100 pixels image and image 2= the same image , only resized to 128x128 . so see ?
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"Because we don't know when we will die, we get to think of life as an inexhaustible well, yet everything happens only a certain number of times, and a very small number, really. How many more times will you remember a certain afternoon of your childhood, some afternoon that's so deeply a part of your being that you can't even conceive of your life without it? Perhaps four or five times more, perhaps not even that. How many more times will you watch the full moon rise? Perhaps twenty. And yet it all seems limitless." --- Paul Bowles
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  #20  
Old 2006-09-16, 12:41
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Maybe if you can reprogram the engine, if you have sufficient knowledge for it, then it could be possible for it to auto-resize the images.

Last edited by Illumina; 2006-09-16 at 15:35.
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  #21  
Old 2006-09-16, 12:45
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well does the engine support a windowed mode?
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  #22  
Old 2006-09-16, 15:36
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Well, you can try to do two layers, one in a fixed 800x600 res, and the other one beneath it, with the actual game in changable res.
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  #23  
Old 2006-09-16, 15:37
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nope can't do that ... plus I cannot reprogram the engine , cause it is not made from scratch by me ...
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"Because we don't know when we will die, we get to think of life as an inexhaustible well, yet everything happens only a certain number of times, and a very small number, really. How many more times will you remember a certain afternoon of your childhood, some afternoon that's so deeply a part of your being that you can't even conceive of your life without it? Perhaps four or five times more, perhaps not even that. How many more times will you watch the full moon rise? Perhaps twenty. And yet it all seems limitless." --- Paul Bowles
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  #24  
Old 2006-09-16, 17:07
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1000 thanks Fireball !!! u made my point exactly . I just need u guys to choose . Bottom line : there ain't gonna be no choosing option !
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"Because we don't know when we will die, we get to think of life as an inexhaustible well, yet everything happens only a certain number of times, and a very small number, really. How many more times will you remember a certain afternoon of your childhood, some afternoon that's so deeply a part of your being that you can't even conceive of your life without it? Perhaps four or five times more, perhaps not even that. How many more times will you watch the full moon rise? Perhaps twenty. And yet it all seems limitless." --- Paul Bowles
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  #25  
Old 2006-09-16, 20:23
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1024x768
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