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LBA Maps A project to create a Google Maps like map for the planets in LBA: Twinsun, Zeelich, Emerald Moon.

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  #1  
Old 2006-10-22, 22:54
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elmuerte elmuerte is offline
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Phase 2.6: Hamalayi Mountains

This thread is for the construction of Hamalayi Mountains.

Please follow these instructions.

well... for as far it's possible
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  #2  
Old 2006-10-22, 23:09
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#1 Catamaran Dock
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  #3  
Old 2006-10-23, 17:09
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#2 Rebel Landing Point
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  #4  
Old 2006-10-23, 17:23
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#3 Prison / Mutant Factory Entrance
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  #5  
Old 2006-10-23, 17:34
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#4 1st Fighting Scene
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  #6  
Old 2006-10-23, 17:44
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#5 2nd Fighting Scene
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  #7  
Old 2006-10-23, 17:54
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#6 3rd Fighting Scene
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  #8  
Old 2006-10-23, 18:03
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#7 Fort Entrance
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  #9  
Old 2006-10-23, 18:13
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#8 Backdoor of the Prison
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  #10  
Old 2006-10-23, 18:26
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#9 Ski Piste
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  #11  
Old 2006-10-23, 18:36
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#10 Rabbibunny Village
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  #12  
Old 2006-10-23, 18:45
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#11 Sacred Carrot
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  #13  
Old 2006-10-23, 18:54
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#12 Other Side of the Sacred Carrot
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  #14  
Old 2006-10-23, 19:06
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#13 Small Fortress
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  #15  
Old 2006-10-23, 19:21
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#14 Clear Water Lake
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  #16  
Old 2006-10-23, 22:09
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uhm.. #12 isn't really behind the sacret carrot... it's on the other side of the passage
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  #17  
Old 2006-10-23, 22:13
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Renamed it. It was just the description from LBArchitect.

P.S.: Did I break a new record for posting 14 posts in a row?
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  #18  
Old 2006-10-23, 22:16
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There seems to be a river in #6. How will we work that out?
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Old 2006-10-23, 22:17
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Not for this one

Yes, I also think they aren't attached, but I think the distant shouldn't be small.
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  #20  
Old 2006-10-23, 22:19
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Quote:
Originally Posted by Kobold
There seems to be a river in #6. How will we work that out?
We can connect somewhere in the sea, maybe.
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  #21  
Old 2006-10-23, 22:24
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#8 seems to be helpfull.
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  #22  
Old 2006-10-23, 22:28
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May not be a problem since we have the hole fort scene that leads to both sides.
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  #23  
Old 2006-10-24, 01:12
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a lot of the hamalyi stuff is very unspecific on the holomap, so we need locations
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  #24  
Old 2006-10-24, 01:20
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I think this one is not so tricky.
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  #25  
Old 2006-10-30, 22:16
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Do we need a holomap overview here, too? Because that'd require holomap screenshots for a lot of scenes. (all the ones listed here + mutant factory)
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