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#1
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A gift to the 6th MBN birthday!
I'd like to give a special gift to all MBN members that still remain here for some good years.
The gift is the new tool for LBA Modifications, called LBAnimator Studio. This program let you edit and view all LBA1 3D models and animations. This program was motivated by the LBA Prequel project who surely would need something like this to be as perfect as possible. I'm sure this project will motivate much more than what we expect. I'm waiting feedbacks about the program and also, if you have some bug or feature to report, please, use the Bug Tracking System at Sacred Carrot Website the way I could have all things saved. That way I won't forgot ![]() Here's a screenshot of this tool: Download (link to Sacred Carrot website download page) After the download please take a look at help file for a quick begin at the program. I simple User's Manual is inside.
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LBA2Remake v0.4.0 released - open source re-implementation of the LBA 2 original engine for the web. [Play on Browser]|[Changes]|[Github] The Sacred Carrot website |
#2
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Coool.
![]() I think I'll try it tomorrow. Hey alexfont, did you get the recent flaming? Can you stop it? Pleeeease. ![]() |
#3
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Same. If not later tonight.
Wow!! Wonderful present, alexfont. I've been waiting for an LBA model editor since forever. --> sticky in LBA Modifications ![]()
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Fishos.net || LBA Fans Fan Site | Little Bit Adventure | LBA File Information | !בעברית LBA לחצו כאן כדי לשחק במשחקי |
#4
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Oh My Goddd !!!!!!!!!!!!!!! I Am Going Nutsss !!!!!! Trying Now !!!!!!!!
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"Because we don't know when we will die, we get to think of life as an inexhaustible well, yet everything happens only a certain number of times, and a very small number, really. How many more times will you remember a certain afternoon of your childhood, some afternoon that's so deeply a part of your being that you can't even conceive of your life without it? Perhaps four or five times more, perhaps not even that. How many more times will you watch the full moon rise? Perhaps twenty. And yet it all seems limitless." --- Paul Bowles |
#5
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![]()
Yes, this is more than nice!
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#6
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IT IS ABSOLUTELY MARVELOUS !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! btw : if u load the model , and you do not change anything , and click the ANIMATION (CTRL-A) , u get 100 errors
![]()
__________________
"Because we don't know when we will die, we get to think of life as an inexhaustible well, yet everything happens only a certain number of times, and a very small number, really. How many more times will you remember a certain afternoon of your childhood, some afternoon that's so deeply a part of your being that you can't even conceive of your life without it? Perhaps four or five times more, perhaps not even that. How many more times will you watch the full moon rise? Perhaps twenty. And yet it all seems limitless." --- Paul Bowles |
#7
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omg... that looks awesome
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#8
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Quote:
Other than that, this program is... SIMPLY AMAZING!!!! ![]() - alexfont: Congratulations, and also sorry for having made my program too early. ![]() Really, your program is way better than mine. Your program is amazing, really. I made a lot of models with it already, but they're for LBA: The Great Rebellion, so I won't show them here yet. But I'll make some more, off-project models tomorrow, and posts screenshots of them here as well. ![]()
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Join #doki-doki on irc.ringoflightning.net for some nice chit-chat about anime, manga, and other aspects of Japanese culture now! |
#9
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If anything deserves an MBN front page news..
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__________________
Fishos.net || LBA Fans Fan Site | Little Bit Adventure | LBA File Information | !בעברית LBA לחצו כאן כדי לשחק במשחקי |
#10
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Quote:
![]() Anyway, I've already upload a version with this bug fixed. Please you all should download it again. Thanks for the help ![]() For all the others really thanks for the compliments ![]()
__________________
LBA2Remake v0.4.0 released - open source re-implementation of the LBA 2 original engine for the web. [Play on Browser]|[Changes]|[Github] The Sacred Carrot website |
#11
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I was testing a bit more of the program I found another mistake I did.
Another version of the program was updated with this thing fixed. Btw, I'm not changing program version since this fix should be in the first release ![]() Anything else, let me know.
__________________
LBA2Remake v0.4.0 released - open source re-implementation of the LBA 2 original engine for the web. [Play on Browser]|[Changes]|[Github] The Sacred Carrot website |
#12
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I know that my congratulions doesn´t mean nothing to you because I don´t understand about programming and computer stuffs, but for the recorder I´m very proud of you, you´re a very strengthenn and motivated person. Congratulions for this program that I know better that anyone that you dedicated a lot to do. Hope you have a life full of success!
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#13
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Testing at the moment!
My system (WinXP) doesn't seem to support underlines in Tool Tip Text (the text in a yellow box that appears when moving the mouse on an element in the toolbar). I have descriptions like "&Points", "&Lines" and "Sp&heres". Is there any way to fix that? |
#14
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I forgot to take that character from the text, isn't an error of the tool tip.
I'll fix this in the next versions. Thanks for the report. Edit: Already fixed this. Thanks.
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LBA2Remake v0.4.0 released - open source re-implementation of the LBA 2 original engine for the web. [Play on Browser]|[Changes]|[Github] The Sacred Carrot website Last edited by xesf; 2006-10-09 at 19:26. |
#15
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Now we only need to have the ability to put the models back into the game.
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#16
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u can u know
![]() ![]()
__________________
"Because we don't know when we will die, we get to think of life as an inexhaustible well, yet everything happens only a certain number of times, and a very small number, really. How many more times will you remember a certain afternoon of your childhood, some afternoon that's so deeply a part of your being that you can't even conceive of your life without it? Perhaps four or five times more, perhaps not even that. How many more times will you watch the full moon rise? Perhaps twenty. And yet it all seems limitless." --- Paul Bowles |
#17
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Found the problem. I had an obselete version of LBA Package Editor. That's because there's an old link at LBitA! ChaosFish, you said the update is coming soon, where is it?
Anyway, there' still a problem, there's a hole in the model, but it may be connected with my lack of skill. ![]() |
#18
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hmm somehow some polygons are transparent ..... I think this is alexfont's territory now .... alex , what do u think ?
__________________
"Because we don't know when we will die, we get to think of life as an inexhaustible well, yet everything happens only a certain number of times, and a very small number, really. How many more times will you remember a certain afternoon of your childhood, some afternoon that's so deeply a part of your being that you can't even conceive of your life without it? Perhaps four or five times more, perhaps not even that. How many more times will you watch the full moon rise? Perhaps twenty. And yet it all seems limitless." --- Paul Bowles |
#19
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Quote:
Quote:
LBA1 models use software shades, this mean each character have his own shade values that are computed by the engine in this case, not by our graphic card. Since Animator Studio doesn't allow you to edit this shade values, we should be carefull by changing colors. Its a bit difficult to explain but more lighter a color is, more chances of getting this error. Always take a look at the color light and try always to change a color with a same light the original one have, this will fix the problem.
__________________
LBA2Remake v0.4.0 released - open source re-implementation of the LBA 2 original engine for the web. [Play on Browser]|[Changes]|[Github] The Sacred Carrot website |
#20
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But I don't know which color to use. I just want to have some different to the standard green. Can you give me an advice?
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#21
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well I guess what's he trying to say is that somehow the alpha value of the color can get mistaken with 255 255 255 RGB and well it becomes transparent .... I guess that colours which don't have white areas or ones which are more visible under the shading effect will cause no problems .... the dark orange would be my suggestion
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__________________
"Because we don't know when we will die, we get to think of life as an inexhaustible well, yet everything happens only a certain number of times, and a very small number, really. How many more times will you remember a certain afternoon of your childhood, some afternoon that's so deeply a part of your being that you can't even conceive of your life without it? Perhaps four or five times more, perhaps not even that. How many more times will you watch the full moon rise? Perhaps twenty. And yet it all seems limitless." --- Paul Bowles |
#22
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It works now.
![]() Alexfont - Is it possible to solve this problem or would that be too complicated? |
#23
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Quote:
I advice you to use the common colors, the second color editor you have in polygons recolor panel. Quote:
![]()
__________________
LBA2Remake v0.4.0 released - open source re-implementation of the LBA 2 original engine for the web. [Play on Browser]|[Changes]|[Github] The Sacred Carrot website |
#24
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nice alex! Iv been waiting for such a program since years
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YouTube channel: |
#25
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Kudos for you, fonty!
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LBA Speedruns Personal Best - LBA 1 - Any% PC - Time: 01h 04m 23s |
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Tags |
lba model editor, lbanimator studio |
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